Why do you compare 2 completely different classes with different cards and different playstyle? And yes priest can also deal even more damage and healing in 1 round with for example buffed minion with lifesteal
Yes I can compare. A class that can do so much damage should not be able to heal for that much at the same time with little possibility for the opponent to prevent it. The priest lifesteal minion can be removed before 1) getting so big 2) hitting your face or anything else. DH draws its lifesteal weapon and if you dont have a weapon removal in your deck or hand at that very moment the combo with Soulshard lapidary and twin slice is just insane not to mention the fact that he can still at the same time clear your board with blade dance. This combo is not hard to get with the ridiculous draw potential they have.
And yet dh is still not even top tier class while priest has atleast 2 tier 1 decks lol, and this weapon of dh can easily be removed with weapon removal you just have to learn this game better and such simple problems against dh will dissapear:) btw im not even playing dh because its much easier to gain rank with other classes
In two rounds DH goes from 9 hp to 24 hp and at the same time overdamages me down to 10 hp.
When a priest heals for that much he can't at the same time do so much damage. But hey then again this meta is great isn't it?
Why do you compare 2 completely different classes with different cards and different playstyle? And yes priest can also deal even more damage and healing in 1 round with for example buffed minion with lifesteal
Been facing a lot of bomb warrior on ladder lately and just wanted to get some opinions on this get and specifically, wrenchcalibur. Personally, I think the card is really silly and one dimensional. The deck is just about getting 4 wrenchcaliburs and buffing them until your opponent just gives up. I believe this card needs to be changed to deathrattle. What do yall believe? Is it a one dimensional deck of is it just me
Card is totally fine and does not need a nerf, you can just put in couple counter cards and the weapon will become useless, there is like atleast 6 cards that removes weapons why dont you add them?
It's not rude. It just doesn't make sense as an answer. If D3 is my skill cap why don't I just stick around there instead of each and every time dropping back to D5 and 0 stars? By the way since the time I wrote the post, it is happening again D3 and 3 stars and then the loss streak started and now I am D4 and 0 stars already
If secret passage rogue would be tier 1 deck at legend rank i would understand the nerf, but its tier 2 deck that gets farmed at legend rank by atleast 4-5 other decks, if i get any rogue enemy i know that its a big chance its pretty fast win for me, so why nerf a tier 2 class to make it unplayable?
I wonder how long it will take until shaman has better draws.
Would it take 4 months? Or 8 months?
Or will shaman become a slothmachine of generating cards while suffering in the progress.
Check neutral cards there are a lot of cards that gives u draw, you could easily find atleast 9 or more cards that gives you draw or you want every card to be able to draw?
The only card that lets rogue play and climb at legend rank is secret passage if that gets nerfed rogue wont see much play at legend rank because other classses are already stronger than rogue such as priest, paladin or warrior, or even druid.
Just another highlander mage deck not much different from others except 3 cards from this expansion, try typing in deck search section highlander mage you will be suprised how many same decks there already is:)
Yes they are worth 3 mana for sure and please don't compare different classes to mage, they are different for a reason with different cards and different mechanics and hero powers
i agree aswell, priest is the most boring class to play against, always takes a lot of time and just a bunch of boring mindless defensive cards to clear board
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Agrro weapon rogue, galakrond warlock or agrro demon hunter should easily get you to legend
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And yet dh is still not even top tier class while priest has atleast 2 tier 1 decks lol, and this weapon of dh can easily be removed with weapon removal you just have to learn this game better and such simple problems against dh will dissapear:) btw im not even playing dh because its much easier to gain rank with other classes
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Why do you compare 2 completely different classes with different cards and different playstyle? And yes priest can also deal even more damage and healing in 1 round with for example buffed minion with lifesteal
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Card is totally fine and does not need a nerf, you can just put in couple counter cards and the weapon will become useless, there is like atleast 6 cards that removes weapons why dont you add them?
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rogue gonna go from tier 2 to tier 3
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I noticed the same thing, while arcane missiles feels actually random but devolving missiles will hit same target most of the time
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what decks are you playing?
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If secret passage rogue would be tier 1 deck at legend rank i would understand the nerf, but its tier 2 deck that gets farmed at legend rank by atleast 4-5 other decks, if i get any rogue enemy i know that its a big chance its pretty fast win for me, so why nerf a tier 2 class to make it unplayable?
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Check neutral cards there are a lot of cards that gives u draw, you could easily find atleast 9 or more cards that gives you draw or you want every card to be able to draw?
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The only card that lets rogue play and climb at legend rank is secret passage if that gets nerfed rogue wont see much play at legend rank because other classses are already stronger than rogue such as priest, paladin or warrior, or even druid.
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just no
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Just another highlander mage deck not much different from others except 3 cards from this expansion, try typing in deck search section highlander mage you will be suprised how many same decks there already is:)
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Yes they are worth 3 mana for sure and please don't compare different classes to mage, they are different for a reason with different cards and different mechanics and hero powers
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i agree aswell, priest is the most boring class to play against, always takes a lot of time and just a bunch of boring mindless defensive cards to clear board
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Why you have malygos in your deck when you have no spell damage cards to deal damage to the enemy hero?