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    posted a message on Crafting Legends Advice Please.

    At first I thought this was your disenchant list. I'd recommend you don't craft this stuff unless you have some weird meme you want to accomplish. Grumble is a good one if you want to play shudderwock or, borderline playable, elementals.

    Decent neutrals to craft, that see alot of play, might be Baku the MooneaterGenn GreymaneLoathebC'Thun, the Shattered, Kazakus, Theotar, the Mad Duke, and maybe Kazakusan, Blademaster SamuroYogg-Saron, Hope's End for the memes, Malygos is played in some OTK decks.

    Posted in: Wild Format
  • 4

    posted a message on Theotar opinions?

    I'd prefer if the card didn't need to exist.

    Posted in: General Discussion
  • 4

    posted a message on Opinion on big priest

    Big priest is for people that are not good at the game, and want a deck that is super easy and super strong at the same time.

    A 5 year old could get legend with big priest. Decks that are so easy to play and require no intellect whatsoever should not be this strong.

    It doesn't even require basic math skills unlike aggro decks.

    Posted in: Wild Format
  • 1

    posted a message on Vile library is the strongest card in both Standard and Wild formats
    Quote from PetiteMouche >>
    Quote from iLoveTriples >>
    Quote from PetiteMouche >>

    Change my mind. What do the statistics say ? Do we know the played winrate and drawn winrate yet ?

    I'll be honest I didn't see this coming. I don't think many people realised in the reveal season that we could have a whole deck made of imps.

     No way, Illuminate and Palm Reading are far more broken in wild.

     Illuminate is only broken when it hits shadow essence, otherwise it's a pretty bad card to be honest. Palm reading is basically the same, if shadow essence is in hand or if it discovers another shadow essence, broken, otherwise trash card, overall they are pretty balanced, but they are extremely polarizing and don't feel good to play against, I agree. But keep in mind when they don't hit shadow essence, they feel bad for your opponent too.

    You never feel bad when playing Vile library, even on empty board, you can easily refill your board the next turn and get a huge buff for free.

    Another proof I can give you that Vile library is a better card in a vacuum is that it just got nerfed, illuminate didn't. Actually I think Illuminate should be banned from Wild, not nerfed. Palm reading is just fine at the power level of Wild format.

    Illuminate is a 3 mana tempo gain with a discover attached, how more broken does it need to be? If we're talking about cards in a vacuum I don't think you can get much stronger in power level. It will have full effect with any spell costing 3 or more, in any deck, in any class.

    Vile Library is just an annoying card in annoying deck archetype that will hopefully disappear as soon as possible. It's strong because we're not in a token / buff meta. If it was played in the days of odd paladin when everybody had 1 damage mass removal and silence it would be worthless.

    Imagine how strong any secret card could have been when mysterious challenger aka doctor six was popular and everyone was running secret tech.

    Palm Reading is also repaying itself for a free discover allowing for earlier combos. Many deck archetypes in many classes could benefit from it. It's a very powerful card also run in spell OTK priest (way faster than my OTK quest shaman) and Inner Fire OTK priest.

    If you play standard where those cards don't have such a strong effect, it might be a matter of perception. I've played only wild for a few years now.

    Posted in: General Discussion
  • 1

    posted a message on 24.0.3 Patch Notes - Constructed & Battlegrounds Balance Changes, Duels Updates & More

    Big rogue is dead with the Kobold upped to 5 mana. Big shaman is also kind of dead with the Bloom nerf to refresh the mana crystals. The real issue is Illuminate, not Neptulon. That's what allows to play a 6 mana card on turn 3.

    Posted in: News
  • 2

    posted a message on Wow, even wild sucks now ...
    Quote from Toribasher >>

    Paladins vomit mechs, have a 7 wide board of serious stats on 3 mana.

    Mage has some minion that constantly gives 2 extra mana.

    First they screwed up Standard several times, then ruined battlegrounds with a weird buddy thing that eliminated minion scarcity and triples from mattering.

    Wild was spared the stupidity of standard by having actual counterplay tech cards ...until now.  How do you stop Paladin's 2 mana draw 5?  You don't.

    I'll give it a week to see if the idiots fix Hearthstone with several common sense nerfs, but reality is they have screwed up the game so fast so often since Stormwind none of this is unexpected -- and hoping it might get fixed at this point is foolish of me.

    It is just very disappointing seeing this game get ruined.  It used to be expansions were a time of excitement and wonder.

    I really am in disbelief that they could wreck the game this badly. 

    Wild is by definition way more polarized than standard. Everything is more powerful, faster, and way more unfair.

    That is not the place you want to be to play a balanced game, although there is still kind of a rock/paper/scissor, nothing beats a perfect draw in wild. NOTHING.

    Once you figure out what people is playing at your rank, choose a deck for it. If they play Renathal, play some OTK. If they play aggro, play any anti-aggro deck you're good at.

    If your own decks aren't strong enough yet, just use other people's lists. Not necessarily scumbag lists, there are many nice lists around. I haven't fully figured out how to fully invent a legend list yet, but I can change someone else's list so that I can get legend with it for the way I play.

    Maybe start with that. Or try standard. Or go biking, or running, if you can. Both are much better than Hearthstone.

    Posted in: Wild Format
  • 1

    posted a message on Did Neptulon break the wild format? (mainly when used in priest)

    I have no idea how good Neptulon is in standard because I don't play standard.

    But in wild it's completely broken. Perhaps the solution is to ban it from the wild format altogether like they did with other cards.

    Like Blizz likes to say now, "it's not about the power level, it's about how the card feels", or something like that.

    Rogue just made it alot worse.

    Posted in: Wild Format
  • 1

    posted a message on Best Rogue Decks have 79% winrate at HSReplay

    At least in wild, I feel that pirate rogue is on the weaker side of things. I could build a deck with almost any class that easily beats all meta aggro decks.

    Warlock example, I never lose to pirates with this and it can go into the late game (@diamond 3):

    Anti-aggro N'Zoth Bloodreaver
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (18) Ability (11) Playable Hero (1)
    Loading Collection

    The issue are the otk/exodia/priest decks that I will lose to if I do. So mine rogue and other 5 turn otks / highroll decks are what should be (but won't be) addressed. That's the nature of wild.

    You can beat aggro, but then you match a mage that takes 10 turns in a row, or a druid with turn 4 twig into guff into orb. What can you do.

    I feel like the mech decks (mage/paladin) are the most well matched all around. They have the potential to highroll a fast kill while still being very reliable in the way they draw.

     

    Posted in: Wild Format
  • 2

    posted a message on Rumble Run, bad joke

    I used to have alot of fun on dungeon run and monster hunt content, but i don't like this one.  Card choices are often very awful and often the ai decks start snowballing and there is no way to stop them with your cards.

    I don't care if they are free or not, i don't find this adventure fun, the same way i didn't like the very old "get this exact mulligan" heroic modes.

    Posted in: General Discussion
  • 2

    posted a message on Murloc Knight is strong

    It's a murloc riding a frog. What did you expect if not complete epicness?

    Posted in: General Discussion
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