RNG doesn't make the game toxic. What was toxic was when it was a legitimate strategy to emote spam and rope every single turn to get your opponent to concede by pure frustration alone. Blizzard also removed the sorry emote which while in its implementation was supposed to be genuine, they were somehow the most sarcastic sounding of all. If you are that bent out of shape about RNG then I'm sorry to say Hearthstone isnt the game for you. That's how its always been and while its been pushed more or less depending on the expansion, its Blizzard's continuing design choice to add plenty of random elements.
I was curious about the probably of burgling class cards with some out of the box card generators and I just thought I would share it. I am not stating the power of these cards rather just throwing some data out there. All numbers are rounded to the nearest percent. Also this is as of Saviors of Uldum Standard.
Pharaoh Cat Has a 35% to give a non-rogue class card.
Violet Haze Has a 58% to give 1 card and 12% for 2.
Why doesn't Face Collector qualify as an elemental? It would have a significant bonus with Servant of Kalimos but that might actually allow it to see play.
Play togwaggle then play mind visions to get the spell from the opponent and keep their deck. It depends on luck with the mind visions but is the easiest way to make use of him.
Something that I've noticed even pro players get incorrect, there are not twice as many legendaries with this expansion. There are only four extra legendaries compared to previous expansions. They made up for doubling the class legendaries by having only 5 neutral legendaries.
I know we are only a couple of days away from release, but I was checking out the golden cards and I think this set has some really great goldens. Some of my favorites are I know a guy, bomb squad, rat pack, and the zipgunner. Any thoughts?
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Ravenholdt Assassin + Whirlwind into Whirlwind Tempest + Rockbiter Weapon is a 40 dmg two turn i just have it as an alternative win condition but my games never last long enough that i play it that often.
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RNG doesn't make the game toxic. What was toxic was when it was a legitimate strategy to emote spam and rope every single turn to get your opponent to concede by pure frustration alone. Blizzard also removed the sorry emote which while in its implementation was supposed to be genuine, they were somehow the most sarcastic sounding of all. If you are that bent out of shape about RNG then I'm sorry to say Hearthstone isnt the game for you. That's how its always been and while its been pushed more or less depending on the expansion, its Blizzard's continuing design choice to add plenty of random elements.
1
I was curious about the probably of burgling class cards with some out of the box card generators and I just thought I would share it. I am not stating the power of these cards rather just throwing some data out there. All numbers are rounded to the nearest percent. Also this is as of Saviors of Uldum Standard.
Pharaoh Cat Has a 35% to give a non-rogue class card.
Violet Haze Has a 58% to give 1 card and 12% for 2.
Jar Dealer Has a 37% for a class card.
Ravencaller Has a 60% to give 1 card and 14% for 2.
Tanglefur Mystic Has a 36% for a card.
Swamp Dragon Egg Has a 37% for a card.
Fishflinger Has a 29% for a card
Weaponized Piñata Has a 54% to give a card
Lastly Face Collector
Played 1 time is a 54% for a card
Played 2 times is an 80% for a card 29% for 2
Played 3 times is a 90% for a card and 16% to get all 3 as class cards.
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With the announcement or BEEES!!! It looks like there could be reasonable uses for the gloop.
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100g X5 for quest Bonus 80g as well! :D
Region:NA
littleman942#1960
CLOSED CLOSED CLOSED
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Why doesn't Face Collector qualify as an elemental? It would have a significant bonus with Servant of Kalimos but that might actually allow it to see play.
1
Play togwaggle then play mind visions to get the spell from the opponent and keep their deck. It depends on luck with the mind visions but is the easiest way to make use of him.
0
Intesting control card, coaxing minions out of your opponent's hand. I don't know if control will be strong enough to used this though.
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Something that I've noticed even pro players get incorrect, there are not twice as many legendaries with this expansion. There are only four extra legendaries compared to previous expansions. They made up for doubling the class legendaries by having only 5 neutral legendaries.
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I know we are only a couple of days away from release, but I was checking out the golden cards and I think this set has some really great goldens. Some of my favorites are I know a guy, bomb squad, rat pack, and the zipgunner. Any thoughts?