• 0

    posted a message on Feign Death

    We may remove almost all minions on the board If we play Explosive Sheep*2 and this card to deal 2 damage * 4 on 6 mana.

    Posted in: Feign Death
  • 2

    posted a message on Dunemaul Shaman

    4 mana cost with 1 overload is pretty good in this game even mana cards has higher cost performance  than odd mana cards in.

    We can play 4 -> 4 -> 6 that is efficient allotment of mana.

    Posted in: Dunemaul Shaman
  • 0

    posted a message on Ogre Warmaul

    Sadly, a specifically low resolution picture.

    Posted in: Ogre Warmaul
  • 4

    posted a message on Ancestor's Call

    Shaman has some interesting can opener such as "Dust devil", "Far sight" and this card  without any can to open.

    They have potential to become good combo parts, but they have no partner in this game yet.

    Posted in: Ancestor's Call
  • 5

    posted a message on Skeleton

    Ok. This picture is really...yes, it is the skeleton indeed!

    Posted in: Skeleton
  • 2

    posted a message on Chillwind Yeti

    In ladder, you're true, while I always pick him and see him on my opponent's board in Arena.

    However he is pretty good in standing alone, he make no synergy to other cards.

    Posted in: Chillwind Yeti
  • -1

    posted a message on Massive Runeblade

    We could die in turn 4 if HearthStone's AI isn't idiot such as we've been aware.

    Posted in: Massive Runeblade
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