I didn't get it :(
- linkinboy0
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Member for 9 years
Last active Sat, Dec, 11 2021 16:19:24 -
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Nothingsjim posted a message on History of Un'Goro Crater - Keeping up with the Tortollans, Azeroth's Finest Turtle PeoplePosted in: NewsMal'Ganis, when summoned, says "I am Mal'Ganis. I am eternal!". However, whether due to voice actor's accent of just sound quality issues, it sounds like "I am Mal'Ganis, I AM A TURTLE!".Thus the ultimate turtle was born -
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user-30490705 posted a message on History of Un'Goro Crater - Keeping up with the Tortollans, Azeroth's Finest Turtle PeoplePosted in: News"Stonehill Defender, who for some reason has Tirion Fordring’s number." Genius :'D
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Kanktank posted a message on History of Un'Goro Crater - Keeping up with the Tortollans, Azeroth's Finest Turtle PeoplePosted in: NewsFirst post I have read completely through in a while from hearthpwn.
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Kaladin posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.Posted in: Card DiscussionQuote from robert_fanr >>The quest is completely fine people . Stop whining !
Every strategy has to have a counter . In case of control decks, rogue is the counter . You just have to accept it the same way aggro decks feel bad facing control .
You are missing the point entirely.When a deck/archetype is dominant, there almost always is something you can tech in to increase your winrate. VS Quest Rogue, the 'tech in' is to simply play a different deck. There is no 'tech card' against Quest Rogue. That, and considering how fast the quest is completed, even if it's not a tier 1 (or 2?) deck, surely you must see that's problematic. -
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Nimehte posted a message on Is this build bad or am I just bad?Posted in: WarriorAggro decks are op that is not your mistake.
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Kaladin posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.Posted in: Card DiscussionMake the effect silenceable and it might be fair. Make transformative effects actually work (and not "Hex makes it a 5/5 with taunt.")
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WraithM posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.Posted in: Card DiscussionQuote from Archaelicos >>True, but Hex and Poly (and devolve) are already all over the meta, it makes them more competitive and useful.
Single target transform isn't worth including as a tech card against Quest Rogue. It is more expensive then what it is usually transforming and it is only ONE minion. Devolve and Mystic Wool are the only cards that would benefit from such a change and I still think it is okay for them to not be universally good - they are plenty competitive, useful, and game changing against many other deck archetypes.Quote from Hephaisto22>>Just want to write this here for future references:
The negative feedback on this card/deck has never been about the decks winrate or good/bad matchups.
I respectfully disagree. Many posts of negative feedback about losing to Quest Rogue were certainly about bad match ups in my opinion.
So any arguments such as "it doesn't have a good winrate" or "it loses to aggro" does not address the issue.
People are discussing two things - their personal experiences and the nerfs they want to see. If people just say "I hate losing to this deck" or "I find playing against this deck to be tedious and boring", then I would agree you because no one can tell you what to think is fun to play against. However, when people start talking about nerfs, then win rate and match up statistics are very much relevant to that discussion, particularly when emotionally charged posts are being made calling for nerfs without regard to how they would affect Quest Rogue against Aggro as well as Control.
It also pushes the metagame into a very unhealthy state because this decks existance on the ladder invalidates so many slower decktypes.
I don't dispute this. While Quest Rogue is 'only' favored 70/30, its early popularity did shape the meta to favor aggro. Control should be good against aggro though, so it shouldn't be that bad, unluckiness aside. The ladder meta always shifts around like that based on what people feel is dominant. This doesn't discount how people feel about it, but Quest Rogue isn't over running the ladder and has statistically declined in popularity. It is still possible to run into several in a row, but I've never had this happen to me, so I can't speak to that. -
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Hephaisto22 posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.Posted in: Card DiscussionJust want to write this here for future references:
The negative feedback on this card/deck has never been about the decks winrate or good/bad matchups. So any arguments such as "it doesn't have a good winrate" or "it loses to aggro" does not address the issue.
The feedback is entirely based on the experience that a lot of people have when playing against the deck. If your deck is not designed to either rush down the enemy or produce some sort of high damage burst combo, you basically have no chance of winning against this deck and it feels really unfair.
It also pushes the metagame into a very unhealthy state because this decks existance on the ladder invalidates so many slower decktypes.
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ZetttTv posted a message on An Evil Exchange is This Week's BrawlPosted in: NewsHad 10+ matches in this brawl. Kel has won not a single one. Rafaam just has not only a REALLY GREAT VALUE from his hero power but also has a response for any of KT's moves. KT is just unfairly weak and this really shows up in the late game where you have 4-5 minions in your hand but can't play more than one bc of high prices. Also no boardclear, really bad hero power (compared to Rafaam's) and not really strong minions.
But at least you can play KT's cat
10/10 buff KT
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BlakerinoIsGnar posted a message on Mkrr3 Quest RoguePosted in: Mkrr3 Quest RogueThe most Rank 20 Quote I've ever heard.
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Thanks man! It has many options!
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I agree, but if it had better statics is way too powerful.
Keep in mind that you can combo it with the new multiple-hero-power cards... Justicar Trueheart or Garrison Commander Maiden of the Lake...
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Works excellent! Thanks!
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It worked perfect on the first try! Thanks
I went terribly wrong by playing my second Gadetzan Auctioneer and run out of cards. But, at the end he played Magmatron and ended up killing himself...