Yogg Druid players can go fuck their mothers. What a stupid fucking deck that shit is. So fucking OP and broken. The good news is that window licking retards can now win games. Nice job, Blizz.
- iCyTaLonS
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Member for 8 years, 9 months, and 4 days
Last active Thu, Jan, 7 2021 16:59:48 -
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Avery_W posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionReally, gonna complain about Yogg Druid? Just another guy who complains about everything. You probably play aggro shaman and cried when Yogg cleared your 4 mana 7/7s -
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Bandy posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General Discussion -
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Kaladin posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General Discussiongoddamn. shaman is broken beyond belief. you can answer every single one of their threats, they have ways to flood the board on practically any turn, regardless of overload. even their totems are at a point where if you don't kill them, you might be in trouble. no class should be this absurdly strong.
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BarnacleEd posted a message on Would Yogg still be played?Posted in: Card DiscussionNope, it would not be played.
Not to bash OP specifically but all these "I know how to fix Yogg!" threads are starting to get real old real fast...
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NexusChampion posted a message on The honest truth about aggro decksPosted in: General DiscussionAggro decks are the strongest thing right now and they really need to be nerfed. Shamans and hunters are the biggest offenders. Now you might say Hunter plays "midrange". Yeah no stop lying and protecting it. Its an aggro deck. If the deck can setup a board and kill with burst before turn 5 its aggro end of story. The same problem is with shaman. Now you might say. Well all archetypes need to be viable. This is true and the one archetype that isnt viable right now? Oh yeah thats control! Control decks right now are just so clunky and awkward because we have weak taunts to work with. Heals that eat most of our mana and leave no board presence. Board clears that cost a lot of mana and might not even clear the board. Aggro honestly feels like its suffocating part of the game. I love playing all types of decks combo/control/midrange/tempo. But not aggro because its braindead and gives no choice.
The big issue with aggro is the minions are to effective with abilites and synergies. Also the spells for these classes are way too flexible. 1 mana deal 3 damage? That is insane early game. That kills nearly every 1-3 drop in the game. Plus it allows for a totem golem 3/4 worth of stats. How is that fair to face on turn 3? Its not and there is no coming back from it. Or how about tuskarr totemic that spawns a flametongue or totem golem. You instantly lose right then and there. Thats not fun and the game shouldnt be designed like this. For every strong aggro card there should be a strong removal or taunt card. Or increase the amount of health that every player gets by 20. That way aggro is completely unviable. That would be good too.
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Maukiepaukie posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionI'm currently at rank 8 (making the climb to 5 again) and I faced a midrange hunter who sent EVERYTHING face. And when I say EVERYTHING I mean EVERYTHING. I mean not trading his 2/1 Fiery Bat into my 3/2 Wild Pyromancer while he has a Huge Toad on board. I mean having two Eaglehorn Bows and sending ALL FOUR charges face even though clearing the board was the better play. I mean sending Huffer from Call of the Wild face even though he had a very favourable trade. I mean using Kill Command on face on turn three.
So why am I mad if I didn't lose? I'm mad because I almost lost to this sad Russian retard because Call of the Wild is broken, I'm mad that this braindead noob managed to get to rank 8 using this retarded tactic.
This is a perfect example of the biggest problem Hearthstone has.
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xposeidonx posted a message on Maly Druid is tier 1 now, wowPosted in: DruidMalygos Druid was always a good deck but this new adventure has helped it out a lot. With the release of arcane giants (additional damage or win condition) and possibly Moonglade portal for extra survival I think it's pretty viable now. Same with Medivh Druid it's just a different game plan. Anyway it appears that Druid and Mage have both sold their souls to Yogg as it's almost included in every deck.
If you haven't tried either deck I suggest you do, they are some of my favorite decks to play. It is a little harder to play though due to the options you have it might take some games to get used to it.
I think people are misunderstanding the goal of a Malygos Druid deck, it is not your primary win condition and specially vs aggro you don't need it to win.
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That_mAntis posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General Discussiondo paladins get some kind of pleasure out of spamming "well met!" when theyre winning?
i get it, you won, be happy about it and dont be such smug and cunt about it.
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Vasz_ posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionEh, never asked for a nerf before, but maybe Call of The Wild is a tad stronger than it should be. FeelsBadMan
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orginalandyg posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionThis thread is brilliant!
It's a good laugh reading through; I can often sympathize with a lot of you. My luck is terrible!
Something needs to be done about the trolls invading this thread to attack people for ranting. The very purpose of this thread is to release your frustration here and not elsewhere on the forum.
Rant on, angry people! Think about Yogg or something.
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only see hunters and shamans on ladder, switch to control warrior. 2 priests in a row, running doulbe SW:D and entombs, fuck this shit
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Don't like this nerf tbh. SMOrc "hurr me go face" decks are already tier 1, and Blizzard even said that yogg was a bad card in every deck except token druid and tempo mage. they could have banned it from tournaments, but because of all the salty hunter and shaman players the card is now garbage. oh well, thanks for the 1600 dust i guess
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Agree that best nerf is totemic, card was stupid because 3/7 times it basically won the game for the shaman player
worst nerf imo is Yogg, I know many people hated the card but it was one of the best control cards ever to be printed due to its comeback potential, now aggro curvestone face decks will be even more stupidly broken than they already were
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fuck I hate mirror matchups in this game, 100% draw RNG and nothing else matters
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deck has been working pretty phenomenally for me so far, honestly surprised but can't complain, really good deck imo
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midrange hunter is such a good deck even literally braindead people can be successful with it. just played against the worst player I have ever seen, the dude played a turn 1 fiery bat, into coin, into end turn. later on, he had a sylvanas on the board, I played a doomsayer. he played call of the wild, attacked face with the sylvanas, attacked the doomsayer with huffer, leaving it on the board. I managed to barely win the game, but I was at 3hp. to all midrange hunter players, if someone playing their first ever game of hearthstone can be fairly successful with your deck, you should already be at legend rank if you're not a complete retard. just stop infesting the lower ranks and get to legend already so the rest of us can enjoy hearthstone. thank you
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so many hunters I see have golden portrait and legend card back
just wanted to say: getting to legend rank playing a deck in which going face and playing on curve are the only two objectives does not make you good at the game, it makes you dedicated to playing a boring, mindless deck in order to increase your e-peen, which makes you retarded
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fuck this tavern brawl, worst one i've ever seen
100% and i mean 100% rng dependent, how anyone thought this shit was fun is beyond me
i usually enjoy tavern brawl but fuck this shit
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"Greetings, friend" or "That's incredible!" whenever some braindead face shaman player plays totemic and gets a totem golem, followed by a faceless the next turn. Keep playing your non-skill deck, I'm sure that finally reaching rank 17 is worth all the hours of playing a deck in which the only objective is to go face.
Also, fuck you too warriors. Brawl, nice card design. Am I supposed to 'not overextend' and let him justicar, shield block, tank up, shieldbearer for infinite armor? Or do I put stuff on the board and watch it all get killed by brawl? Wish I knew.