does anyone else find that druids shouldnt have more armor generation than godamn warriors ? gain up to 10 armor for 3 no drawback ( vs 5 armor draw card ) gain 12 armor for 4 no drawback with a situational option ! draw or boost creatures ( vs gain 10 armor but give less cost to opponents minions ) gain 6 armor summon a godamn 3/6 taunt ( no such thing on warrior ) !! blizzard is going stupid about druids giving the jack of all trades literally all the best options and survivability tools of all classes ....
and that godamn priest horseshit DK with the most OP hero power with integrated board wipe needs not exist
seriously blizzard this coin flip unrewarding random trash bullshit dumbfounded game WAS fun but seem your retarded Game Dev cant make sense of shit right now an keep releasing unbalanced cards to the point of whom ever top decks that card wins
druid dumped all his resources and on his fuckin turn 6 10 mana top decks UI every single fuckin game .
paladin dont seem to have any bad cards even in those 15 left in the deck after spikesteed turn 6 and fuckin tirion game winner turn 8 ...
ok exodia mage needs 5 cards to complete the combo ive rarely seen it before turn 12 maybe dump a little of those take extra turn frost nova ice block blizzard shit tho ???
and worst of all remove those discover cards ong those ruined it harder than you can think
this card needs the bat ... sorry but 2 copies out of 30 cards . fine its strong . but dark peddler skyrocketed this plagious and insanely overvalued card to the point of no return with a possible 16 dmg for 4 -_- .... i wish i had a 2 mana creature giving me a feral rage for 1 a blessing of kings for 1 an heroic strike for 1
i dont get the hype . rank 5-2 all u face are full taunt druids and tempo warriors with monkey and bloodhoof which this deck is absolutely allergic to taunt disease .
whats funny is that you idiots think its control meta haha ... this is horrendous and boring 30 turns fatigue meta !
lets force turn 6 top decking until fatigue meta . this aint mill rogue or druid fatigue which would have it over by turn 10-12 .
lets play reno jackson when tempo has bested us and when hunters have out aggroed us or control warrior has out armored us ... its the answer salty losers have been given and its wrecking the game ...
ya ok fun card to play with drawbacks sure but viable answer to aggro meta hell no its too strong its giving a personal only tree of life to every class .. im with you needs a nerf
Totem shaman doesnt have too much overload except golem and storm . I play malygos otk and overload gives me value early turn disrupting their tempo with elemental destruction taunt wolves or storm . The low cost buys me turns and healing wave gives me time vs aggro . The thing i find stupid though is the 2-3 4-5 3-6 DAMAGE RNG i think with the overload blizzard coulvde at least removed the rng in dmg screws me so many times Or else shaman cards are amazing and class is fun to play not paladin level though
I cant manage to get off rank 15 with the mirror deck ...... bad luck maybe but been playing for a year or so this deck .. face hunt and patron warrior cant get me off those fuckin mech mages and i gt sooooooo many
0
does anyone else find that druids shouldnt have more armor generation than godamn warriors ? gain up to 10 armor for 3 no drawback ( vs 5 armor draw card ) gain 12 armor for 4 no drawback with a situational option ! draw or boost creatures ( vs gain 10 armor but give less cost to opponents minions ) gain 6 armor summon a godamn 3/6 taunt ( no such thing on warrior ) !! blizzard is going stupid about druids giving the jack of all trades literally all the best options and survivability tools of all classes ....
0
spikeridge steed needs nerf
ultimate 10 needs a nerf
iceblock needs HOF
tirion needs HOF
jade idol needs nerf
and that godamn priest horseshit DK with the most OP hero power with integrated board wipe needs not exist
seriously blizzard this coin flip unrewarding random trash bullshit dumbfounded game WAS fun but seem your retarded Game Dev cant make sense of shit right now an keep releasing unbalanced cards to the point of whom ever top decks that card wins
druid dumped all his resources and on his fuckin turn 6 10 mana top decks UI every single fuckin game .
paladin dont seem to have any bad cards even in those 15 left in the deck after spikesteed turn 6 and fuckin tirion game winner turn 8 ...
ok exodia mage needs 5 cards to complete the combo ive rarely seen it before turn 12 maybe dump a little of those take extra turn frost nova ice block blizzard shit tho ???
and worst of all remove those discover cards ong those ruined it harder than you can think
0
honestly i find shadow visions on priest being more of a Pain in the a$$ than glyph ... i think fireball is what needs the bat in mage
0
this card needs the bat ... sorry but 2 copies out of 30 cards . fine its strong . but dark peddler skyrocketed this plagious and insanely overvalued card to the point of no return with a possible 16 dmg for 4 -_- .... i wish i had a 2 mana creature giving me a feral rage for 1 a blessing of kings for 1 an heroic strike for 1
0
i dont get the hype . rank 5-2 all u face are full taunt druids and tempo warriors with monkey and bloodhoof which this deck is absolutely allergic to taunt disease .
0
whats funny is that you idiots think its control meta haha ... this is horrendous and boring 30 turns fatigue meta !
lets force turn 6 top decking until fatigue meta . this aint mill rogue or druid fatigue which would have it over by turn 10-12 .
lets play reno jackson when tempo has bested us and when hunters have out aggroed us or control warrior has out armored us ... its the answer salty losers have been given and its wrecking the game ...
ya ok fun card to play with drawbacks sure but viable answer to aggro meta hell no its too strong its giving a personal only tree of life to every class .. im with you needs a nerf
2
Ive seen a similar list only to find that he used confuse as a finisher instead of a 2 card combo
0
Want something poorly designed ???? Secrets and the fact that not every class are granted their opness
1
Totem shaman doesnt have too much overload except golem and storm . I play malygos otk and overload gives me value early turn disrupting their tempo with elemental destruction taunt wolves or storm . The low cost buys me turns and healing wave gives me time vs aggro . The thing i find stupid though is the 2-3 4-5 3-6 DAMAGE RNG i think with the overload blizzard coulvde at least removed the rng in dmg screws me so many times Or else shaman cards are amazing and class is fun to play not paladin level though
0
Nerf fireball ffs 4 for 6 is retarded .......
0
I cant manage to get off rank 15 with the mirror deck ...... bad luck maybe but been playing for a year or so this deck .. face hunt and patron warrior cant get me off those fuckin mech mages and i gt sooooooo many