Not even golden Mechano-Egg ???
- kweeku
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Member for 8 years, 7 months, and 16 days
Last active Thu, May, 9 2019 15:57:57 -
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Saida posted a message on Datamined Quest Info - Rise of Shadows Free Packs & NoblegardenPosted in: News -
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LeAdderNoir posted a message on Hearthstone Ranked Play Changes Coming February - A Faster ClimbPosted in: NewsYay improvements to ladder!!!
...…."There is no change from rank 10 to rank 1."
Oh. nvm.
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Suskis posted a message on Hearthstone Ranked Play Changes Coming February - A Faster ClimbPosted in: Newsremove the 100gold cap or give more dust/cards/packs. or improve droprate. this last expansion has the worst pack to legendary ratio ever
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Ferrafox posted a message on Rumble Run - New Details On Upcoming Solo Content + Looking Back At AdventuresPosted in: NewsAlright here is my (apparently) unpopular opinion about Blizzard's greed.
1. The topic of discussion in this thread, the disappearance of adventures to be replaced by full expansions.
Now, I work in finance and I know how to recognize a financial decision when I see one. We don't have the numbers but it is obvious that Blizzard noticed that full expansions were more profitable than adventures, so they decided to capitalize on the success of microtransactions (packs) and went all-in with those.
That makes the game increasingly difficult for low budget hearthstone gamers like me because we used to dish out 25$ on adventures and save our gold for expansions in order to remain semi-competitive and have fun (I know fun is subjective but to me and to a lot of players, playing cheap decks repetitively for months isn't fun.)
Then again, Blizzard is the market leader, they do what they want, they rake more profits, they can sell pricey bundles to dimish the grindy aspect of the game and some people will pay for that, fine. But that brings me to me next point:
2. Blizzard does the bare minimum to keep the fans entertained during this grind fest.
They reluctantly work on anything that does not earn them direct profit:
Where is the tournament mode that fans have demanded for so long? Oh, it's on hold
Where is the updated client that doesn't have fps issues whatever the device you're using for some reason?
Where are the fixes for well known and atrociously lazy bugs like the collection manager showing ''new'' cards all the time and the search function being absolute garbage?
Why are they so reluctant on nerfing cards or doing actual testing of their expansions to find out powerhouse cards that are obviously overtuned (see Corridor Creeper or Giggling Inventor. I know this is once again my opinion but I think online games like Hearthstone NEED to see frequent balance changes to keep the game fresh, not half-assed patches once per expansion like Blizzard does.
So THIS is why I think Blizzard is getting greedy. I have no problem paying very profitable companies a lot of money as long as the products they deliver are high quality. That's what Apple does, that's what Blizzard used to do, and that's what they're not doing anymore, notably with Hearthstone and Diablo Immortal.
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JLC776 posted a message on Rumble Run - New Details On Upcoming Solo Content + Looking Back At AdventuresPosted in: NewsI don't remember every competitive deck from back then, but I know a lot of cards from that adventure saw play - Finley was in tons of decks, Reno was the cornerstone of an entire archetype, Anyfin or Everyfin (forget which) was big for Shaman murloc decks, Entomb was a critical control piece for Priests, I think Excavated Evil saw a bit of anti-aggro play for priests, dark peddler was one of the better 2-drops in the game at one point, tunnel trogg was flat-out almost nerfed due to its heavy presence in shaman decks, and tomb pillager was a staple for rogues and one of their best arena cards ever.
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NanaKwame posted a message on [Guide] Updated Rastakhan Deathrattle RoguePosted in: [Guide] Updated Rastakhan Deathrattle RogueElven Minstrel is really a must, just keep Fire Fly in the start to prevent drawing it and if you really want to put in Carnivorous Cube in the deck take out Wargear or Giggling Inventor
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NanaKwame posted a message on [Guide] Updated Rastakhan Deathrattle RoguePosted in: [Guide] Updated Rastakhan Deathrattle RogueNo
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DudeVonDudestein posted a message on New Warrior Card - Dyn-o-maticPosted in: Card DiscussionShite. The quality of the cards has dropped dramatically in the past couple of days.
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LucasPassado posted a message on New Card Reveal - E.M.P. OperativePosted in: NewsAnd I thought Hemet Nesingwary was bad...
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shmeur posted a message on New Legendary Warlock Spell - The SoulariumPosted in: Card Discussionso if you play it on the field does it still get discarded
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The ancient seat of the pandaren empire has been hidden for generations, shrouded in mists and walled-off by impassible mountains. The waters of the Vale are believed to have mystical powers... which has attracted the attention of ancient enemies as well as power-hungry factions within the Alliance and Horde. What secrets lie buried below this mystical font of power?
Garrosh Hellscream searches for this power, this power that causes the entire Vale to look eternally autumn. This power also corrupts the land,the rivers and borne The Sha. The entire Azeroth is threatened by this power and the heroes of Azeroth come together to battle against Garrosh (who had in his arsenal, weapons, treasures and even creatures from Pandaria) begins!
Keyword:
Pride- a unique effect, a buff cast on minions that deals 1 damage to them at the end of every turn.
Example cards:
Conduits:
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This weapon has its name because warriors already have Upgrade!
Some of the adaptations cannot directly affect a weapon so they have been slightly modified. Check the spoiler.
And of course the normal adaptations that can affect weapons; Flaming Claws, Living Spores, Lightning Speed, Volcanic Might and Poison Spit
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i am not sure if you really hit legend with this but if you did, that's great as an F2p, cus i am one and ik how difficult it is
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This spell has a very interesting mechanic imho. This is the most effective board clear i have seen/made and with the bonus of damaging the enemy hero. It has a downside which mana crystals are destroyed, but it tries to safeguard some of them by destroying the full ones only, Helping you to control the number of mana crystals destroyed, maybe my playing a Bloodmage Thalnos. The 2 mana cost also prevents players from going all out and regretting it. I can be used for Otk also! Malygos a turn before will result in 16 damage! (See why i say it has an interesting mechanic?)
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Acting leader of the horde, world of warcraft.
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Think about this; It can be used for OTk if you can adapt it to get Lightning Speed.