- actually good cards that fit the class ( No Ben, we do NOT need more Rogue-exclusive pirates nor do we need Murloc Shaman)
- Deck sluts
- some kind of economy change I guess :I Gif moar pecks plz!
Those are hopes rather than expectations though, we will probably get another 2 Paladin secrets and a 5/1 Southsea Rager ; Battlecry: Destroy your weapon for Rogue, so that pirates finally become a thing. ( I thought about 40 different designs for this card and considered this to be the one that promises the most fun for both the player using it AND the player fighting it)
I wanted to see how it is to play a broken deck so I played secret paladin at rank 18 ... I lost 5 games in a row ... I didn't even see my challengers.
I used it to get from rank 10 to rank 5 in two hours last season .___. Not that I've not been there before, but I never got there that ridicoulously quick.
As a secret paladin player, i would say that the deck is actually very difficult to pilot, and not as brainless as most people say.
Those statistics were published by a bot developer and as you can see, Paladin is the only class to actually achieve a >50% winrate. My personal problem with the deck is that it has an almost perfect curve by using cards that aren't realisticly compareable to other cards of the same mana cost; Knife Juggler and Minibot are great cards, just like Muster, Shredder, ... I could list tier 1 cards up to 8 mana which is pretty stupid. This makes the deck way too easy to pilot as people won't be able to beat you if you get your curve. Also, the fact that you have to adjust your typical Midrange Paladin a little doesn't even bother you that much, in fact it is more likely to help you draw your lategame in many games.
It's not actually Massan who created the deck btw, it's Neviilz creation. Might wanna check his stream out, though he doesn't play it that often right now.
Generally sticky minions like Shredder, the aforementioned Highmane or Haunted Creeper should do good against them as they suck at removing tokens. You might aswell try to outvalue them using Entomb Priest.
What about gaining a soulbound golden version of a legendary you already have? It's a nice reward for the player but doesn't affect his decks at all since its purely cosmetical and can't be dusted.
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Onyxia. Still remember the Onyxia Hunter that basically was a Beast Hunter with all kinds of beasts + a dragon
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Warsong Commander (though it was played, then not, then again) ; Battlerage ; Paladin secrets ; are the obvious ones
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- Less Paladins
- actually good cards that fit the class ( No Ben, we do NOT need more Rogue-exclusive pirates nor do we need Murloc Shaman)
- Deck sluts
- some kind of economy change I guess :I Gif moar pecks plz!
Those are hopes rather than expectations though, we will probably get another 2 Paladin secrets and a 5/1 Southsea Rager ; Battlecry: Destroy your weapon for Rogue, so that pirates finally become a thing. ( I thought about 40 different designs for this card and considered this to be the one that promises the most fun for both the player using it AND the player fighting it)
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Mage already has an insane amount of face damage. No need to add another fireball to their double fireball shenanigans.
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17
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1
It's not actually Massan who created the deck btw, it's Neviilz creation. Might wanna check his stream out, though he doesn't play it that often right now.
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How did noone mention Zombie Chow and Deathwing yet?
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Echo Mage uses it
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Savannah Highmane ;)
Generally sticky minions like Shredder, the aforementioned Highmane or Haunted Creeper should do good against them as they suck at removing tokens. You might aswell try to outvalue them using Entomb Priest.
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How long do those usually last?
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Nah
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2
What about gaining a soulbound golden version of a legendary you already have? It's a nice reward for the player but doesn't affect his decks at all since its purely cosmetical and can't be dusted.