So I have not yet played with this deck and so I thought to give it a weird but interesting spin. So I've deleted 2x crypt Lord , 1x starfall. And iveI added 1x umbra spirit singer (for cubes on turn 9 or higher) , 1x ferocious howl , 1x prince keleseth. Since you have no 2 Mana carxs. The deck is kind of slow, if you don't draw nourish. But at least all your taunts will just be a bit more tough when played keleseth.
### SLOW TAUNT PRINCE DRUID # Class: Druid # Format: Standard # Year of the Raven # # 2x (1) Earthen Scales # 2x (1) Naturalize # 1x (2) Prince Keleseth # 2x (3) Ferocious Howl # 2x (3) Stonehill Defender # 1x (3) Witching Hour # 1x (4) Astral Tiger # 2x (4) Branching Paths # 2x (4) Ironwood Golem # 2x (4) Oaken Summons # 1x (4) Spiritsinger Umbra # 2x (4) Swipe # 2x (5) Carnivorous Cube # 2x (5) Rotten Applebaum # 2x (7) Furious Ettin # 1x (7) Malfurion the Pestilent # 1x (8) The Lich King # 1x (9) Hadronox # 1x (10) Ultimate Infestation # AAECAZICCMnCAofOAsLOAqjSApnTAq/TApziAo3wAgtA6QH5wAKbwgKU0gKe0gKL4QKE5gLD7AK/8gLF8wIA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
You would need something against the Voidlord.. so a silence could work, but if you don't draw it and you play Y'Shaarj, Rage Unbound you don't want to want to draw/summon a spellbreaker.. that would be a risk you have to be willing to take. If you decide to put it in your deck, just hold that card in your hand when you mulligan.
If you were wondering how this exactly looks like:
Turn 9:
1st Beetle (gets destroyed by Cube next turn) = 3 armor
Turn 10:
2nd & 3rd Beetle from Umbra + Cube = 6 armor from summoning + 6 armor when they (2nd and 3rd Beetle) eventually die = 12 armor 4th & 5th Beetle out of the dead Cube --> combo with Dark Pact = 6 armor when Cube dies (from Dark Pact) + 8 Health from Dark Pact + 6 armor when they (4th and 5th Beetle) eventually die = 12 armor + 8 Health
So, instant armor and health = 15 armor and 8 health. And your board looks like 1x Umbra [3/4] and 4x Beetle [2/3] (and when all four Beetles die, you get 12 armor, what makes 27 armor).
The only problem that anyone might face with this deck is that Dragon's Fury has a small, but still, a decent chance to draw either of these two cards 3 mana cost cards and so Dragon's Fury will only deal 3 damage, you need at least 5 in this meta...:
It looks tight DP, I like the idea of running Explosive Runes instead of Ice Block a lot... this way you also avoid putting an Alexstrasza in every mage deck and that brings for a little more aggressive plays!
Thanks, dude.
PS. DorkPork - DP - Double Penetration u Dirty Pig :P
so i've literally played this deck for like 50-70 matches, and you're totally right, it needs more board clear, but i needs to be instant (same turn effect) --> Doomsayer + adapt stealth could be possible
0
Can you make a deck and send me the copy code
0
So I have not yet played with this deck and so I thought to give it a weird but interesting spin. So I've deleted 2x crypt Lord , 1x starfall. And iveI added 1x umbra spirit singer (for cubes on turn 9 or higher) , 1x ferocious howl , 1x prince keleseth. Since you have no 2 Mana carxs. The deck is kind of slow, if you don't draw nourish. But at least all your taunts will just be a bit more tough when played keleseth.
### SLOW TAUNT PRINCE DRUID
# Class: Druid
# Format: Standard
# Year of the Raven
#
# 2x (1) Earthen Scales
# 2x (1) Naturalize
# 1x (2) Prince Keleseth
# 2x (3) Ferocious Howl
# 2x (3) Stonehill Defender
# 1x (3) Witching Hour
# 1x (4) Astral Tiger
# 2x (4) Branching Paths
# 2x (4) Ironwood Golem
# 2x (4) Oaken Summons
# 1x (4) Spiritsinger Umbra
# 2x (4) Swipe
# 2x (5) Carnivorous Cube
# 2x (5) Rotten Applebaum
# 2x (7) Furious Ettin
# 1x (7) Malfurion the Pestilent
# 1x (8) The Lich King
# 1x (9) Hadronox
# 1x (10) Ultimate Infestation
#
AAECAZICCMnCAofOAsLOAqjSApnTAq/TApziAo3wAgtA6QH5wAKbwgKU0gKe0gKL4QKE5gLD7AK/8gLF8wIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
4
You would need something against the Voidlord.. so a silence could work, but if you don't draw it and you play Y'Shaarj, Rage Unbound you don't want to want to draw/summon a spellbreaker.. that would be a risk you have to be willing to take. If you decide to put it in your deck, just hold that card in your hand when you mulligan.
3
If you were wondering how this exactly looks like:
Turn 9:
1st Beetle (gets destroyed by Cube next turn) = 3 armor
Turn 10:
2nd & 3rd Beetle from Umbra + Cube = 6 armor from summoning + 6 armor when they (2nd and 3rd Beetle) eventually die = 12 armor
4th & 5th Beetle out of the dead Cube --> combo with Dark Pact = 6 armor when Cube dies (from Dark Pact) + 8 Health from Dark Pact + 6 armor when they (4th and 5th Beetle) eventually die = 12 armor + 8 Health
So, instant armor and health = 15 armor and 8 health.
And your board looks like 1x Umbra [3/4] and 4x Beetle [2/3] (and when all four Beetles die, you get 12 armor, what makes 27 armor).
ps. This combo costs 10 mana
0
The only problem that anyone might face with this deck is that Dragon's Fury has a small, but still, a decent chance to draw either of these two cards 3 mana cost cards and so Dragon's Fury will only deal 3 damage, you need at least 5 in this meta...:
(1) Arcane Intellect = 3 mana = 3 damage...
(2) Explosive Runes = 3 mana = 3 damage...
0
It looks tight DP, I like the idea of running Explosive Runes instead of Ice Block a lot... this way you also avoid putting an Alexstrasza in every mage deck and that brings for a little more aggressive plays!
Thanks, dude.
PS. DorkPork - DP - Double Penetration u Dirty Pig :P
2
Great deck, I like it alot, i removed 1 Abyssal Enforcer and added an extra Twisting Nether .
2
Guys I don't speak Russian, nor understand it.. but watch this dude playing it, you get how to play this deck fairly quick!
https://youtu.be/XA23W8VseBg
0
Just watch this dude playing the deck, I don't speak Russian... Nor understand it.. but you get the picture after seeing this!
https://youtu.be/XA23W8VseBg
2
btw I switched Plague Scientist with Envenom Weapon, it works great no combo is needed and you kill 2 annoying minions like taunts or what ever
2
Try Questing Adventurer. Although there isn't conceal anymore, this card is still good, especially two of them together (same time) on board. :)
0
http://www.hearthpwn.com/decks/846640-slitherio-heal-pala-handbuff-grand-update-rework
0
so i've literally played this deck for like 50-70 matches, and you're totally right, it needs more board clear, but i needs to be instant (same turn effect) --> Doomsayer + adapt stealth could be possible
0
I feel truly honored! Thanks, bro!
0
If you would spend hard cash on (50) card packs, I would recommend doing the classic packs, it's better than ungoro in my opinion.. :P
Stronger Foundation.