The first change we will see will be Mechwarper in wild get nerfed to read like summoing portal. It will happen in the first two weeks. If you stick a mech on turn 8 and have Skaterbot and Glinda Crowskin it is instant win.
Think about adding Tainted Zealot to buff your spell damage (especially Defile). I’d cut your discard cards for at least one and replace them with some type of healing or taunt like a Stonehill Defender
Question: If you play Glinda Crowskin and then magnetize a minion to another mech, for example a Skaterbot, let’s just say a Spider Tank what echo card do you get?
Can you explain Void Analyst? To me it seems like a dead draw after turn 4 as a 2/2 that handbuffs your nearly empty hand is not good. I would think Hellfire would be better for when you are behind on board or need an extra burst before your Soulfire.
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The first change we will see will be Mechwarper in wild get nerfed to read like summoing portal. It will happen in the first two weeks. If you stick a mech on turn 8 and have Skaterbot and Glinda Crowskin it is instant win.
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Hearthstone mathmatics YouTube channel said you have to spend $250+ or 27k gold to get a full set each expansion.
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I miss if until I play a dead man’s hand warrior mirror goes on for 45 minutes. Then I’m glad it’s gone.
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Run a Skaterbot with Glinda Crowskin and Mechwarper. It can create a 3/6 and six X/X with charge. X=number of Skaterbot you can play and magnetize before roping out
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Think about adding Tainted Zealot to buff your spell damage (especially Defile). I’d cut your discard cards for at least one and replace them with some type of healing or taunt like a Stonehill Defender
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Question: If you play Glinda Crowskin and then magnetize a minion to another mech, for example a Skaterbot, let’s just say a Spider Tank what echo card do you get?
a) another Skaterbot like any other Glinda play
b) a Skaterbot that is 4/5 rush
c) a regular 3/4 Spider Tank
d) a 4/5 Spider Tank with rush
e) nothing because magentize is played like a spell not a minion
f) other?
This has huge implications for wild.
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Give them 2 weeks and they will change Mechwarper to read like Summoning Portal.
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I think this card is a underrated. 6 mana and you have a beastly magnetized taunt with lifesteal in paladin.
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Can you explain Void Analyst? To me it seems like a dead draw after turn 4 as a 2/2 that handbuffs your nearly empty hand is not good. I would think Hellfire would be better for when you are behind on board or need an extra burst before your Soulfire.
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I have a similar deck. What is your thought behind Giggling Inventor. Also, instead of Argent Squire I used the Mecharoo. I tossed in a few other mechs too. Feel free to comment on mine: https://www.hearthpwn.com/decks/1149098-odd-mech
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What happens if they have more than have a Saronite Chain Gang, Sleepy Dragon, or other taunt but you've used your sap and removal for Grumble?
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Seems too hard to pull off. What happens if they have any armor or healing. You need more than 16-28 damage unless you're putting up minion damage.
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Missile Launcher destroys your own hero power. I think Consecration may be better to deal with aggressive decks or Acolyte of Pain to get card draw.
I also think your Grand Archivist is too much of a gamble.
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If Druid-stone and combo decks become the standard, I think gnomeferatu and treachery-discard could be a thing.
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Does Elekk + Murmuring Elemental = 4 mines? Not that it is feasible but could be a nice meme video.