"This card was at (4) mana until near the end of final design. Was one of the more powerful cards in the set.Opted out of (4) because it was too generic use, powerful in almost any game situation, and too good at something Druids tend to lack "
-August Dean Ayala (hs game designer) - 2017
Source : https://twitter.com/IksarHS/status/894068042132471808
8
are people really complaining about a 3/3/4 with a powerful battlecry!?!
15
me, when they tell me to stop being so gay
1
i like the art and want a golden. will leave it at that :P
2
But what if i have Fandral Staghelm?
1
i picked dog because he's hot
1
HELLO HELLO HELLO.... HELLLOOOOOOOO
1
It makes a lot more sense to calculate the deck order once rather than each time you draw. Aside from server efficiency and other practicalities, I'm sure when Blizzard first created this game, they wanted to simulate a real card game as best as possible, and part of that includes shuffling a deck once and maintaining an order. Reshuffling seems to also be something that isn't commonplace (Jade Idol, Elise), but perhaps in the future there will be more support in HS to deck order, as there is in other TCG (for example, in Yugioh, how some cards are placed "at the top or bottom of your deck".
Say in the future there is a priest card that says "Choose a minion and place it at the bottom of your opponent's deck" your opponent will not see that card again until the end of the game. However, what if they play a card that says "shuffle your deck and draw a card" suddenly that high priority minion has a chance to make it to your hand again.
Or, take into account the fact that Gnomeferatu discards the top card of your deck, or say Naturalize mill druid received more support. It could lead to an offensive discard meta. A counter could be something like "place all your legendary cards in your deck at the bottom of your deck" to ensure they are safe. Maybe there's a legendary that says "Reorder your deck in mana-cost order" .
1
FINALLY i love this brawl
-13
these brawls are getting boring. the best are when you can acutally be creative and build your own decks
2
I see this being fairly good in Paladin too, with Call to Arms and pulling / dropping a wolf next to it.