• 1

    posted a message on Rise of Shadows Card Nerfs - What Do Pros Want To See Smacked?

    Why they didn't rotate Leeroy is kind of beyond me. They've nerfed two significant parts of zoo that they said give the deck too much reach, and yet Leeroy hangs around and gives Rogue with Wagglepick so much that you basically have to stay above 20 health with Waggle up or you very well could be dead next turn. Nerf Boom hero, rotate Leeroy ahead of schedule, we're done.

    Posted in: News
  • 2

    posted a message on RoS is... GOOD!

    Token Druid does feel pretty insane, it'll end up coming down to whether or not there are enough solid board clears across all the classes, wide boards a la odd Paladin are very much a thing, except now there are fewer clears.

    Posted in: General Discussion
  • 3

    posted a message on [21-4 WR] Metacrusher Big Deathrattle Rogue insanely fun!

    I dropped Zilliax, Bloodmage Thalnos, and Roll the Bones in favor of 2 Saps, 2 Charged Devilsaur and Spiritsinger Umbra. Being able to high roll Necrium Vial into 2 Devilsaurs and pushed 14 has won me two games, Umbra eats removal like crazy, or stays on the board and you auto-win. 80%+ winrate from 10 to 5. This deck can win against anything and it doesn't need Fan of Knives to do it. You win on the back of your high rolls and nut plays, or you lose, I don't think FoK will save you from the never-ending tide of 1/1s from Odd Pal and think Saps and Backstabs serve a more universal roll for board control. When I play that deck I laugh in the face of FoKs, they don't do enough and you need a board to fight back against that deck, which you can easily get by nut curving or at least getting a part of the curve. That said, Odd Pall is by far the worst matchup, you do need an early curve or its over.

    Posted in: [21-4 WR] Metacrusher Big Deathrattle Rogue insanely fun!
  • 5

    posted a message on Boomsday Big Rogue

    I think Sonya Shadowdancer is a bit of an overkill win more card and she isn't great to pull off Barnes. Necrium Vial is bad IMO and I found that Belcher was a much more consistent way to survive aggro. Dane later adjusted this deck to use 2 Sludge Belcher, Baron Rivendare, 1 Mad Scientist, and 1 Cavern Shinyfinder and I think it is the better for it. I won one game in particular where all I had to do was outlast one hyper-buffed mech from Mech Pally, the endless wall of Belchers was my win condition.

    Posted in: Boomsday Big Rogue
  • 3

    posted a message on What Decks are the Hearthstone Pros Playing? 5 Decks You Need to Try!

    I have quite a lot of dust, especially after the cards moved out of standard, but even with 10k I am still reluctant to spend dust all over the place. I want to give Priest a go, but in order to play the shotgun deck I need Raza, Anduin and Kazakus. Half of that dust can disappear in a hot minute if I'm not careful. Control is fun, but the only control deck I have all the parts for is DK Miracle. Everything else is practically impossible.
    Control may be fun, but man do you have to commit to an archetype.

    Posted in: News
  • 2

    posted a message on Servant of Yogg-Saron Tryouts is This Week's Tavern Brawl

    Sounds like y'all take brawls real seriously. I played this brawl with my buddy for a quest and we laughed so hard and had so much fun that we proceeded to play 3 more. At one point I played Aviana, who immediately silenced herself, then was forced to play a 1-drop after that plan fell apart, at which point the Aviana was Fireball'ed and I only had a 1-drop. We were crying laughing, good times were had. Then he went back to Ladder and I went back to Arena.

    Posted in: News
  • 2

    posted a message on Eloise's Rank 1 Legend Miracle Rogue

    Craft Thalnos, he is important in Miracle for a wide variety of reasons. As far as Wild is concerned, I'm not sure if the old school, high roll version of Miracle is better or worse than this new board-centric version. In either case, I'm sure old Miracle is still really good, which would save you crafting Sherazin.

    Posted in: Eloise's Rank 1 Legend Miracle Rogue
  • -6

    posted a message on I Hunt Pirates

    As many people should play this deck as possible so I can hit legend with Quest Rogue Kappa

    Posted in: I Hunt Pirates
  • 2

    posted a message on Mkrr3 Quest Rogue

    Elementals are a huge improvement to this deck's consistency, this has to be close to the best version of this deck.

    Posted in: Mkrr3 Quest Rogue
  • 2

    posted a message on New Card Revealed: Clutchmother Zavas

    Yeah except this card JOINS silverware golem. You now have 3 minions that can end up in your hand that remove all negatives of discarding. Including the fact that this all synergizes with a 1 mana 1/3 that can be easily combo'ed. With so many low mana cards in an aggro-midrange variant of this list it should be pretty manageable to still have something to play besides your discard-bonus cards, allowing them to generate nuts value.

    Posted in: News
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