• 1

    posted a message on Some Classic Cards Moving to Wild, Three Expansions this Year, New Rogue Hero - Year of the Mammoth

    The answer you seek is, believe it or not, in the main text of the blue post you took the time to comment on!

    Posted in: News
  • 1

    posted a message on Hearthstone's Arena Team is Testing a 20% Increase in Spells During Drafting

    Everyone bitching about standard arena, not realizing magic only uses the most current set for sealed formats (think arena) and has been basically since inception. With the limited cardpool for hearthstone standard arena doesn't really work, but I think a cube style system where blizzard creates a custom draft environment for each expansion release would work wonders. Of course this would take a ton of work, and I have serious doubts blizzard is capable of making a fun, dynamic, and balanced draft pool.

    The problem as it is now leaves arena feeling a lot lower skill than it should be. You can't rely on drafting synergies, and basically just have to curve out better than your opponent and pray for no board clear. As the game goes on this will only become worse as there will be so many cards in the arena environment, the problems of no synergy, and having to playing curvestone will be magnified. It also makes arena more unapproachable for new players, as you essentially have to be familiar with every card in the game, and how well they perform in arena.

    Posted in: News
  • 14

    posted a message on Ben Brode On The Meta, Balance, and Shaman

    Ladies and gentlemen set your faces to palm

    Some key points I wanted to touch on

    "The Pirate 'package' of Small-Time Buccaneer and Patches the Pirate is played in about 50% of all decks at rank 5 and above."

    the fact that half of your competitive players are abusing the pirate package, and the other half are building their decks with patches in their sights should be a clear indicator the game has completely warped around these cards. That Team 5 doesn't come out and and plainly admit that this is a huge problem is disturbing. Saying aggro shaman isn't as broken as the most busted deck in the game's history doesn't tell us a damn thing. The problem isn't aggro shaman's winrate. Its player's perception of ladder efficiency for grinding to legend (which aggro shaman is great for), which leads to shaman's over representation. All that stems from a much deeper problem within the ladder system rewarding faster decks, which is a topic for a different conversation.

    "When a deck loses to specific cards or other decks, players can be rewarded for playing those counters as that deck rises in popularity........ .....When metas stagnate for too long; When there are no good counters; When the best decks aren't fun to play or lose to; these are all reasons we have made balance adjustments in the past. If a deck is popular for a few weeks, that isn't a reason to make a nerf on its own. We'd have to be concerned about the fun, not be seeing any emerging counter-strategies, or be far enough away from a new content release to be worried about stagnation for a long time."

    Its been 2 months dude... aggro shaman, and pirate warrior have been running rampant after the first week of release. The meta has been settled for the last month or more. I'd hardly call the fact that one of the best control warrior players in the world was able to pilot his deck to a positive winrate 'counterplay'. CW also typically struggles against dragon priest, reno decks, and completely loses to druid. Sure you get your free wins against shaman, but lose to almost everything else. Because every set is so riddled with bullshit unplayable cards, the few playable ones leave almost no room for creative deckbuilding or counterplay.

    I understand not listening to a vocal minority, and rely on a more statistical approach when evaluating nerfs. However, 30% of legend players as shaman? FFS there are supposed to be 9 classes in the game (7 for standard).

     

    Posted in: News
  • 2

    posted a message on Ben Brode On The Meta, Balance, and Shaman
    Quote from jim1608 >>

     

    They are basically saying "we will nerf this, but not because it's broken, but it's because used so much that's making the game stale and boring. It's warping the meta too much even if it's not with a crazy win rate".

     

     The problem is, they didn't say that. They said those are the reasons they typically nerf things. The fact that they didn't say "the pirate package is out of control, the meta has warped around it and its a problem, nerfs incoming" is why people are unhappy. Instead they bandied out some stats about winrates for shaman, trying to downplay the issue, despite their data about pirates being 50% of the rank 5 to legend meta proving contrary. We won't know if we're "moving in the right direction" till we see the nerfs. Considering the last round of nerfs created one of the worst metas I've experienced in the game, I'm not exactly brimming with confidence they can do the right thing. 
    While I think Blizzard absolutely deserve every ounce of criticism they get, the vitriol and ugliness that spews from the community is completely out of control, and uncalled for. Its really shameful to see our fellow community members behaving like entitled brats. I guess that's what you get with a children's card game.
    Posted in: News
  • 4

    posted a message on Ben Brode On The Meta, Balance, and Shaman

    a cursory google search would've given you your answer and not pushed actual discussions about the post further down the page

    *edited

    how have you been a member of hearthpwn for almost 2 years yet you honestly can't answer your own question? Blizzard has given a full dust refund on all cards changed, This will be no different.

    Posted in: News
  • 1

    posted a message on Will Highlander Decks Survive the Rotation?

    losing reno and brann will likely be the death knell for those decks as they are now. Priest gets hurt least with their innate healing ability, but you still rely on Brann to drive so much of the value in the deck, that I honestly don't see it working out.

    But it's pretty much impossible to say without seeing new cards. 

    Posted in: Standard Format
  • 2

    posted a message on A Brief Look Into the Hearthstone Expansion & Adventure Set Design Process

    Well put, thanks for the response

    Posted in: News
  • 0

    posted a message on A Brief Look Into the Hearthstone Expansion & Adventure Set Design Process
    Quote from sighchoticnick >>

    It's not like there was a huge public outcry about the card when the card was revealed before the expansion :P 

    Whilst it is a strong synergy, I believe its the redundancy of most control decks by Jade Idol(A true Blizz facepalm card) that truly makes this card annoying (and pirate decks in general)

     There was no public outcry because the card was spoiled along with 34 other cards less than a week before the set dropped. Furthermore, most of the cards spoiled were pretty trash tier arena only cards, so it was incredibly easy to overlook. Very similar to darkshire councilman/ 4mana7/7, which were showed off days before release, but were meta defining cards post launch.
    Its actually 100% fine that we have a meta where control warrior has a hard counter. Jade Idol is fine for the game. There should be a hard counter to control decks, but the problem is when aggro actually beats control and combo decks. In an ideal world aggro would beat combo (jade), combo beats control, and control beats aggro. The problem clearly lies in the insurmountable pressure STB, Patches, trogg, and totem golem apply turn 1.
    Posted in: News
  • 10

    posted a message on Blizzard doesn't care about high skill players

    you answered your own question....Why would they when its a statistically minuscule portion of their playerbase? People don't realize that hearthpwn and reddit make up less than 1% of their users. As long as their bottom line doesn't see an impact, and the game keeps increasing in sales growth nothing will change. What motivation does blizzard have catering to a vocal minority that accounts for 1% of their revenue?

    Posted in: General Discussion
  • 2

    posted a message on Mike Donais: No Ladder Changes in the Next Set, Current Meta, Small-Time Buccaneer

    Great well thought out response. Agree with everything you said. Thanks for taking the time to share your thoughts, very insightful.

    Posted in: News
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