EDIT: not for the quest as Unleash summons, not Play
The design is pretty cool (the best this week) but I think it is too OP.
This basically makes all hunter 2-3 mana aoe spells board clear (Unleash the Hounds, Explosive Trap, Explosive Shot, etc) and a lot of cheap hunter cards will be removals. Consider changing the effect to something like "your spells have poisonous", "your minions have poisonous" or even"enemy minions take triple damage"
Flavor text: Grrrlrmghgrrrrrrr! ("Who needs superpowers when you are the world's greatest detective? ...I'm Batfin!")
Description: Yes, it is based on Batman. Functions exactly like [card]Curious Glimmerroot[/card] with 3 options (2 wrong options from the same class), but if you guess right you'll transform the enemy secret in a minion (your opponent still controls it). This effect will be repeated until you guess wrong or your enemy controls no secrets. Secrets can trigger before this battlecry (mirror image for example). If your opponent controls a lot of secrets (5+) from the same class, the wrong options will be from other random classes.
But...why? 90% of the time I know what secret my opponent has played, and when it triggers it still has ton of value because they are way too op (Rexxar and Jaina, I am looking at you).
Is it balanced? Ofc this depends on the meta. But the minion without the battlecry would cost something like 2.5 mana (a Gilblin Stalker plus 0.5 because of the murloc/stealth synergy). When compared with other effects that costs 1 mana and destroys all secrets (Flare, Eater of Secrets,...) I would say it's pretty balanced.
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A mana burst for Shamans. Must be used with Lava Shock or Eternal Sentinel.
About balancing: Better than Innervate and worse than Preparation.
:)
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The Guardian is the revenant that protected froustmourne before Arthas got it.
This minion simply uses the frozen effect as an immune buff.
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Similar to Prince Malchezaar, reveal it and apply its effect before the first turn starts.
All murlocs will also be pirates and all pirates will also be murlocs.
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"You wouldn't dare..." *shoots arrow*
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Goldshire villager is a cool design and balanced but I am not sure if it's THAT interesting (to win the design tournament).
Eager Grunt is very strong, a bit unbalanced. But cool mechanic.
Volley is VERY strong vs priest and other beefy control decks, consider making it cost 6 or more.
I tried with some simpler designs.
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What about Unleash the Hounds ? Does it count?
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This guy is just an anti-aggro and anti-miracle. It slows down game for both players and has a weak 1/3 body.
Tricky to use, can target one of your own minions as the primary target or kill 2 enemy minions if you are lucky.
Very slow card but I think it's an interesting mechanic. The attack gain is permanent.
Worse than explosive trap (harder to activate and random dmg) but can be manually triggered in your turn.
Bash away!
What is your favorite one and what sucks (can be improved) about these designs?
(thanks so much Cogito_Ergo_Sum and robpcom3 for previous feedback)
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Please feedback! :)
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Flavor text: Grrrlrmghgrrrrrrr! ("Who needs superpowers when you are the world's greatest detective? ...I'm Batfin!")
Description: Yes, it is based on Batman. Functions exactly like [card]Curious Glimmerroot[/card] with 3 options (2 wrong options from the same class), but if you guess right you'll transform the enemy secret in a minion (your opponent still controls it). This effect will be repeated until you guess wrong or your enemy controls no secrets. Secrets can trigger before this battlecry (mirror image for example). If your opponent controls a lot of secrets (5+) from the same class, the wrong options will be from other random classes.
But...why? 90% of the time I know what secret my opponent has played, and when it triggers it still has ton of value because they are way too op (Rexxar and Jaina, I am looking at you).
Is it balanced? Ofc this depends on the meta. But the minion without the battlecry would cost something like 2.5 mana (a Gilblin Stalker plus 0.5 because of the murloc/stealth synergy). When compared with other effects that costs 1 mana and destroys all secrets (Flare, Eater of Secrets,...) I would say it's pretty balanced.
Good luck everyone!