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    posted a message on Miracle Rogue *FULL GUIDE*

    You are right! Thank you for your feedback, i updated it :).

    Posted in: Miracle Rogue *FULL GUIDE*
  • 2

    posted a message on Miracle Rogue *FULL GUIDE*

    Gadgetzan Auctioneer is not just used for card draws, he gives you a little board and most of the time annoys your opponent enough to use a removal, because he's a big danger.

    Sprint is great for 4 mana, but it's a dead card if you don't have Preparation in your hand. In my opinion after you have at least 7 mana, you mustn't give up a turn for just card draws.

    Moreover I think Sprint is only usable with Preparation, but our trademaniac mate synergys with every spells. 

    I would not drop these two guys for that 2 spells, but it's up to you :).

    Posted in: Miracle Rogue *FULL GUIDE*
  • 3

    posted a message on Miracle Rogue *FULL GUIDE*

    Hey,

    In my opinion you already have enough value, so you don't have to fill your hand with more other cards. Mostly not generated value will win the game with this deck.

    GMT99 also suggested Shaku, the Collector instead of Shadowblade, here's my answer to him:
    ,,Shadowblade guarantees 3 extra damage to you while you can't be hit. In my point of view it's more important than value, because you already have enough."

    All the cards are important for many reasons, currently I would not drop any of them for your mentioned card.

    Give it a try and write a comment later about your experiences :).

    Posted in: Miracle Rogue *FULL GUIDE*
  • 2

    posted a message on Miracle Rogue *FULL GUIDE*

    I still believe that I'm right about that weapon, but I understand what you say and why.

    You made me curious about that prince thing, I give it another chance and update the guide later if it convinces me.

    Thanks for your feedback! :)

    Posted in: Miracle Rogue *FULL GUIDE*
  • 4

    posted a message on Miracle Rogue *FULL GUIDE*

    Sherazin, Corpse Flower can be a great card instead of Prince Valanar, it's up to your style :). I'm going to test it for a couple days and update the guide later if it convinces me.

    Thanks for your feedback! :)

    Posted in: Miracle Rogue *FULL GUIDE*
  • 0

    posted a message on Miracle Rogue *FULL GUIDE*
    Quote from awashman >>

    Valeera isn't essential for miracle rogue. If you haven't got valeera you'll need a sleightly different build. Vanish is especially good with valeera so I'd consider dropping that (and maybe a shadowblade, mimic pod or fan) for a pair of questing adventurers.

     You're right, it's a great alternative! If it's not a problem for you, I update the post with your idea :).
    Posted in: Miracle Rogue *FULL GUIDE*
  • 0

    posted a message on Miracle Rogue *FULL GUIDE*

    To your first mention: In my opinion (heavy) aggro is more dangerous and Prince Valanar let's you take a breath. Against control you're right, many times Sherazin, Corpse Flower is a better choice, but I believe you can still take enough pressure without him.

    To your second suggestion: Shadowblade guarantees 3 extra damage to you while you can't be hit. In my point of view it's more important than value, because you already have enough.

    Posted in: Miracle Rogue *FULL GUIDE*
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    posted a message on Miracle Rogue *FULL GUIDE*

    I like it for safety. Against control it's not a disadvantage in the early rounds, and not be later because you will have many other cards. It's true that it is against a godhanded tempo thing, but you can drop it for a Razorpetal Lasher, as I wrote in the guide.

    In most cases it gives you a very cheap removal and it can be important in the 4-5th round, because possibly you will draw one before the mentioned rounds.

    It is possible that it is just my stupidity, nobody has to agree with me :). Maybe one of the "Think about it" cards can be better for you, if you don't trust about a removal draw. It's up to you.

    Posted in: Miracle Rogue *FULL GUIDE*
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    posted a message on Miracle Rogue *FULL GUIDE*

    In my opinion she's irreplaceable. Arcane Giant is more effective with Shadow Reflection and Leeroy Jenkins will not be that awesome finisher without the hero power.

    We can say that the deck is built around Valeera the Hollow and if you took this card out, the deck will be weak, you will not be able to finish any games.

    If you really want to try without her take Hallucination out and add 2x Cold Blood, but it's not the same at all...

    Another way is to remove Leeroy Jenkins and find something instead of him, but you would have no fast finishers.

    Posted in: Miracle Rogue *FULL GUIDE*
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