• 9

    posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !

    I cannot stand the lazy effort team 5 had always been showing with every expansion. This time round, no forgiveness, I just asked for a refund on the pre-order bundle. Every single expansion, rogue get the shrt end of the stick.

    the moment I saw the shitty ferrymen, that's it for blizzard, again and again and again they show that they are incapable of designing card, until a new design team takeover, i don't see where this game is heading to a better place for every consumer like you and me.

    Posted in: Rogue
  • 1

    posted a message on Beckoner of Evil

    Just go win one game of standard game. i get mine this way.

    Posted in: General Discussion
  • 2

    posted a message on Exact hour for WOTOG release?
    Quote from BeastofNite >>

    It's 12 midnight pacific and I can't open my 50 packs yet, someone send help :(

     Hello, i can help.
    first uninstall hearthstone, then uninstall battlenet. Go to sleep and for about 10 hours, restart PC and reinstall BNet and hearthstone.

    Kappa.

     

    Posted in: General Discussion
  • 1

    posted a message on Petition for Blade Flurry

    I am glad someone took action instead of only posting on forum/reddit.

    Change Blade Flurry by supporting the guy who create the petition (even though we know its low chances to succeed).

    Posted in: Rogue
  • 1

    posted a message on Your First Crafted WoG Card

    Craft of WOG Twin Emperor Vek'lor than >>> craft for WOG The Black Knight

    Posted in: Card Discussion
  • 4

    posted a message on Card Nerf - Blade Flurry

    So, after a few day this Nerf had been announced, I am still eating salt even in my dream, do u guys feel the same? I think c'thun see potential in rogue class, but really minion deck just doesn't feel right with this class either.

    are we able to do a riot? Can we gather all the support from everyone who deem that this card need to be rebalance. Like a post that get over 1000+ upvote here or at blizz forum, or mass community not playing rogue at all (I believe they can capture the statistics of player in games using what hero and what card?)

    I have enough of,

    "wait, wog expansion is only half way, they might have good card in store for rogue."

    "Ben brode: I am excited to see what rogue player can come out with (pre-LOE)"

    "Design team: blade flurry is a card that limit our card design for rogue."

    "Wait, the next expansion will be better, u have not seen it all."

    Posted in: Card Discussion
  • 2

    posted a message on Card Nerf - Blade Flurry

    Folks, the wait is over, Blade flurry nerf beyond grave and no weapon to compensate. No AOE for board clear as well, spot a miniature-fireball with conditional play (likely only for minion damage). Good luck people!

    Posted in: Card Discussion
  • 1

    posted a message on How long until the Stream?

    I came from the future, your tomorrow is my today. 22/4/16 here.

    Posted in: General Discussion
  • 25

    posted a message on What is Rogue getting??
    Quote from ArcaneHymn >>

    Rogue has enough good stuff already

     How to i down vote this?
    Posted in: Rogue
  • 2

    posted a message on Card Nerf - Blade Flurry

    this nerf is to the ground beyond grave. now this class is at the mercy of every expansion to spot a few meta defining(not playable) card for this class to see play. A floater class that fluctuate with expansions. Unlike other class that got solid basic/classic set, this class is very much in the bad-average range when compare.

    Card like Swipe and Flamestrike make this card a joke, on top of that, unable to use hero power, destroy your weapon as a drawback, probably require u to use mutiple card, require multiple turn to set up, easily ruin by 2 mana acidic ooze.

    Blade Flurry: destroy weapon, damage to all enemy (OP and limit design space)

    3mana: destroy weapon, damage to all enemy (great but still limit design space)

    4mana: destroy weapon, damage to all enemy (good but still might limit design space)

    2mana: use 1 durability, damage to minions only (great)

    3mana: use 1 durability, damage to minions only (good)

    4mana: use 1 durability, damage to minions only (average)

    2mana: destroy weapon, damage to minion only (good)

    3mana: destroy weapon, damage to minion only (average)

    4mana: destroy weapon, damage to minion only (RIP)

    Posted in: Card Discussion
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