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- linkblade91
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Member for 6 years, 10 months, and 26 days
Last active Tue, Aug, 11 2020 12:25:49 -
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LordMilan posted a message on Final Frozen Throne Card Reveal Stream - Live UpdatesPosted in: News -
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Lordinaryus posted a message on Final Frozen Throne Card Reveal Stream - Live UpdatesPosted in: NewsOut of my jungle The Lich King!
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NADYN posted a message on Get 2000 Arcane Dust? Blizzard Makes Up for Pity Timer BugPosted in: News"You get nothing! You lose! Good day sir!"
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TheGamer765 posted a message on Shaman Death Knight Revealed - Thrall, DeathseerPosted in: NewsQuest Shaman (Unite the Murlocs) was for Morgl the Oracle.
Thrall actually likes Evolve more than playing those murlocs.
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ShadowsOfSense posted a message on New Card Revealed: Necrotic GeistPosted in: NewsFun fact! This card couldn't have been printed if Warsong Commander hadn't been nerfed, since it would simply allow you to infinitely trade the 2/2 Ghouls away to clear the opponent's board.
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Cogito_Ergo_Sum posted a message on 11 New Frozen Throne Card Reveals - Frost Lich Jaina + MorePosted in: NewsTo all those who said that Frost Lich Jaina was fake.
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Tranquilfern224 posted a message on New Warrior Card Revealed: Animated BerserkerPosted in: NewsI'm already looking forward to the fail videos where a Shaman gets it off Maelstrom Portal and kills a minion or two after playing too quickly.
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chemfatigue posted a message on New Druid Card Revealed: FatespinnerPosted in: Newseasy to predict with Fandral lol
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OculusWindow posted a message on New Druid Legendary Card Revealed: HadronoxPosted in: News1. Play Hadronox
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Was holding out for a Dragon Paladin Legendary to pair with Cathedral Gargoyle :(
If this is real, we have three remaining Paladin cards left to see; here's hoping.
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I don't "hate" Divine Spirit, per se, but being in constant threat of a Divine Spirit + Inner Fire combo because I happened to leave a single enemy minion on the board once is bothersome. You can't always be expected to fully clear the board every turn, and being "punished" for it with a 20/20 to the face can be really frustrating.
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Many of my peers went with cards that require reaching Fatigue to come into their own. I went in the exact opposite direction: with Desperate Rewind , the last thing you want to do is reach Fatigue!
A Mage seeking respite from Death, doing whatever s/he can to delay the inevitable, enters a state wherein catching up to the present (and letting Fatigue set in) will kill them. Gameplay-wise, this card works as a stalling tool following the rotation of Ice Block . While perhaps more dramatic, I would argue it's nowhere near as abusive, as you need to play it on your turn for a hefty cost; you can't just set-it-and-forget-it like you can with Ice Block.
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While your point is understandable, if people at large kept their mouth shut about the things that bothered them, manufacturers and content creators would have a field day taking advantage of us. We as the consumers should try better to be constructive in our criticisms, certainly, but voicing our opinions (i.e: complaining) is a fundamental cornerstone of change.
Nothing changes if we don't speak up.
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Even if you had a valid complaint, lashing out like a child is not how you acquire what you want. You could have said roughly the same thing in a constructive manner and garnered worthwhile discussion; instead, you threw a tantrum and made an ass of yourself. Not exactly top-level social engineering.
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What you should do is make a Mage deck with your Lorewalker Cho and add two golden Unstable Portals; play them both, and see if you can get your opponent to play along :)
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