Can't count the number of times I've had to Lightning Storm on turn 5 and not been able to play my Fire Elemental next turn because of it. This card will also help finish off minions damaged by the Lightning Storm if you have abysmal luck with the RNG, or perhaps need to finish off a high health/divine shield minion that didn't die to Lightning Storm.
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Member for 9 years and 9 months
Last active Thu, Sep, 1 2016 23:47:22 -
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ButtermilkSky posted a message on HobgoblinPosted in: HobgoblinCould be good in Warrior with Acolyte of Pain, Unstable Ghoul, and Armorsmith.
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Tehstool posted a message on Druid of the FangPosted in: Druid of the FangThe artwork looks like he opened up a box that was really smelly and looked disgusting, and is repulsed by it.
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Japote posted a message on Steamwheedle SniperPosted in: Steamwheedle SniperLate game hunter is now a thing.
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Sparhawk1523 posted a message on Dunemaul ShamanPosted in: Dunemaul ShamanHe has a problem with authority.
Nothing to do with head count, he smashes what HE wants to smash.
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Syncesta posted a message on Dunemaul ShamanPosted in: Dunemaul ShamanI don't think anybody has pointed this out yet...
"ogres don’t care about what they hit as long as they hit “something,” so their ability can also potentially bypass Taunt and Stealth" - Blizzard
And besides, I think people undervalue Overload bodies on board. We don't have that many and if you consider just how painful the overload cost is on the others, I really like this. -
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Sin1K posted a message on Antique HealbotPosted in: Antique HealbotShaman happy face on this one :)
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YourFabness posted a message on Madder BomberPosted in: Madder BomberMaddest Bomber awaits in the future
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master_of_the_universe posted a message on DeathlordPosted in: DeathlordLike hell. Zoo's using this guy too.
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Paladin has most 1-mana spell since his secret is 1-mana.
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Maybe "candy-apple red" is great popular color .
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Present Warchief meets the next-generation King.
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4 mana cost with 1 overload is pretty good in this game even mana cards has higher cost performance than odd mana cards in.
We can play 4 -> 4 -> 6 that is efficient allotment of mana.
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poor Dust devil...
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Shaman has some interesting can opener such as "Dust devil", "Far sight" and this card without any can to open.
They have potential to become good combo parts, but they have no partner in this game yet.
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Ok. This picture is really...yes, it is the skeleton indeed!
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In ladder, you're true, while I always pick him and see him on my opponent's board in Arena.
However he is pretty good in standing alone, he make no synergy to other cards.
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We could die in turn 4 if HearthStone's AI isn't idiot such as we've been aware.