If you do the math on this it's a Shaman Flamestrike, since it can only target minions that means it can deal 4 dmg to basically 4 minions....Will be a very good Arena card...Could see play in Constructed...Probably just run one of these tho.
RNG is not a factor with this card...As long as the enemy board has 15 or less health it's a board clear, doesn't matter what order it happens in.
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Feb 28, 2017Posted in: Card DiscussionI agree Flamestrike is the best card to compare it to, but RNG can be a factor with the card if you have a board yourself as it deals damage indiscriminately to all minions on the board. Interesting point about the health total of the enemies board though.
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Dec 4, 2016whythemy posted a message on Fixing the broken cancer meta: quitting HS Play Mode.Posted in: General Discussion
Instead of seeing the ladder as a playground where you can play a variety of decks, why not see it for what it is: people playing the most efficient decks they can find with the singular purpose of being better than the opponent they face. Playing whatever deck you want, that's what casual is for. You will find a variety of decks and the feeling of competition is almost completely gone.
However, you seem to believe that playing on a competitive ladder means that you will not face players who are trying to be pragmatic. This belief is dissonant with what ladder rewards, which is efficiency of play. The problem is your perception of the way things are versus reality. You should choose to see ladder as a competitive experience and choose to funnel your energy and your gameplay into being more efficient than your opponents."Efficiency of play", "the way things are versus reality", "funnel your energy". Oh God. Capitalist language applied to games. It's all because of the virus of e-sports and the business that surrounds it. You don't play to have fun anymore, you play for efficiency.It's not Hearthstone, it's the human race. We take our tiny, innocent pleasures and corrupt them to the extreme.Well, Blizzard is a company, their products are designed to make money and entice consumers, and they exist in a capitalist nation, the USA. Further, this game, like all games, is designed to be won and excelled at. That is, actually, the joy that comes from the play. Competition as play is something inherent in our nature. I'm unsure why you are so surprised that it exists. In fact, I'm unsure what you are communicating in your response other than a lack of comprehension of facts.i have this image in my head of OP being on a beach building a sand castle and then someone comes up next to him and builds a bigger more impressive sand castle and OP loses his shit and starts ranting about capitalism and tries to knock down the better sand castle "muh designspace!"Funny story, I give you that. Capitalism is the most diabolical thing that emerged in the history of human kind. Well, I believe your words clearly reflect the way your brain works - or not - not others'.surely you must be trolling.Capitalismn is the reason you got shoes you dont make yourself. Its the reason you can buy food in a store instead of growing them yourself. its the reason you got a computer, internet, and games like Hearthstone. Capitalismn is the main reason for prosperity in the western countries. sure some are poor, but please do direct me to a country with no poor, where all are equal.Typical capitalist, who only thinks the other option is communism. If you think the amount of money you pay worth for obtaining those worthless cards that you disenchant straight away, then continue to make Blizzard more and more rich and be happy with the stupid system that is imposed upon us.lol, wow just... wow..The thing is, capitalism is not a goverment form, so capitalism and communism cant be compared at all. you are looking for words like democracy, monarchy, dictatorship and the like if you want to compare communism. Capitalism on the other hand happens all around us, every single day, no matter what goverment form you might live in. Capitalism is the reason the cab driver bothers picking you up. its the reason diabetics can get thier medicine and the reason you got power for your light bulbs or computer.Its totaly fine by me, you dislike capitalism, but unless you move to a very isolated place and learn to get by using nothing but your own hands I can hardly see how you would avoid capitalism.Actually... Communism isn't a form of Government... It's an socioeconomic philosophy just like Capitalism is. So you can compare them. Communism sounds fair in theory. Capitalism sounds fair in theory. The reality of any 'system' is that the human element corrupts it... in Communism some people are "more equal" than others... In Capitalism, the system is skewed by those with power (money). So, the reality is neither idea is better in theory - but in practice Capitalism is often favourable. Aaaaaaaannnnyyyyyywwwwwaaaayyyy...The meta is not bad because of Capitalism. The truth of the matter is that Hearthstone is a mathematically based game that does actually have optimal solutions from a statistical win rate standpoint. That means that whatever Blizzard do, there will always be an inbalance - there will always be a favoured deck... it's a chaotic system. The only way to have a 'pure' meta is for everything to be completely and perfectly balanced. Being a chaotic system, if anything is even slightly off then you get cancerisation... that is very difficult to get right. Then you factor 'fun' into it and it just gets a whole lot messier. How do you reconcile a 'fun mechanic' with a balanced system?I stand corrected :) however even in communist countries you see capitalism happen every single day, for reasons you mention yourself :)Wow, I really like the direction this discussion is taking!So, thinking of it as a mathematical problem is very apt. The pros figure out the most economical equations to "solve for X" and then the rest of the community has their choice of which formula to use.
Considering chaos: a game like chess has no random element other than the person playing you and your own inspiration/mistakes/deviation from planned strategies = low chaos. A game like poker has all the chaos of chess, but added randomness to the actual "pieces" used = higher chaos. HS has all the chaos of chess and poker and then the random cards you draw can have random effects or interactions = even higher chaos. Going into a match knowing that should help players find fun, rather than expect to receive it for a deck well-planned. Of course, human chaos leads to salt ;)
* My assertions are just for the sake of providing examples. If I'm incorrect in my judgement on the chaos present in chess or poker, that's my own ignorance.
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