• 0

    posted a message on New Legendary Card - Shifter Zerus

    I feel that many here need to learn deck building instead of net decking to see this card is good.

    this card is at least a playable to between good. Don't think of this card as a one off card that will help you when you are behind board, when u need taunt, when u need heal, Chances are pretty low to transform into a specific card for your need at that moment, you might be lucky once in a while, may the Rng-sus be with u.

    build a pirate deck, anytime this become pirate you get instant synergy.

    Or build a dead rattle deck, anytime this card gain death rattle you can just play it.

    Get the idea? Increase the chances of what you want by using a theme.  At worse, this is a 1/1 when play on curve. Of cos the trick is to always mulligan for it, to increase chances of your want, not your need.

    Posted in: Card Discussion
  • 0

    posted a message on Should I Craft Jaraxxus this close to WOG? (Not a new player)

    Please craft only after WOG is release.

    side question, i got a normal and a golden Jaxx, if jaxx get nerf, which should i DE? i am thinking of golden to DE, but u know... its golden, so hard to get (but i aint card collector) and my first and only gold legendary card. 2nd side question, also got a spare tirion, would u DE after wog is out, or would u save it until one day tirion might get nerf?

    Posted in: Card Discussion
  • 1

    posted a message on New Druid Card - Dark Arakkoa
    Quote from hslogi>> 
    everyone plays DotC at 5mana 4/6 taunt. this follows up at 6mana 5/7 taunt next turn. then 7mana 5/10 taunt.
     ^^ This, exactly. This card will upgrade the existing taunt druid deck, even in a non C'thun deck.
    p.s. this card is imba, an almost vanilla stats, 2 effect; taunt and battlecry to C'thun, stats given to C'thun is better than others who give +1/+1 and +2/+2, this card is only a common?
    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Legendary Card - Princess Huhuran
    Quote from Ndy19 >>

    Depends on what you use it with, put a Mad Scientist in there and suddenly you have 2 traps in play which can give you a board really easily. Besides, it only costs 4 mana, which should leave you with the mana to play something.

     firstly, mad scientist is going out of standard (for me at least when i am referring to the Tentacle + huhuran combo turn 6). maybe you want to play wild, so fine.
    given on turn 6, when you use sheep+feign, it leave u 2 mana to play something. u most likely will hero power, or play a 2 drop (a weaker body compare to huhuran), and u would have used 3 card. its still fine thou, just a weaker play.
    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Legendary Card - Princess Huhuran

    The problem is no one play Feign death. even if in future control hunter become a thing, i would gladly take tentacle for early 1 mana drop compare to explosive sheep on 2 drop. your setup also dont leave u board present on next turn i am afraid.

    Quote from Ndy19 >>

    You can already do that stuff with Explosive Sheep + Feign Death. It always catches people by surprise.

     
    Posted in: Card Discussion
  • 0

    posted a message on New Hunter Legendary Card - Princess Huhuran

    Hunter Style 2 damage board clear anyone?

    Turn 6, Tentacle of N'Zoth into Princess Huhuran leaving you a 6/4 body on board after 2 damage to board.

    Posted in: Card Discussion
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    posted a message on New Mage Card - Twilight Flamecaller

    Love at first sight? No? Love at many sight? Yes. The more i look at it, i think this card is playable in standard.

    Posted in: Card Discussion
  • 0

    posted a message on Herald Volazj vs Faceless Summoner

    i can relate to what op trying to say, lets not talk about this 2 card only.

    In general, in this expansion, i feel that most rare and common card, their effect and stats is BETTER than epic and legendary, and to think that there is only 1 orange card you can have in each deck, that limitation and poor stats and effect does make those supposing flavourful legendary look unappealing.

    Posted in: Card Discussion
  • 13

    posted a message on New Mage Card - Twilight Flamecaller

    mage kinda got perfect curve from this expansion?

    This 3 > Demented Frostcaller 4 > Servant of Yogg-Saron 5 > Faceless Summoner 6

    Posted in: Card Discussion
  • 0

    posted a message on New Mage Card - Demented Frostcaller

    This card is pretty Balanced (when you pair with the alpha-omega-vanilla Faceless Summoner).

    HeheheHueha. Kappa. Trash. Crap.

     

    Posted in: Card Discussion
  • 1

    posted a message on New Rogue Card - Shadowcaster
    Quote from Silverkronan >>
    Quote from mysticsnake >>

    Turn 10: Malygos -> Conceal

    Next turn: Shadowcaster -> Malygos -> some spells, gg 

     

     

    Turn 10: Malygos -> Conceal. Next turn: Malygos ->Faceless manipulator -> some spells, gg 

    This card try to force rogue into curve stone. t2 Huckster -> t3 Raptor ->t4 pillage ->t5 shadowcaster. You just win if you are ahead and there is no comeback if you're behind. Zoo at its best.
    I don't think you can find a room for this in miracle.
     I think this card is Amazing, the potential this can create is rocket high, however, with minion that cost lesser than Shadowcaster itself, 1-4. Otherwise, the above user explained it all, which i too, strongly agree.
    Posted in: Card Discussion
  • 4

    posted a message on Weekly Card Design Competition 3.13 [Submission Topic]

       

    Arcanotron

    Flavour Text: He scare to tell Arcanotron that he wishes it was EVE he summoned everytime.

    My first submission, hope you guys like it. My reason for the card is tempo play, use on turn 2, 4/4 divide into 2 body, if opponent try to clear it with spell, likely their board will be empty on your next turn, that tempo (advantage 1). Both minion with 2 health, they are unpingable unlike Defias Ringleader Murloc Tidehunter, strong on curve but not OP (advantage 2). Can be use in late game to reach the grasp of big minion, the drawback of cost (1) more for spell is insignificant compare to +2 spell damage during late game as you have more mana to spend, its flexiable (advantage 3). THANKS in advance for your support.

     

    Posted in: Fan Creations
  • 0

    posted a message on New Mage Card - Faceless Summoner

    Dr.Boom for Mage only class? #Feelbadman for other class. :(

    Posted in: Card Discussion
  • 0

    posted a message on Trump's card speculation

    Do you guys remember? or did i see wrongly? someone make a post saying trump SAID back when Undercity Huckster or Xaril, Poisoned Mind was released, that his card goes well with one of the rogue card.

    Posted in: Card Discussion
  • 0

    posted a message on New Rogue Card - Thistle Tea

    Imagine on Turn 6, you left 2 card in your hand after trying to fight for board present earlier on, you play Prep + Thistle Tea and you draw another Thistle Tea, which also add 2 extra Thistle Tea to your hand, now you left 3 unused mana and 3 Thistle tea. LOL...

    Imagine on Turn 6, you left 2 card in your hand after trying to fight for board present earlier on, you play Prep + Sprint and you draw 4 different card, now you left 2 unused mana and some card to follow up.

    Posted in: Card Discussion
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