It's not very elegant from Blizzard to release a removal card for Warrior which is strictly worse than pre-nerf Execute. It's like taking ice-cream from a child, eating half of it, spitting on it, rolling it in dirt then giving it back. It's not nice.
Also giving Ferocious Howl to Druid, which is also much better than Shield Block, was not nice. Not mentioning Greater Jasper Spellstone.
Good, but the problem with Rush is that you cannot go face :( Because of this, Rush Warrior will never be a thing, so this is only a nice support for the Rush package which you can put in Control Warrior. Which will not be a thing until the next rotation at least.
Considering 6-mana Spitful Summoner was worth building a whole deck around it, and compared to this spell that it only gives an extra 4/4, I'd say Heavy Metal is playable.
To use overkill you need 3 health minions. That's what Fool's Bane did, it had 3 attack for 1 less mana. Saw some play but not much. This definitely doesn't fit in CW. But in Aggro Warrior, maybe. At worst it's 16 face damage over 4 turns, which makes it better than Arcanite Reaper.
But we'll have to wait till rotation, the meta will barely change this time, too many card sets are in Standard.
I'm really happy that Supercollider turned out to be a great card :)
Altough I feel sympathy towards OP (nobody should feel anxious when playing a game), you shouldn't beat Odd Warrior with an aggro deck, it's basically a hard counter.
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It's not very elegant from Blizzard to release a removal card for Warrior which is strictly worse than pre-nerf Execute. It's like taking ice-cream from a child, eating half of it, spitting on it, rolling it in dirt then giving it back. It's not nice.
Also giving Ferocious Howl to Druid, which is also much better than Shield Block, was not nice. Not mentioning Greater Jasper Spellstone.
F*ck
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This should be a dragon
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Bad. Don Han'cho was bad so this is bad too.
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Good, but the problem with Rush is that you cannot go face :(
Because of this, Rush Warrior will never be a thing, so this is only a nice support for the Rush package which you can put in Control Warrior. Which will not be a thing until the next rotation at least.
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All.
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I'm pretty much convinced that this expansion will change nothing until the next rotation.
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Considering 6-mana Spitful Summoner was worth building a whole deck around it, and compared to this spell that it only gives an extra 4/4, I'd say Heavy Metal is playable.
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So it works about 25% of the time right? I might give it a chance and play until I get the combo then switch to a competitive deck :)
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You can add King Mukla, it's fun when they overdraw combo cards and it doesn't hurt the deck much.
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the TRY/USD (actually TRY/everything) exchange rate has significantly changed. You should blame Erdogan, not Blizzard. Maybe give another coup a try?
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To use overkill you need 3 health minions. That's what Fool's Bane did, it had 3 attack for 1 less mana. Saw some play but not much. This definitely doesn't fit in CW. But in Aggro Warrior, maybe. At worst it's 16 face damage over 4 turns, which makes it better than Arcanite Reaper.
But we'll have to wait till rotation, the meta will barely change this time, too many card sets are in Standard.
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Gnomeferatu, Demonic Project, now this. What about giving some other classes anti-combo tools lol? Stupid Blizzard
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A game takes longer than control warrior mirror but an okay brawl
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- Dirty Rat or any other combo breaker or "at least have a slight chance to do something against combo" type of card
- Anti-deathrattle card for warrior
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I'm really happy that Supercollider turned out to be a great card :)
Altough I feel sympathy towards OP (nobody should feel anxious when playing a game), you shouldn't beat Odd Warrior with an aggro deck, it's basically a hard counter.