That's 16 turns of weapon attacks minimum unless a weapon gets destroyed.
I think this deck will be awesome when it curves out well, but if you end up with more than 3 weapons in the first 5 turns, I think you're going to shoot yourself in the foot by either taking too much damage or just not having the curve to fend off a stronger curve.
Don't think of Stormforged Axe as equivalent to Fiery War Axe. It's 12 vs 8 charges, 2 vs 3 damage and a warrior's hero ability lets him take more damage.
A bit about me - I've been playing competitive games for years now, but never professionally. I've run a World of Warcraft raiding and PvP guild since October 2007. I have a lot of availability after work hours.
I just created a video guide on where to download Virtual Machine software, a virtual which is already setup, and get the achievement by yourself. It's rudimentary, but should help you get the job done.
Feel free to ask questions in this thread and please repost the link on other hearthstone sites.
30 cards with 5 legendaries is 55 total cards to collect, or 11 packs in a perfect world.
Going just off 11 packs would put it in the 700g-1500g total cost range. I think it's a fair assessment to say that because the cards are always given on wins, the rarity is 0, thus 11 packs is exactly the value. Total cost is, therefore, at the very least, going to fall in the $10-$20 range or 700g-1500g range. That's 300g per wing with one free, or the more likely scenario of 375g / wing if the 'free' wing is baked into the cost.
But let's not forget that there's actual content they're giving us as well - boss fights. Assuming they're not too involved and mostly just a few scripted encounters, each wing probably only warrants $1-$2 dollars (not counting cards). Tack that on to the other cost, and it bumps up to the $15-$30 (5 wins, $1 or $2 each + $10-$20 range).
That means we're in the 700g-4000g range. So let's assume worst case here - $30. Divide that by a $1.30 per pack range, and you get 23 packs. 23 packs is 2300 gold. Assuming the free wing's cost is baked in, divide by 4, and you come up with 575g per wing.
Personally, I think 500g per wing, 2000g total cost is reasonable value for what it is. An average hearthstone player plays 5 games a day for a 40-60g daily quest, meaning they make an average of 57g / day (3 win gives another 10, plus 1-2 wins past 3) That means it would take 36 days to get enough gold to buy all content.
Not very happy with the meta. I played 50 games this evening and 38 were against hunter. So I swapped to hunter and the next 25 games were more wins than losses against 15 hunters.
Really hope someone finds a cheap meta crusher. At this rate, it'll be 100% hunters by season 2.
One of the other thoughts on this is that as a HS player, you should probably choose the class you like the most and develop it primarily, but don't ignore all of the other classes just because they aren't your favorite at the moment. With new cards coming, everything is going to shift wildly between classes for a while.
Another important part to being a better anything player is to actually build the decks you're seeing and try playing them (in practice mode if you're shy about it). When you don't know what combinations they could be playing and what some of their moves might mean, you're stuck one step behind them, which isn't where you want to be against an aggro deck because it means you're getting your face thrashed.
Can you explain your Murloc strategy against hunters? Mainly interested in how you mulligan.
7
I feel icky...
0
You have 4 axes and a doomhammer.
That's 16 turns of weapon attacks minimum unless a weapon gets destroyed.
I think this deck will be awesome when it curves out well, but if you end up with more than 3 weapons in the first 5 turns, I think you're going to shoot yourself in the foot by either taking too much damage or just not having the curve to fend off a stronger curve.
Don't think of Stormforged Axe as equivalent to Fiery War Axe. It's 12 vs 8 charges, 2 vs 3 damage and a warrior's hero ability lets him take more damage.
0
Battle Net: hx9
Nickname: Eliaegl
Best Rank: Legend
Server: NA
Main Class: 1) Warlock, 2) Shaman
Deck I've Made: http://www.hearthpwn.com/decks/55237-budget-zoo-x9
Video For Above Deck: http://www.youtube.com/watch?v=evBxLddvDcA
A bit about me - I've been playing competitive games for years now, but never professionally. I've run a World of Warcraft raiding and PvP guild since October 2007. I have a lot of availability after work hours.
0
xp is based on the number of cards you play.
0
Ysera - 9 Cost
Alexstraza - 9 Cost
Deathwing - 10 Cost
Malygos - 9 Cost
Nozdormu - 9 Cost
0
Play arena. Problem solved.
0
This deck has very poor draw. More often then not, I run out of cards right as I hit turn 6-7.
0
Alternative way here with video - https://www.youtube.com/watch?v=4Krz4ttaiDM&feature=youtu.be
0
Greetings Everyone,
http://youtu.be/4Krz4ttaiDM
I just created a video guide on where to download Virtual Machine software, a virtual which is already setup, and get the achievement by yourself. It's rudimentary, but should help you get the job done.
Feel free to ask questions in this thread and please repost the link on other hearthstone sites.
0
Mage secret deck feeds the Eaglehorn Bow. It's unlikely to counter hunter long term.
0
Maths
100g = 1 Pack = 5 Cards
200g = 2 Packs = 10 Cards = $3 = $1.50 / Pack = 30 cents / Card
700g = 7 Packs = 45 Cards = $10 = $1.42 / Pack = 28 cents / Card
1500g = 15 Packs = 75 Cards = $20 = $1.33 / Pack = 26 Cents / Card
4000g = 40 Packs = 200 Cards = $50 = $1.25 / Pack = 25 Cents / Card
30 cards with 5 legendaries is 55 total cards to collect, or 11 packs in a perfect world.
Going just off 11 packs would put it in the 700g-1500g total cost range. I think it's a fair assessment to say that because the cards are always given on wins, the rarity is 0, thus 11 packs is exactly the value. Total cost is, therefore, at the very least, going to fall in the $10-$20 range or 700g-1500g range. That's 300g per wing with one free, or the more likely scenario of 375g / wing if the 'free' wing is baked into the cost.
But let's not forget that there's actual content they're giving us as well - boss fights. Assuming they're not too involved and mostly just a few scripted encounters, each wing probably only warrants $1-$2 dollars (not counting cards). Tack that on to the other cost, and it bumps up to the $15-$30 (5 wins, $1 or $2 each + $10-$20 range).
That means we're in the 700g-4000g range. So let's assume worst case here - $30. Divide that by a $1.30 per pack range, and you get 23 packs. 23 packs is 2300 gold. Assuming the free wing's cost is baked in, divide by 4, and you come up with 575g per wing.
Personally, I think 500g per wing, 2000g total cost is reasonable value for what it is. An average hearthstone player plays 5 games a day for a 40-60g daily quest, meaning they make an average of 57g / day (3 win gives another 10, plus 1-2 wins past 3) That means it would take 36 days to get enough gold to buy all content.
0
Heigen the unclean strategy spoiler - put those enrage cards on the far left. berserker gains +2 attack each turn!
0
Now everyone's playing straight counter hunter. All day today it's aggro rogue and defender druids.
1
Not very happy with the meta. I played 50 games this evening and 38 were against hunter. So I swapped to hunter and the next 25 games were more wins than losses against 15 hunters.
Really hope someone finds a cheap meta crusher. At this rate, it'll be 100% hunters by season 2.
0
Can you explain your Murloc strategy against hunters? Mainly interested in how you mulligan.