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    posted a message on Reno Curator Paladin

    Yeah, Tirion is the I win button due to so many threat, your opponent usually spend their premium removal before tirion. This deck needs improvement though, the argent lance is very useful. I still have trouble fighting tempo mage with their ridiculous turn 4/5 spell spam, and i can't evn reno yet. not even aldor/kodo can save me.

    Any idea how to fight tempo mage? I am thinking the 3 mana 2/1 charge divine shield, or even possibly bluegill warrior just to trade with their 3/2

    Posted in: Reno Curator Paladin
  • 2

    posted a message on Reno Curator Paladin

    Hello. Thank you for your response.
    Well, the deck is expensive, thats for sure, but it is fun indeed.

    regarding your replacement, I think Tirion is irreplacable, while the rest is easily replaceable. I would advise you to craft it if you like paladin (as he is in basic, so always in Standard, and is a very great card). Also, Tirion is the biggest reason why you should play Nzoth paladin.

    For Chillmaw, I think Ysera is a good choice, but Abomination is not, because it can destroy your nzoth board whereas you can discard dragon to prevent chillmaw effect from triggering.

    My recommendation :
    Tirion --> Ragnaros Firelord or emperor thaurisan
    Chillmaw -> Infested tauren
    Loghtlord -> ysera
    Cairne -> either Corrupted healbot or the 4 mana 1/1 deathrattle spawn 5/5.

    Posted in: Reno Curator Paladin
  • 1

    posted a message on Curator is proven awesome

    This deck win condition is those value card (Ysera, Tirion, Rag, Cairne), and Nzoth as finishing. You should bait both their brawl/equality before dropping nzoth.

    Also, this deck is not good for playing from rank 10, not because it is weak, but because the games are long. Also, this deck is quite hard to master, but gives you a lot ofanswer to anything, so not the try it once win all the time kind of thing (like shaman/dragon warrior).

    This is more in the style of old reno mage/renolock deck where you are a hybrid and you have a lot of options every turn.

    Posted in: Paladin
  • 1

    posted a message on Curator is proven awesome

    This deck can piss aggro like no end, and heal so much. The curator is a godsend, a 4/6 taunt with 3 card draw. Yes please!

    Reno Curator Paladin
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    Posted in: Paladin
  • 2

    posted a message on Medivh, the Guardian

    And summon anomalus instead 

    Posted in: Medivh, the Guardian
  • 5

    posted a message on Anomalus

    Not true. Rhonin is cool and playable in tempomage as a 2nd win condition. But it is too slow in this current meta. Though I agree that Flame leviathan and Anomalus is very bad.

    Posted in: Anomalus
  • 2

    posted a message on Druid combo isn't op

    There is a simple way to fix Force of Nature.

    Make it summon two 3/3 minion with charge instead of 3 2/2 minion with charge.

    This way, FoN + Roar only deal 12 damage with empty board, and 14 damage + minion attack with 1 minion on board. Nerfing Savage Roar will hurt token druid a lot. Whereas nerfing FoN by reducing its damage output will make it a super crappy card (6 mana for 6 splitted damage is crappy enough if not for Roar).

     

    Posted in: General Discussion
  • 1

    posted a message on Why power creep is good for Hearthstone

    Using YugiOh as an example of Good Cardgame is very ironic. Given that Yugioh is far from balanced and is a giant mess.

    As an ex-Yugioh player who enjoys it a lot, but then gladly quit because of how terrible the powercreep in it.

    You basically have to buy all the new OP card, and then it get banned, and then buy the next new OP card, etc. Formats is far far better than Powercreep. Unless you actually dont care about playerbase, and only want to stomp newer player who knows little about the game, or cant compete with your wallet, then powercreep is your option.

    Posted in: Streams and Videos
  • 2

    posted a message on Standard Play Clarifications, Summons & Tribe Synergy in Standard, Important Cards Being Removed

    so 20 of 30 card for druid is from classic set, with only boom, shredder, loatheb, shade is gone. All of them are totally replaceable. shredder can be replaced with mounted raptor, savage combatant,

    even more so, druid have so many options to replace those card. ancient of war, sylv, cenarius (those are the card currently not used in current meta, but have been used previously).

     

    Posted in: News
  • 5

    posted a message on Standard Play Clarifications, Summons & Tribe Synergy in Standard, Important Cards Being Removed

    While its refreshing to have a new deck (and made old deck obsolete), There is a HUGE drawback.

    Combo druid will always be viable because swipe, wrath, innervate, wild growth, druid of claw, Fon, roar, lore, keeper, azure drake is from basic set.

    And that makes Combo druid is the one eternal deck (unless combo being nerfed)

    Posted in: News
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