So many insanely powerful effects this expansion that are spread around single cards and not just around the build arounds like the Old Gods, Jade Golems, Quests, ect is really refreshing and nice. It's giving me GvG vibes.
- lipenascc
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Member for 6 years, 9 months, and 20 days
Last active Mon, Nov, 27 2023 18:16:14 -
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grimm222 posted a message on The power level of this set is actually insanePosted in: General Discussion -
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Nomegusta95 posted a message on New Paladin Legendary Card Revealed - TuralyonPosted in: NewsWith my luck, i am getting this from golden preorder \o/
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ArcyroX posted a message on New Warrior/Paladin Legendary Card Revealed - Lord BarovPosted in: Newsit feels kinda bad to know this is a legendary card that you want to kill right after you play it...
imagine from his view: you are Lord Barov, and the player (who even possiby crafted you) puts you into your deck. Match starts, you get drawn and you are excited to enter the battlefield. You get played, you do your epic intro and are on the battlefield. Then you get a strange feeling... Even though you just entered the board, you get targeted, and its not a buff, BY THE PLAYER WHO JUST PLAYED YOU (haha double entendre)! First you feel shocked, then betrayed, then anger, then sad... And player kills you. While you are dying with all those feelings, you kinda explode and deal 1 to every minion...
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Nightlife posted a message on New Warrior/Paladin Legendary Card Revealed - Lord BarovPosted in: NewsActually 4 mana! The legendary is only 3 mana.
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Yellowmachine posted a message on New Warrior/Paladin Legendary Card Revealed - Lord BarovPosted in: NewsRocket Augmerchant and this = 5 mana clear full board
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Scarthcaroth posted a message on New Warrior/Paladin Legendary Card Revealed - Lord BarovPosted in: NewsWait, didn't Trump show that this was 3 Mana cost in his video?
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Red1 posted a message on New Paladin Legendary Card Revealed - TuralyonPosted in: NewsHoly crap... Paladin mains are apparently an INCREDIBLY whiney bunch 😵😵😵
Two things:
1) the single class legendaries have been consistently weaker than the dual class ones BY DESIGN this expansion, so this is zero surprise whatsoever.
2) This is a solid single target removal that totally fits paladin theme over the years. If it didnt have rush you guys could justifiably continue pissing your diapers, but it does have rush AND pally has healing/divine shield so this can go on and on until it gets hit with silence or hard removal. Not bad.
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Rino posted a message on New Paladin Legendary Card Revealed - TuralyonPosted in: NewsHaha for real, I have a feeling they wouldn’t print such a card if there isn’t a way to cheat it out. The Rush part means Duel can give it an additional attack on top of it clearing your opponents minion or from Blatant Decoy.
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Wonderbuster posted a message on New Paladin Legendary Card Revealed - TuralyonPosted in: NewsRank 51 player spotted.
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Good changes, but you still have 6 dragons, even If you count on Amalgam
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is not Cathedral Gargoyle terrible as well with call to arms?
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Isn't [card]Wickerflame Burnbristle[/card] better then [card]Hammer of Wrath [/card]? For healing (and it gets buffed)