Huge value for 6 mana, huge drawback. I like it!
- kkbubble
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Member for 9 years, 5 months, and 16 days
Last active Thu, Mar, 25 2021 13:14:42 -
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master_of_the_universe posted a message on New card - Sneed's Old Shredder discussionPosted in: Card DiscussionImagine if it pulls Kel'Thuzad.
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ystao posted a message on New card - Mimiron's Head discussionPosted in: Card DiscussionMech zoo deck incoming. 16 damage on turn 5? Every class should try mech zoo decks:)
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Zekana posted a message on New card - Sneed's Old Shredder discussionPosted in: Card DiscussionWow. any legendary. alright stats for what it does
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user-5902834 posted a message on nerf Mad Scientist?Posted in: Card DiscussionThe card is basically Loot Hoarder. But with 2 Health. Oh and it plays the card instead of just drawing it. Come on, i can't be the only thinking that this is by far the best card in the game. Let's face it, playing secrets is not the "big disadvantage" that would make this card balanced. Hunters were playing them before this card came and mage actually have some pretty good ones. What do you lads reckon?
Sorry about putting it in the wrong section.
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TazdingoHS posted a message on nerf Mad Scientist?Posted in: Card DiscussionIt's pretty powerful. And when most Hunters are gone, secret mages are going to run rampant with all of their Counterspell/Mirror Entity nonsense.
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Flood posted a message on nerf Mad Scientist?Posted in: Card DiscussionIt is the best minion in the game hands down and yeah it is competently broken haha I am playing secret mage and it is great
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Tackman posted a message on 12 Win Decklists.Posted in: The ArenaOut of my four 12 wins (3 paladin, 1 priest,) I only kept this one because it was so beautiful (went 12-0)
Put your faith in the light Unknown Deck by Tackman - May 1, 2014Minion (23) - 2x Tirion Fordring
- 2x Stampeding Kodo
- 2x Amani Berserker
- 1x Harvest Golem
- 1x Spellbreaker
- 1x Venture Co. Mercenary
- 1x Acolyte of Pain
- 3x Argent Protector
- 1x Dread Corsair
- 1x Faerie Dragon
- 1x Murloc Tidehunter
- 1x River Crocolisk
- 1x Stranglethorn Tiger
- 1x Bloodfen Raptor
- 1x Boulderfist Ogre
- 1x Novice Engineer
- 1x Reckless Rocketeer
- 1x Shattered Sun Cleric
Ability (5) - 1x Lay on Hands
- 1x Equality
- 1x Consecration
- 2x Hammer of Wrath
Weapon (2) -
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Rabidwhale posted a message on Why do Hearthstone players think that Infinity Wars is bad?Posted in: Other GamesHonestly I agree, that pretty much every other Online card game I messed around with, the problem was how terrible the interface was. If the interface for a game is clunky, the game itself feels clunky no matter how fun it is.
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yeah I've noticed that you can get screwed by your draws
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heres my idea, this would be to help fight the aggro meta.
4 mana
4/5
battlecry: you opponents minions cost 5 more next turn
and also when this minion is on the board all minions cost 1 more
EDIT: some thoughts,
people think that yeti stats are too good combined with the ability, and that 5 mana is a bit OP. here are some thoughts i had. most agree decks would also play this minion to maintain board control, imagine a hunter playing this, which basically means that you will never win board control back after they play it. also in control vs control this card could be a HUGE swing. just like how you would play loatheb before a rouge could do the miracle, you could play this to deny grommash or alextraza, or any number of things. you could use to postpone dr boom.interesting
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i only play fiery win axe into minions, on a empty board its better to armor up.
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i simply didnt have many other things to put in. once i can, il craft some shield maidens. thanks for your help!
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its a warlock card
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so this deck is kinda like freeze mage, except more anti aggro with more minions to help control the board. the win condition is AA or ragnros. ice block is to prolong the game while you look for some vital cards, more than one is unnecessary. i just made this deck and so far at very low ranks its gone very well, i even beat out a full control paladin. some cards that are flexible are the water elementals, one of the flame strikes, one of the polymorphs, and the arcane missiles. cards you add are earthen ring, carine, senjin, or something else. so far I've been loving this deck any tips?
note: im a FTP player, i can craft a epic or two but getting a legendary is unlikely
EDIT: switched inloot hoarders for haunted creepers and mind control techs for harvest golems