It would have been mostly played in Warlock anyway because of the synergy with Void Terror and Power Overwhelming, and the general appropriateness for the Zoo archetype.
- lcpthegoldfox
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Member for 8 years, 8 months, and 6 days
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Inconspicuosaurus posted a message on Possessed VillagerPosted in: Possessed Villager -
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Rickystheish posted a message on [METABREAKER]Exodia Mage, KoFT version - LEGEND BY BRAINPosted in: [METABREAKER]Exodia Mage, KoFT version - LEGEND BY BRAINNothing about this deck is meta-breaking.
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CurtisHK posted a message on [METABREAKER]Exodia Mage, KoFT version - LEGEND BY BRAINPosted in: [METABREAKER]Exodia Mage, KoFT version - LEGEND BY BRAINIt's always funny to see tags [METABREAKER] and (46.1%) for the same deck.
Regards.
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Kaalek posted a message on Beasts & ElementalsPosted in: Beasts & ElementalsAn update on how the deck has worked out for me. I wen't from rank 5 to 4 but then I went back to 5. I'm currently 16-12 with a winrate of 57%.
Matchups are:
Druid: 1-0
Hunter: 3-3
Mage: 4-2
Paladin: 0-0
Priest: 1-1
Rogue: 4-2
Shaman: 1-0
Warlock: 1-0
Warrior: 1-4
The real struggle with this deck is against Warrior, where Pirate is okay, but Taunt Warrior is such a difficult matchup. Keep in mind that I have Volcanosaur instead of The Black Knight. I find volcanosaur to be a good end game win condition. The Hunter matchup is also a difficult one, and you have to get taunts to win that matchup.I will play a lot more with the deck, and will come as far as I can with it. I do find Savage Roar to be a dead card in most games and I think I will replace it. Also I don't think I need two Golakka Crawler, but I have won some games from it. I'm also not sure about Tortollan Forager, since it is not a beast. I will try to replace some cards tomorrow when I will play more with the deck.
Edit: Also the stats from Hearthstone Deck Tracker says that the average game is 9.4 turns, resulting in 6.1 min of average game time for me. Just wanted to add that in to tell you how long a usual game is (I don't know how accurate this is).
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Zipstrick posted a message on Beasts & ElementalsPosted in: Beasts & ElementalsReplacements for The Black Knight?
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Genewashy posted a message on Beasts & ElementalsPosted in: Beasts & ElementalsThey should make Tortolan Forager a beast :(
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Chimera posted a message on Un'goro Tarim Paladin ! Legend ! no more SMOrcPosted in: Un'goro Tarim Paladin ! Legend ! no more SMOrcTirion is one of the best cards in the game, never wrong to craft it. Especially with entomb gone from standard.
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Delivor posted a message on Imba gol0vach hunterPosted in: Imba gol0vach hunterNo Rat Pack?! Infested Wolf is clearly worse.
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Sparkaz posted a message on Sparkaz's Beast HunterPosted in: Sparkaz's Beast HunterHey guys! I'm so glad you are all enjoying the initial list that Hearthpwn mods shared in the recent spotlight (thanks for that btw). I ended up refining the list a little bit and published a guide for it. You can find everything in this post:
[Spark] Beast Master (S37) Midrange Hunter Deck by Sparkaz - Apr 12, 2017Minion (23) - 1x Swamp King Dred
- 1x Hungry Crab
- 2x Rat Pack
- 1x Golakka Crawler
- 2x Savannah Highmane
- 2x Alleycat
- 2x Crackling Razormaw
- 2x Dire Wolf Alpha
- 2x Jeweled Macaw
- 2x Kindly Grandmother
- 2x Scavenging Hyena
- 2x Houndmaster
- 2x Tundra Rhino
Ability (6) Weapon (1) Loading Collection Feel free to ask your questions on the refined list ;) Enjoy!
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Alex_Artt posted a message on Matt Place on the Power and Iterations of Patches the Pirate + Gadgetzan Card DevelopmentPosted in: NewsYes, dude. Absolutely agree. People often just don't think about Patches this way.
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Hey Spark, I was wondering why you removed the 2 Timber Wolves in trade for the 2 Dire Wolves? (I understand the crab substitution) Is it strictly due to the wolves' small statline and the removal of Tol'Vir that made you feel that the Timber Wolves aren't as strong now?
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It's pleasing to see someone who backs up their statements with evidence. SO many people will just say "the deck sucks" while not saying why, what could be changed, or what it sucks AGAINST.
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You must be joking. "climbet" "retardest"
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Just looking at the deck I can tell it's fucking awful. Wayyy to slow for the meta. "Tier 1 Hunter Deck" Sure buddy, maybe in your dreams. Go and download deck tracker, and then play 10 matches and upload your winrate. I can nearly guarantee you'll lose 9 out of 10 at least if you're above rank 15. I saw this because of your comment you posted on a GOOD hunter list.
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You're joking, right?
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Ok, I like where you're going with it, but I'm also a little bit confused with where you're going with it. Here's what I'm currently thinking: 1) I think BRM and TGT are both being rotated out when MSoG arrives. B=2) Smuggler's Crate is a very aggressive card for having N'Zoth in the deck. 3) You should be killing your opponents before turn 10 or turn 10 itself (unless you plan on being more trade-centered) 4) N'Zoth is pretty slow in general. So, N'Zoth requires more sustain than normal midrange lists, which would lead more to a control-midrange hybrid, but the four 1 drops and Smuggler's Crate indicates that you're more of an aggro-midrange hybrid. You also don't have any Unleash the Hounds (I feel that one copy would help bolster your winrate against zoo and even shaman). Not trying to make this look like a bad list, just confused on your objective because you didn't state one.
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Aren't TGT and BRM cards being rotated out when the expansion arrives?
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Alex and Thaurissan are both expensive and slow. Wouldn't recommend either for this version. If you want to go that route: -2 Oracle, -2 Medivh, -2 Wyrm, -2 Mirror for +2 Blizzard, +1 Flamestrike, +2 Ice Barrier, +1 Thaurissan, +1 Alex, +1 Doomsayer.
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I made a deck similar to this on the 20th, I'd love to hear your input on my tech choices like the Curator.
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That's a good-shit idea. I see where you're going with it, but other decks would be ludicrous, and then others you wouldn't be able to find games! Pretty much every deck would eliminate shaman, and that would boost their winrates. This would also make shaman shit because people would only play decks like Freeze Mage to hard counter you, and then Freeze Mage would remove Warrior from their queue, which would leave Warrior removing Druid! In the end, it makes for longer queue times, and more unhappy people because they're always being countered, while trying to counter someone else. The best deck's class would be banned on most people's list, making the hard work the author of the deck did, for nothing. (That is, unless they stop posting their insane decks, because they know if they don't, most people won't ban a class due to just one person playing an insane deck they made, which would be healthy for the game.)