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    posted a message on Why is Captain's Parrot 2 cost?

    This just bugs me. Can't really find any rationale behind Captain's Parrot being a 2 cost instead of a 1. I can think of a few 1 cost ones that could be borderline 2, though (looking at you, Leper Gnome)

    Posted in: Card Discussion
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    posted a message on Free Arena Pass gone.. wrong?

    3-3 run (I am constantly getting total dogs for draft.. which is why I completely gave up on arena long ago) resulted in 50 gold and a pack.. a pack that had a Velen, game hunter auctioneer and 2 commons. Came out to be a Velen and 210 dust, as I already had 2 game hunters and auctioneers (and the auctioneer DE'd for full value).

    Posted in: The Arena
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    posted a message on Next Nerf
    Quote from Mister_Smith »
    Quote from Piterik »
    Quote from Khamenman »

    Abit different than most people here, I find Undertaker not a big problem. Indeed he is powerful, but not broken IMO. What I find really annoying is the 0 mana Hunter's Mark, 1 mana Flare, and OP hero power that simply put your opp in clock just by using your hero power

    2mana freezing trap explosive trap  6 mana Savannah Highmane 2 mana Buffing by secrets weapon.

     

    Mostly I would like to nerf warlock ablity

     

    I expect Handlock nerfs also, way too out of control

    Yep that makes sense. Lets nerf Hunter to the ground so there is no hard counter to a handlock anymore and suddenly that deck is overpowered as hell so we need to nerf that too. 

    Thats what I call balancing at it's finest.

    Adding a neutral card that can destroy secrets would be the first thing I'd do.  Another would be a neutral minion that reacts based upon minions your opponent plays (sort of like a reverse Knife Juggler to counter UTH.

    As for warlocks, first and foremost I'd change how discarding with an empty hand works. At the very least it should discard from your deck until the condition is met (other suggestions I've seen, such as making the discard part of its cost (you can't play Soulfire if you don't have another card in your hand) would be going too far). the other thing I'd do is actually give warlock -better- class cards, so that they're not shoehorned into the same three archetypes everyone hates.

    Posted in: Hunter
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    posted a message on Proposed nerf to Zoo - Soulfire

    "Free" discards are THE number-1-with-a-bullet thing that irritates me about Hearthstone.

    "Skipping the next draw" and the like is in my view too much and probably too clunky a mechanic.

    I would be perfectly satisfied if playing a discard on an empty or "insufficient" hand merely discarded from the deck until the condition was met.

    Posted in: Warlock
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