• 1

    posted a message on Red Mana Wyrm

    very scary with shaman's unstable evolution

    Posted in: Red Mana Wyrm
  • 2

    posted a message on Sneed's Old Shredder

    Honestly, one of the coolest cards I've crafted in gold. Great in Shaman.

    First hand, this card shines when the meta relies primarily on silences, direct damage, or destruction removal. The fact that it is 7 health instead of 5 is relevant and avoids most clears and I put that for a premium. The deathrattle high rolls a few win conditions, hadronox, reno jackson, literally any death rattle, aviana, professor paletress, and kel. With the new legendaries and spirit echos, you can generally take advantage of anything.

    Sneed eats so many high quality removals that they generally don't have a good answer to what is inside. 

    This card is relatively weak compared to rag versus a similar midrange deck.
    It is slow and you can end up dying because you had to deal with the board first.

    Great beat down card, requires a lot of support in terms of clears and heal, but there is nothing in this game that fills it's role.

     

    Posted in: Sneed's Old Shredder
  • 0

    posted a message on Sated Threshadon

    in wild, for 1 mana more you can get sneed's old shredder

    Posted in: Sated Threshadon
  • 0

    posted a message on Stonehill Defender

    a card that can tie together a shaman deck,

    capable of digging for an elemental card to set up for a strong conditional

    dig for a deathrattle for nzoth

    dig for a dirty rat vs quest rogue (all shaman decks have a 30% or less wr vs it)

    dig for burst (alkir)

    dig for heal (hot spring)

    works great with spirit echos (pain in the ass card to remove for its cost)

    Posted in: Stonehill Defender
  • 2

    posted a message on Primalfin Champion

    that flavur text LOL

    Posted in: Primalfin Champion
  • -6

    posted a message on Shadow Visions

    design quality is day and night from this and primordial glyph

    Posted in: Shadow Visions
  • 2

    posted a message on Direhorn Hatchling

    substantially better than white eyes the shaman legendary

    you can run 2 of them, they have high health pools, and they or the momma can be pulled through curator

    nzoth walls are much easier to pull off compared to a ancestral spirit + manipulator or spirit echos combo

    definitely the backbone of taunt warrior, that and that drake

    Posted in: Direhorn Hatchling
  • 3

    posted a message on Al'Akir the Windlord

    STILL way too weak, even for the elemental shaman package

     a shame

    it was a fun card

    Posted in: Al'Akir the Windlord
  • 3

    posted a message on Twilight Drake

    alot of draw mechanics being introduced in ungoro, seeing fringe play in other classes than warlock 

    Posted in: Twilight Drake
  • 0

    posted a message on Frozen Crusher

    Its good in the sense it can draw out removal without forcing out lifepoints, curves into blaze caller and using a silence.

     

     it plays essentially as a 4/8 for 6, and is weak to shatter. Cool card imo and great for f2p players.

    Posted in: Frozen Crusher
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