Totally unexpected - sadly it makes control hunter a little weaker, but the fact that silence still exists made this necessary to prevent face decks from being overwhelmingly efficient like 0 mana soulfire was.
Hmm...I don't know - it's a decent nerf, but really most of us in the community expected the whole "destroy a minion" aspect reworked. When new cards come out, people will still be spamming "dies to BGH".
Hopefully this is enough to deter resounding play.
Huge deal - makes control paladin and priest a looooot better. The card was certainly strong...but I think keeping it 2 mana and making it only hit minions was a fine nerf
You have my condolences Rogues...at least you can look forward to better designed weapons as a result of this in the future.
0
Just an amazing card... wow.
1
A literal, living time bomb!
1
Ayyy! A new incentive to become world champ!
0
The card that puts C'thuun decks in the driver seat for ALL control matchups.
Then Priest just entombs...
10
This card is the very definition of orgasm.
0
LOL. If you spend just a good 2 minutes theory crafting for wild, you'll find that Dr. Boom is too slow for wild.
0
Doing some quick calculations, I found that I am getting 14,680 dust from the nerfs. I'll most definitely be using that dust to make golden Ragnaros, Lightlord, golden N'Zoth the Corruptor, golden Cairne Bloodhoof, and golden Harrison Jones.
If anything, this nerf showed just how terrible the dusting ratio was and that we are all under Blizzard's marketing thumb.
FeelsBadMan
0
Thank you Based Blizzard
12
Poor molten giant - dust to dust, as they say.
15
Totally unexpected - sadly it makes control hunter a little weaker, but the fact that silence still exists made this necessary to prevent face decks from being overwhelmingly efficient like 0 mana soulfire was.
58
Hmm...I don't know - it's a decent nerf, but really most of us in the community expected the whole "destroy a minion" aspect reworked.
When new cards come out, people will still be spamming "dies to BGH".
Hopefully this is enough to deter resounding play.
88
Huge deal - makes control paladin and priest a looooot better.
The card was certainly strong...but I think keeping it 2 mana and making it only hit minions was a fine nerf
You have my condolences Rogues...at least you can look forward to better designed weapons as a result of this in the future.
2
Hilarious looking nerf, but still quite powerful imo.
26
So...rooted trees!
Really elegant nerf by simultaneously immolating the combo while keeping the flavor of druid - this card is still playable.
18
Poor tauren...