Don’t have proof with this latest duplicate protection patch but I have seen Kripp, who opens thousands of packs, open all legendaries and then choose which one he wants to try to get golden using the method I described earlier. I would assume that the system would be the same for the latest duplicate protection patch.
Also a common technique that streamers who opened a huge amount of packs would do to abuse the no duplicate system: once you have gotten every card of a certain rarity you can disenchant a specific card and open a pack again to be guaranteed to get that card (if it is a common or rare, if a higher rarity then have enough packs for at least pity timer of said rarity) then you can continue doing this process of opening and disenchanting to ensure that the next golden card you get of that rarity will be that specific card. for example if I wanted a golden helboar (common hunter card from Ashes of Outland) and had already opened every single common from that set, then I would disenchant my helboars open a pack and be guaranteed to get helboars thus if I get a golden common it is guaranteed to be a golden helboar.
Important to remember that the devs mentioned that once a card is disenchanted you will not open that card again until there is no other card you are missing! Therefore, if you get a bad card and don’t want it, it’s safe to disenchant it and not worry about getting it again (until you have every other card). Only problem is that if you make a misjudgment and the card ends up being good and you want it again you won’t open it for a while and will basically have to craft it if you don’t want to wait to get everything else
Highlander paladin with an aggro build has been surprisingly good for me. So has a highlander Hunter I made with a dragon package. Hoping to try other decks but to be honest I don’t feel Galakrond shaman is that good... At least at rank 5.
Still haven’t lost to a bomb warrior yet whether at rank 4 or in the tavern brawl. Their cards are just bad with the only payoff being blastmaster boom.
I thought that overall the stream was good but I felt like the first 3 games had pretty boring decks. It felt like especially the warlock and druid decks were just vanilla cards with few cool effects that you would expect. Also, even though this isn’t really a problem with the stream I wish they had saved some of the cool legendaries from earlier reveals to be revealed during the livestream like with ungoro and knights of the frozen throne where nearly half of the quests and death knights got revealed on the livestream making a lot of hype.
This mechanic is very good in all other card games I expect the same to happen with this card. Voted meta defining. The only reason this may not see play is because it is in the warlock class
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Rag at 7 mana would break the game lol
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Don’t have proof with this latest duplicate protection patch but I have seen Kripp, who opens thousands of packs, open all legendaries and then choose which one he wants to try to get golden using the method I described earlier. I would assume that the system would be the same for the latest duplicate protection patch.
1
Also a common technique that streamers who opened a huge amount of packs would do to abuse the no duplicate system: once you have gotten every card of a certain rarity you can disenchant a specific card and open a pack again to be guaranteed to get that card (if it is a common or rare, if a higher rarity then have enough packs for at least pity timer of said rarity) then you can continue doing this process of opening and disenchanting to ensure that the next golden card you get of that rarity will be that specific card.
for example if I wanted a golden helboar (common hunter card from Ashes of Outland) and had already opened every single common from that set, then I would disenchant my helboars open a pack and be guaranteed to get helboars thus if I get a golden common it is guaranteed to be a golden helboar.
1
Important to remember that the devs mentioned that once a card is disenchanted you will not open that card again until there is no other card you are missing! Therefore, if you get a bad card and don’t want it, it’s safe to disenchant it and not worry about getting it again (until you have every other card). Only problem is that if you make a misjudgment and the card ends up being good and you want it again you won’t open it for a while and will basically have to craft it if you don’t want to wait to get everything else
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I’m 90% sure that cards like justicar and finley if not golden will give you a non-golden hero power even if your hero is golden
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Lazul’s scheme....
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Highlander paladin with an aggro build has been surprisingly good for me. So has a highlander Hunter I made with a dragon package. Hoping to try other decks but to be honest I don’t feel Galakrond shaman is that good... At least at rank 5.
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Seems veryyyy greedy chef nomi and the bog sloshers seem a little over the top and there’s no reason not to run hecklebot and a second thunderhead
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Still haven’t lost to a bomb warrior yet whether at rank 4 or in the tavern brawl. Their cards are just bad with the only payoff being blastmaster boom.
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I feel like if you’re only running 5 wild cards it would be better to make a standard version of the deck
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It has 2 health.... this will never see play
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OP
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So bad especially with quest gone
1
I thought that overall the stream was good but I felt like the first 3 games had pretty boring decks. It felt like especially the warlock and druid decks were just vanilla cards with few cool effects that you would expect. Also, even though this isn’t really a problem with the stream I wish they had saved some of the cool legendaries from earlier reveals to be revealed during the livestream like with ungoro and knights of the frozen throne where nearly half of the quests and death knights got revealed on the livestream making a lot of hype.
3
This mechanic is very good in all other card games I expect the same to happen with this card. Voted meta defining. The only reason this may not see play is because it is in the warlock class