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    posted a message on SenX Rank 1 EU

    yeah I've noticed that you can get screwed by your draws

    Posted in: SenX Rank 1 EU
  • 1

    posted a message on New legendary ideas

    heres my idea, this would be to help fight the aggro meta.

     

    4 mana 

    4/5

    battlecry: you opponents minions cost 5 more next turn

    and also when this minion is on the board all minions cost 1 more

    EDIT: some thoughts, 

    people think that yeti stats are too good combined with the ability, and that 5 mana is a bit OP. here are some thoughts i had. most agree decks would also play this minion to maintain board control, imagine a hunter playing this, which basically means that you will never win board control back after they play it. also in control vs control this card could be a HUGE swing. just like how you would play loatheb before a rouge could do the miracle, you could play this to deny grommash or alextraza, or any number of things. you could use to postpone dr boom.interesting

     

    Posted in: General Chat
  • 1

    posted a message on What Are the Best Plays Every Turn For Each Archetype?

    i only play fiery win axe into minions, on a empty board its better to armor up.

    Posted in: General Deck Building
  • 1

    posted a message on Control Warrior help?
    Quote from Jabbathehut1 »

    Your deck looks solid, but dont you think 2x Unstable Ghoul + Cleave + 2x Slam is overkill? I would definitely add 2x Shield Maidens and drop maybe 1x Cleave and 1x Slam for that. You could also do other minor changes to you deck, but i would first try it out on ladder and then decide. 

    Sjow streams Control Warrior on Twitch, you should look into that!

    i simply didnt have many other things to put in. once i can, il craft some shield maidens. thanks for your help! 

    Posted in: Warrior
  • 1

    posted a message on New Card: Anima Golem

    its a warlock card

    Posted in: Card Discussion
  • 1

    posted a message on my new midrange mage deck, help please?

     

    midrange mage 2.0
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    Minion (16) Ability (14)
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    so this deck is kinda like freeze mage, except more anti aggro with more minions to help control the board. the win condition is AA or ragnros. ice block is to prolong the game while you look for some vital cards, more than one is unnecessary. i just made this deck and so far at very low ranks its gone very well, i even beat out a full control paladin. some cards that are flexible are the water elementals, one of the flame strikes, one of the polymorphs, and the arcane missiles. cards you add are earthen ring, carine, senjin, or something else. so far I've been loving this deck any tips?

    note: im a FTP player, i can craft a epic or two but getting a legendary is unlikely  

    EDIT: switched inloot hoarders for haunted creepers and mind control techs for harvest golems

     

    Posted in: Mage
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