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    posted a message on 73% WR Reno Mage

    Ah then it's a different author then since I never changed those. I just enjoy Kale and Puzzlebox too much, win or lose :)

    Posted in: 73% WR Reno Mage
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    posted a message on 73% WR Reno Mage

    one sec, trying to add images from Tracker (never added images before)

     

    Ok, I don't know how to embed images.  Maybe I can do it in the deck description

     

     

    Posted in: 73% WR Reno Mage
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    posted a message on 73% WR Reno Mage

    Nah, no worries at all man. Have fun.

    Posted in: 73% WR Reno Mage
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    posted a message on 73% WR Reno Mage

    Honestly, bro-- I'm no pro by any means (never hit legend) and you are probably more capable of figuring out an alternative than me, however I can give some insight into how I have utilized both cards and based on what are now about 60 games (my WR is still at 76%) and you can decide if there are worthwhile alts for these two, or if you need to figure out a way to scrounge up dust and craft them. Your point about dust before an expansion makes sense, however, Siamat and Astromancer are pretty solid cards. Without any other considerations, the fact that Siamat can be used in basically any deck makes it a safe craft. If the expansion destroys Mage, well, then the opposite might be true for Solarian.

     

    So, my thoughts on the two cards:

    Siamat- I thought I was going to be using this card in the traditional way.  Turn 7, last grasp shot at stopping aggro decks (taunt, divine shield). That really hasn't been the case, however. I've been using this card with most effectiveness when I am preparing to set up a surprise Alexstraza turn, with a threatening board. This has been huge against priests, who think they are sitting pretty at 30 health and only have to worry about me posing a threat on the board, and against Demon Hunters and Hunters after I have been able to put down a taunt or two. So, divine shield and windfury, usually. This has worked to my advantage in more ways than one. With priests I learned that you aren't going to get through them with a traditional game of value trades and board management. I wait until I have a decent board (even better when you have minions on board that won't die to Soul Mirror), I drop Siamat with WF and DS and "OTK" them on the next turn with Alexstraza. Generally speaking, putting a windfury Siamat on board is going to accomplish 1 of 2 things: opponent focuses on it and leaves your already threatening board alive and maintains your tempo, or, an opponent that thinks they're safe in health leaves Siamat up because they think they'll kill you in 1 or 2 turns from there anyway and force YOU to trade, thereby opening the door the the Alexs play. Siamat is more versatile than I expected. Prior to this Mage deck, I almost exclusively used him with DS and Rush, or WF and Rush to clear the board or to clear a high health minion. It worked of course, but it didn't always enable me to keep tempo since after Siamat you only have 3 mana left to mess with.

    Solarian- I like Solarian, but I don't think it's THAT strong that I protect it at all costs. So, I like to get it in hand early game to serve as bait- basically, keeping demon hunters from going face for a turn or two.  Same with hunters. Against priests, if I drop a Solarian early I leave him up and try not to play minions after wards-- Priests LOVE to try and trap you with a shadow madness, thus stealing your solarian and popping the deathrattle for themselves. It's a nice, early way to contest Setthek and almost every opponent you play is going to go expend resources killing it, which helps mess with their card options for future turns, and it also gives us a strong 7/7 back into our deck with an RNG, but fun battlecry. The battle cry of the 7/7 has won me a few games with some key frost novas and stuff, but it's not something I try to rely on with this deck. Good card, though..does a job.

    Hope this helped provide some perspective.

     

    Posted in: 73% WR Reno Mage
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    posted a message on 73% WR Reno Mage

    Not a bad idea re: Manasaber.  I've gotten some use out of him, but +1 dragon synergy might be nice.

    Interestingly, it's been a rarity for me to find myself lacking a dragon as an activator. In the later game, Alexs helps with adding 2 more dragons to hand, and unless I have coin or an active Manasaber, I almost have to always keep one in my hand on turn 10 post-nerf. But yeah, your suggestion makes sense and I might give it a shot.

