Yep i like the rule of picking a new challenge after 7 days. Not sure who can pick the new challenge then... the guy who posted the old challenge? The first to post one? Me?
I’d like to hear some more opinions first before i decide. And then if i decided i’ll of coarse change it in the opening post.
and i’d like to thank everyone who participated in this tread! Your input is amazing and reading all the challenges you guys came up with and watching the screenshots puts a BIG smile on ma face.
I think it works the same as with volcano, lets say you have some 1/1’s and cult master, and then volcano gets played. You see the hp of the 1/1’s on 0 for until the volcano ends, but the cult master doesn’t trigger immidiatly, and the minions also don’t die immidiatly, they keep on the field until the spell ends. That means that the spell resolves before the minions die, so in your example malganis effect stays active the whole time
I think i made around 5000 coins over the past months, but i spended most of it on karazhan wings a while back. So i think i’ll open aroundabout 25 packs! Hoping to get zentimo and krag’wa they look fun to experiment with, and i want thekal + maybe some new heal pally cards because i have a reno pally list and it will be upgraded a lot! Also, i want the cards for spell spammer priest, i have dragon soul but it’s hard to make use of...
We can assume that the druid loa will be a beast and that it will interact with your hero’s attack based on the cards shown.
I predict: 10 mana 7/5 taunt: Your hero never loses its attack damage.
This means that druids could stack damage from their hero power, and it would have synergy with cards like bite. It would make a cool new archetype, probably overpowered, but I would love playing a deck like that where you slowly gain up attack.
Any other predictions?
That would be incredibly overpowered even on a ten mana card. Malfurion, the Pestilent would allow you to gain 3 attack per turn, not to mention that it would act as a perpetually present board clear as enemy minions would take the damage equal to the attack of the hero when attacking face.>>
But they cant attack your face because the card idea presented in the opening post has taunt. Also the effect is stated as if it will stop as soon as the minion dies or gets silenced , otherwise it would read: battlecry: for the rest of the game your hero never loses its attack damage.
Based on the last two expansions, one class will probably get a new Hero legendary. Paladin, Priest, Mage and Warlock have had all of their legendaries announced already, and Warrior and Shaman had the last 2 heroes. Meaning, One of Druid, Rogue or Hunter should have the new hero legendary.
IMO, of the three, Druid has the least powerful DK. So the loa may well be that. I just don't know what it might be...?
I imagine it will have some kind of beast synergy, looking at the cards already announced.
Hunter will get the new hero card is already confirmed. So hunter will get a hero card troll champion and a minion loa if i understand correctly
I also have another really good rng story but actually it screwed my opponent and i felt bad for him: i was almost loosing while the opponent was on half health. He had board control but mostly 1 and 2 hp minions. I cant do anything about it so i just play my cards and pass the turn, and then my opponent topdecks flame leviathan, created by prince malchezaar, destroying his whole board.
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Ty man! I am also happy about how everything turned out
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Yep i like the rule of picking a new challenge after 7 days. Not sure who can pick the new challenge then... the guy who posted the old challenge? The first to post one? Me?
I’d like to hear some more opinions first before i decide. And then if i decided i’ll of coarse change it in the opening post.
and i’d like to thank everyone who participated in this tread! Your input is amazing and reading all the challenges you guys came up with and watching the screenshots puts a BIG smile on ma face.
1
I think it works the same as with volcano, lets say you have some 1/1’s and cult master, and then volcano gets played. You see the hp of the 1/1’s on 0 for until the volcano ends, but the cult master doesn’t trigger immidiatly, and the minions also don’t die immidiatly, they keep on the field until the spell ends. That means that the spell resolves before the minions die, so in your example malganis effect stays active the whole time
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Oh can we please please have a custom class design competition again?! I was already looking forward to it a whole year xD
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I think i made around 5000 coins over the past months, but i spended most of it on karazhan wings a while back. So i think i’ll open aroundabout 25 packs! Hoping to get zentimo and krag’wa they look fun to experiment with, and i want thekal + maybe some new heal pally cards because i have a reno pally list and it will be upgraded a lot! Also, i want the cards for spell spammer priest, i have dragon soul but it’s hard to make use of...
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Weird flexibility but ok,
i guess
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So sad this isn’t hunter card... it won’t be played in pally anyways and it would fit perfectly in my emeriss hunter deck...
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Cool idea! Thx for sharing
You could also use elise the starseeker in wild to get rid of your corrupted blood
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But they cant attack your face because the card idea presented in the opening post has taunt. Also the effect is stated as if it will stop as soon as the minion dies or gets silenced , otherwise it would read: battlecry: for the rest of the game your hero never loses its attack damage.
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Hunter will get the new hero card is already confirmed. So hunter will get a hero card troll champion and a minion loa if i understand correctly
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Weasel tunneler priest :-O
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Since KoFT as well :-) still ptsd from all the broken decks... (while i was playing budget c’thun decks haha)
edit: and now i play wild and build new deck ideas
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I use morgl, maiev, liadrin and lunara as special ones, for the rest just normal ones
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I also have another really good rng story but actually it screwed my opponent and i felt bad for him: i was almost loosing while the opponent was on half health. He had board control but mostly 1 and 2 hp minions. I cant do anything about it so i just play my cards and pass the turn, and then my opponent topdecks flame leviathan, created by prince malchezaar, destroying his whole board.
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Also important to notice: it is a stealth minion so you play it on turn 3, next turn radiant elemental + PWS + divine spirit x2 + inner fire