I've been playing around with something similar. Only I threw in the puzzle box and evocation. Getting a first turn puzzle box is hilarious, especially when it resulted in a fireball to their face and 2 reckless rocketeers on the board,
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Dec 18, 2019Posted in: News
One of the easiest Tavern Brawls that I can remember... Pretty much play Warlock zoo that has the sacrifice effect like Sanguine Reveler, EVIL Genius, Unwilling Sacrifice etc along with Darkshire Councilman... its an autowin
May 17, 2019Posted in: Adventures
I've not got through Heroic... or even unlocked everything. I've only put in maybe 3 hours on it, but so far I think it offers a medial amount of challenge. Fun, but not so hard that you need to look online for ways to beat the system.
May 17, 2019Posted in: General Discussion
Sorry that Blizzard doesn't hire out table dancers for you with your solo adventure purchase and ensure that you will get golden everything.
It's a game, this type of dungeon has shown to have a high level of replay vs the old NAxxasramus style adventures. I still go back and play the Kobalds and Witchwood hunt. It's fun.
May 2, 2019Posted in: Beast Preast
I'd say you need Oondasta, Spirit of the Dead, and take out Hench-Clan Shadequill for Convincing Infiltrator It's not quite the Obsidian Statue, but it halts some mid range stuff. Having Leeroy Jenkins in there isn't the best option unless you are going to run a lot of low cost aggro to capitalize on the Surrender to Madness in your deck
Apr 26, 2019Posted in: Standard Format
This honestly makes me think.... Maybe Blizzard R&D doesn't have Rogue players. I cannot remember a time when there wasn't a nerf that was based on a Rogue deck abusing the hell out of it's mechanics. This latest batch of HoF was spawned in part because of Rogue. Quest Rogue was nerfed multiple times.
Its just to be expected at this point I guess.
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Apr 9, 2020Posted in: Spellcrafter Mage
I was considering putting in a Puzzle Box of Yogg-Saron, but I wasn't sure about the randomness. I think I could easily swap out Archmage Antonidas for a Puzzle Box of Yogg-Saron though. However, if I owned Evocation I would most likely choose it first over Puzzle Box of Yogg-Saron to replace Archmage Antonidas
Apr 9, 2020V_enom posted a message on All The Demon Hunter Nerfs - All the Details - Live Already!Posted in: News
Are u serious? DH has 4 viable decks with all of them having a winrate of 52-59% EVEN AFTER THE NERFS!
Apr 9, 2020EternalHS posted a message on All The Demon Hunter Nerfs - All the Details - Live Already!Posted in: News
1. print op cards
2. get $
3. nerf op cards
Except all of those cards and all of the best DH carda were given to all players for free but hey I guess that it is easier to be stupid
May 27, 2019Posted in: General Discussion
WARNING: this Is a VERY general discussion so don't be that guy saying:"Hey but this One deck..." Because this Is not about your single example,it's about a decktype in general
Is very common to find this misconception of aggro decks requiring no skill at all to play and i can understand where that comes from,After all from the opponent's prospective It looks like a 3 step program:
1)flood the board with as much stuff as possibile,repeat if cleared
2)hit the enemy's face and kill all that attempts to stop you from doing so
3)either kill the opponent as soon as possible or concede
Sounds Easy enough doesn't It?
Well,here lies the problem and what gave birth to this misconception:
⚡ Is a good aggro player,he Will trade smartly when he needs to ,play around possible boardclears and try to Plan his turns to the best of his abilities
🌵 Is a bad aggro player,he go face,he hate taunt,he SMORC,he smart
An aggro deck piloted by ⚡ Will probably have a VERY High winrate,Will be able to overcome bad matchups and bad draws (to an extent),Will climb steadily and consistently until ⚡ gets to a High enough rank that people of similar skill Will slow his climb down (or stop It)
Same aggro deck piloted by 🌵 Will have a lower WR, lose if he finds a counter or of he draws badly BUT he Will still manage to keep a borderline decent WR that lets him climb (albiet more slowly and maybe to a slightly lower rank than ⚡)
Why Is that? Well it's because of aggro's low skill floor and (depends on the deck of course) medium/High skill ceiling,you see,if Your opponent doesn't have a Quick answer to your super early threats, he's Just going to lose no matter what his deck was and that can be accomplished (to a relatively similar extent) by both ⚡ and 🌵 since,no matter how you play,you Will have a good chance to """cheese""" (idk if you noticed the QUOTE ON QUOTE) out a win with your opponent being unable to stop you
By nature this Is impossible to have happen with any other archetype Simply because of how they play (aside from the flavor of the month tier 1 deck vs a tier 6/7 One) and that Is what irritates people
Now i personally don't enjoy either playing as or against aggro but i Felt like saying that, Just because
May 23, 2019GameTheory345 posted a message on "Technically" full dust refund should be applied with buffs tooPosted in: General Discussion
If cards get nerfed, Blizzard gives us dust. However, if cards get buffed, do we owe Blizzard dust...?
May 21, 2019CaHgO posted a message on More Hearthstone Changes - 18 Card Buffs (YES, BUFFS), Mech-vitational, New LegendaryPosted in: News
OMFG, Blizz making BUFFS?!? Shit got real, end of the world - confirmed.
P.S. Buffs a bunch of cards to improve balance. Releases SN1P-SN4P. Blizzard logic.
May 21, 2019EnTaroAdunEU posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22Posted in: News
Played a bit of Rogue yesterday and today. Damn, I'm gonna miss the original Prep. :'(
1 Mana less reduction means a lot, and i mean A LOT. So many tempo and clear plays get weakened or completely destroyed.
The card Preparation is the very core of the Rogue class and is THE card to stand for the class identity.
I hope they have some good spells in the next expansion for Rogue to make up for it.
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