     

    Posted in: 73% WR Reno Mage
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    posted a message on LEGEND - Thief Priest

    Well, it took about 30 minutes but I beat my first opponent, a Mage, which was a surprise to come up against. Dude didn't know what to do next, as I was playing just about no minions and beating him down with his own cards.  Good times.

    Posted in: LEGEND - Thief Priest
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    posted a message on CrazyPigeon TOP 100 Legend Spelldragon Priest

    20-12 (62%) so far. The glaring issue I am running into is Gala Warlocks- the Chef Nomi variant. I am thinking of teching in the card that destroys all minions with 5 or more attack. Only once I got lucky after playing Gala, and I got 2 additional Soul Mirrors off of it.  Since I hardly ever invoke Gala beyond 2 invokes, I may drop a Fate Weaver for it.  That variant of Warlock also employs Dragonqueen very late which can be a royal pain in the ass without more board clear.

     

    Edit: BTW I'm at Gold 3 right now.  Could only imagine this Warlock deck I am facing often now is going to persist through higher ranks.,

    Posted in: CrazyPigeon TOP 100 Legend Spelldragon Priest
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    posted a message on CrazyPigeon TOP 100 Legend Spelldragon Priest

    7-0 start.  I'd say that's decent.  Games haven't even been close.

    Posted in: CrazyPigeon TOP 100 Legend Spelldragon Priest
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    posted a message on LEGEND - Veilbatross Priest

    Editing my Vargoth opinion a bit now. I didn't even realize what a Vargoth-Shadow Madness combo would do until it happened to me (with two Vargoths up by my enemy). Didn't even know that was the interaction. Nice.

     

    Don't get me wrong. I love the deck. Anything that fucks over highlanders and just screws with people relentlessly is A+ in my book. If I am forcing aggro decks into 45 minute long games, I consider it a win even if I lose.

    Posted in: LEGEND - Veilbatross Priest
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    posted a message on LEGEND - Veilbatross Priest

    Deck has been OK to me..more or less 50/50 with it and find that there a few decks out there straight up stomping me.  but one card I am curious about its inclusion that I am surprised I am questioning its inclusion is VARGOTH. While I understand there's relative strength in its power, so long as my own face and my own minions (incl. Varg himself) are potential targets, I feel like it's less than a 50% chance that the spells he repeats work in our own favor. Now for later game spells, assuming Vargoth sticks, I understand there's great power in him, but I am just not seeing minions with staying power in this meta without a deathrattle or reborn bringing them back into play. In my games (about 20), I've only had Vargoth stay on the board if I played him on 4 or early with coin.  Never at any other time does he stick long enough to be used with the mega spells...

     

    Maybe it's just me.

     

    Posted in: LEGEND - Veilbatross Priest
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    posted a message on LEGEND - Veilbatross Priest

    You know you can just click "copy deck" on the right, right?  It's under the deck list...

    Posted in: LEGEND - Veilbatross Priest
  • -4

    posted a message on Anti DH Res Priest

    Not seeing the power here.  3-9 with this so far.  Haven't even seen a DH. Just a bunch of OTK meme decks stomping this.

    Posted in: Anti DH Res Priest
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    posted a message on Slow Spell Mage!!

    Deck seems to just work. Mind you I've only played a few games. But it is fun as hell, too.

    Posted in: Slow Spell Mage!!
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    posted a message on 75% WR - Highlander Dragon Mage (with Amazing Reno)

    Just not working out for me.  Trounced by every Hunter and Druid. There hasn't even been a moment of this being competitive with those decks for me.

    Posted in: 75% WR - Highlander Dragon Mage (with Amazing Reno)
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    posted a message on KRIPP Bomb Midrange Warrior

    I'm not seeing what everyone's saying about Thief Rogue vs. this deck. I've played a handful and they all seem to be getting wrecked by this, to the point of rage.

     

    I am in agreement that it feels a little slow at times-- maybe there are some tweaks that will become more apparent over time.

    Posted in: KRIPP Bomb Midrange Warrior
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