"Uninteractive" is a term lifted directly from a Blizzard Quote on the nerf of Leeroy Jenkins.
Commentary: "Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. We like having a variety of deck types but taking 20+ damage in one turn is not very fun or interactive."
Players quote it to attempt to give their biting hearthstone game balance commentary the seal of approval(tm) from Blizzard. It once had a dictionary meaning, but that is no longer relevant.
Its new meaning is "game/matchup is decided regardless of decisions from me". As is, the game was decided in the deckbuilding screen, or by the matchmaker.
I pass no judgement on what percentage of games are uninteractive.
I only note that the community is sick of the meta decks being uninteractive when faced against each other.
Because it's been like that for years. That's what meta decks are designed to be.
Tempostorm snapshot info:
Tier 1: Well-optimized decks with extremely efficient and overwhelmingly powerful combos and card synergies that makes losing against these decks feel helpless and unfair.
Sidenote: can we acknowledge that this is the first time a card explicitly says "Battlecry: cast [insert spell here]" instead of duplicating spell card text?
Inconsistency. tut tut
What does the future hold for card design? I dunno, and I'm not sure I like it.
1
If Ghoul would show up after I tip Bob 7 Gold
That'd be greaaaaaat...
0
What a start
1st and it wasn't even close, of course
2
Aww ty :D
I'm suprised too, I went from zero to diamond 10 myself.
3
Party of one! 🎉
0
I have never ever met someone who does this
who also doesn't immediately unfriend.
2
"Uninteractive" is a term lifted directly from a Blizzard Quote on the nerf of Leeroy Jenkins.
Commentary: "Leeroy Jenkins created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. We like having a variety of deck types but taking 20+ damage in one turn is not very fun or interactive."
Players quote it to attempt to give their biting hearthstone game balance commentary the seal of approval(tm) from Blizzard.
It once had a dictionary meaning, but that is no longer relevant.
Its new meaning is "game/matchup is decided regardless of decisions from me". As is, the game was decided in the deckbuilding screen, or by the matchmaker.
I pass no judgement on what percentage of games are uninteractive.
I only note that the community is sick of the meta decks being uninteractive when faced against each other.
Because it's been like that for years. That's what meta decks are designed to be.
Tempostorm snapshot info:
Tier 1: Well-optimized decks with extremely efficient and overwhelmingly powerful combos and card synergies that makes losing against these decks feel helpless and unfair.
0
Taking bets on whether the next brawl is another "stall brawl" like *ugh* webspinner x30 round N.
Or more likely, Omega Assembly x30.
2
Imagine we got [crappy brawl of choice]. The end result is the same right? 1 pack then never again.
Looks like this week is arena week.
3
From now until the end of time, whenever I see Witch's Cauldron
I'm calling it "Shaman Pot".
0
Get a head start on what happens every time an expansion comes out.
Craft golden Leeroy.
(no i won't, im just bitter asf)
19
Take a drink every time you read the phrase "legendary spell".
0
I've played a similar deck in wild, using Arcane Giants instead.
Curse of Weakness to lower mana cost Arcane Giant to 0
Glinda
Giant
Shadow Flame
Giantx6
Put in the rest of the Genn Warlock cards too. All the cards in the combo above are even.
And yup, same conclusion. Ok, but not against burn of any type.
Might as well play meta Genn Warlock -> might as well return to standard.
0
There are no rarity gems...but a few show the legendary dragon card border.
Will they be in the legendary buckets, pick wise?
5
Basically priest gets 4~5 turns/chances to copy a Rin, the First Disciple OR her seals OR Azari himself.
This is going to be fun...for sadists.
0
Sidenote: can we acknowledge that this is the first time a card explicitly says "Battlecry: cast [insert spell here]" instead of duplicating spell card text?
Inconsistency. tut tut
What does the future hold for card design? I dunno, and I'm not sure I like it.