Since twin slice has been nerfed/buffed, I did find an increase of DH in wild, and the most of them use the same archetype (Odd Demonhunter) which is annoying, cause there is no variability at all to play against. I hope the next expansion will push to an other archetype for DH.
It's not strong as before, but I find the games against DH boring.
0
Since the new system arrived, I gave up playing ranked....I mostly play brawls now, just for fun...no grinding and playing against toxic aggro decks.
In this way I keep playing, but for many many many hours less than before.
Last annoying things are the missions or achievements, which are not working on casual or brawl -.-
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I would decresed the damage to 3. Very annoying in wild atm
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Hyenas were the keys, thanks
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I would:
change the Ranked system (rewards are good, but it take ages to get back to the rank of the prior month)
Add a mode in between Standard and Wild (something different every month, with 6 random expansion every time)
More buff or nerfs, or a least add few card in between the expansions.
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agree
2
Apparently, now more than ever...
Since nerfs affected the DH, now I just see mage mage and mage....all of them very aggro...how boring is that?
Can people try to play something different? I mean, there are so many archetypes...
I play 50% of games against mage, I feel like the Mage is a DH under disguise xD
Gosh
2
Since twin slice has been nerfed/buffed, I did find an increase of DH in wild, and the most of them use the same archetype (Odd Demonhunter) which is annoying, cause there is no variability at all to play against. I hope the next expansion will push to an other archetype for DH.
It's not strong as before, but I find the games against DH boring.
0
Any news? ETA?
6
Broken at the moment
1
This class is pretty broken...these nerfs don't stop the increasing amount of DH in this meta...
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Thank you, it works and it's cheap. I just replaced one entomb with lightbomb