Meanwhile ... duplicate cards still appear as "new" when you open them in packs. But hey, why fix 5 year old bugs when you can nerf an unplayed cards for the 3rd time?
- kirintili
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Member for 8 years, 1 month, and 13 days
Last active Sun, Apr, 11 2021 20:33:42 -
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NoName11247 posted a message on Patch 15.0 - New SoU Cards Added, Fixes, Improvements, Cardbacks & More!Posted in: News -
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Turn1manawrm posted a message on Pedantic attitude of aggro playersPosted in: General DiscussionI think you’re softer than baby poop
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Bazza74 posted a message on Pedantic attitude of aggro playersPosted in: General DiscussionAnother post from generation snowflake,,,,,,,sigh
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iWatchUSleep posted a message on The pathetic state of WildPosted in: General DiscussionA big priest player complaining about wild. Now that's a new one.
Stop being a part of the problem before complaining, for starters.
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Stock_speaketh posted a message on How will Blizzard inevitably nerf rogue?Posted in: General DiscussionQuote from nichocolates >>I will just leave this here
https://hsreplay.net/archetypes/169/tempo-rogue#tab=matchups
The only reason why tempo/aggro rogue is not a tier 1 deck with over 58% winrate is because of control warrior existing and yet people are targeting the wrong class LOL.
Let’s see a list of possible nerfs include:
Preparation> change it to 1 mana.
Backstab > change it to 1 mana or deal 1 damage
Raiding party > change it to 4 mana.
SI agent > change it to 4 mana
Myra’s unstable element> let’s make it 7 mana, why not?
Evil miscreant > change it to 4 mana.
EdWin van cleef> make it 4 mana.
4 mana taunt pirate> change it to 5 mana
What else am I missing?
Oh boy, someone here is reeeeeeally hates rogue and wants them to have 10% winrate
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Fluxflashor posted a message on Pop-ups on HearthpwnPosted in: Site Feedback & SupportThis really scammy behavior could be the reason for me to avoid this site in the future. I hope the problem is taken seriously by the administrators.
Let me give you some basic insight into how ad networks work globally and why they are plagued by such problems.
- Ad network exists. Sites place Javascript on them to load ads and make money.
- Ad network allows anyone to run ads without anything beyond some basic level of verification.
- That person who signed up to the ad network to run ads can now post anything they want.
- Person puts up a "bad ad" or multiple. They propagate through the network and display to users.
- Users of websites of the ad network see the ads and report them to the website owners.
- The website owners get in touch with the ad network to tell them they've dun goofed again and allowed nonsense through.
- Ad network removes the bad ads, preventing anyone else from seeing them.
You're able to get around a lot of the garbage ads by not allowing really cheap ad campaigns from showing up on your site, but it isn't perfect. There are times when we notice an uptick in bad ads which we elevate our minimum bids for ads to help shelve crap which hurts our income because then ads may not even be displays but its done to protect users.
I have been informed there was a massive, global "ad attack" the other day when the ads shown in this thread and was described as the "2nd largest malvertising attack ever recorded" and was industry wide - usually things aren't this bad.
So yes, this is taken seriously, and when people give me the correct info, I can actually report it to our ads team who will then make sure the ads get removed. It sucks that there aren't better verification processes in place before ads can be put out into the wild but that's sadly not something I, or anyone here can change since its an industry wide thing.
When people respond saying "there was a pop up" or "i got redirected" and dont include a screenshot or a url they ended up at, I then have to ask them for more information. It seems like 80% of the time they never come back with additional info so those bad ads can't be removed.
What craigrs84 did was the correct way to report bad ads and I'm happy we were able to report that problem so quickly because of it. Be like craig, if you find a problem with an ad, it can even just be that the ad itself has become misplaced, tell us and give us good info so it can be resolved upon initial report.
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Hackhard posted a message on Shudderwock + horror interaction.Posted in: General DiscussionCould be either a bug, or intended. Who knows, it's Blizzard we're talking about, a small indie company
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Thezzy posted a message on Weekly Card Design Competition 9.13 - Submission TopicPosted in: Fan Creations"Don't feed it past midnight, or it'll get more than 0 Attack and kill you all"
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ffinderous posted a message on Weekly Card Design Competition 9.13 - Submission TopicPosted in: Fan CreationsCounterfeit Coin and Gallywix's Coin also trigger the effect of this card.
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rjcv posted a message on Weekly Card Design Competition 9.13 - Submission TopicPosted in: Fan Creations - To post a comment, please login or register a new account.
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I'd remove mech discover from the pool of mad genius, so warrior can't generate infinite value from him, forcing him to have a less removal and more mech oriented build or sacrifying the potential of rush in mechs.
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For warrior i used a list with alarm o bot and a lot of big minions, it worked nicely as long as he doesnt remove it early
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quests will rotate too
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quests are spells
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Eurovision Song Contest includes Israel and Australia, just to clarify
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If u are going to buy more kft packs, keep him so you don't open him again
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be sure that the language you are changing is game language and not client one
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