• 0

    posted a message on BOOM Warrior

    Although I love the idea of the ‘boom’ archetype I simply feels there’s not enough consistency (as of the card reveals so far.) The archetype is heavily reliant on rng just like the darkness from kobolds and catacombs which saw no play, the bombs only deal five damage which hardly makes any difference and lastly there are only two cards that add bombs (not counting seaforium bomber) as well as only one bomb lover which requires at least two bombs in your opponents deck. The odds of drawing specifically clockwork goblin into clockwork goblin into the bomb weapon, then hoping they draw none of the bombs until you draw boommaster, a card you can only run one of, and then finally hoping they draw the bombs after is very small. The fact that the goblin is understatted as a three drop as well as the weapon being 2 more mana than it should be make them very bad unless more synergy for bombs is released

    Posted in: General Discussion
  • 3

    posted a message on New Warrior Card - Dr. Boom's Scheme

    Dude even If this was one mana iron hide would be better than it

    Posted in: Card Discussion
  • 0

    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: skinnywailrd #1651

    region: NA

    trade only: yes

    Posted in: Players and Teams Discussion
  • -1

    posted a message on New Legendary Mage Card Reveal - Luna's Pocket Galaxy

    That’s crazyyyyyyy

    Posted in: News
  • 2

    posted a message on New Card Reveal - Seaforium Bomber

    Is that you Iron Juggernaut?

    Posted in: News
  • 11

    posted a message on New Rogue Spell - Necrium Vial

    Ok nowww where are the deathrattles...

    Posted in: Card Discussion
  • 46

    posted a message on New Legendary Paladin Minion - Crystalsmith Kangor

    That’s so ... boring...

    Posted in: Card Discussion
  • 1

    posted a message on New Warrior Minion - Eternium Rover

    I don’t see why everyone thinks this is so good. Warrior does not need any 1 drop minions that don’t draw cards. Many times it will just be a 1 mana deal one damage and gain two armor which is useless. The archetype of magnetic warrior seems promising and that seems to be the use for this card however I would assume that magnetic warrior would be tempo oriented leaving the armor gain to be not as important. Maybe in a metagame where there are many aggro decks that like to rush face this can be good however in other matchups I would say this is useless

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Legendary Spell - Zerek's Cloning Gallery

    I think this is insanely good as an extra card for otk res priest. If malygos, velen, and radiant elemental have not been drawn you can draw this, or get it from shadow visions and kill the opponent with mind blast and a holy smite

    Posted in: Card Discussion
  • 13

    posted a message on New Priest Spell - Cloning Device

    Why is this 2 mana instead of one...

    Posted in: Card Discussion
  • 0

    posted a message on The Pessimist's Tier Guide to The Witchwood

    Well educated ratings however I have some changes

    forest guide should be tier 3

    wing blast tier 2 

    Duskbat tier3 

    cursed castaway tier 3

    the glass knight tier 2

    dollmaster dorian tier 3

    Wanted! Tier 2

    warpath tier 2

    Witching hour tier 2.5

    witchwood grizzly tier 2

     

    Posted in: Card Discussion
  • 0

    posted a message on Sanguine Reveler in Cubelock?

    Tbh i enjoy using n’zoth because it allows you to stall for your rin or to drag the game out and win with your hero power however i could see one reveler being teched in if you do not see that many weapon classes

    Posted in: Warlock
  • 0

    posted a message on Warrior deathknight is underpowered

    Im not sure whether its the worst but i was blessed and ended up going against fibonacci the other day (pro control warrior player) and he destroyed me with a control n'zoth warrior the idea of using mountainfire armour along with direhorn hatchling was brilliant

    Posted in: Warrior
  • 0

    posted a message on Thrall Deathseer Golden question

    Yes the hero power makes the minion golden was lucky enough to get gold thrall from packs

    Posted in: Card Discussion
  • 10

    posted a message on New Card Reveal - Keening Banshee
    Quote from BigFatMurloc >>

    Lol @ hearthstone plebs thinking this is a bad effect, this will be in all aggro decks as 2 off staple. Its basically a 4 mana 5/5 without drawback.

    Insanely strong card.

     While i agree that there is basically no drawback for aggro only having one more attack than chilleind yeti is not constructed level playable
    Posted in: Card Discussion
  • To post a comment, please login or register a new account.