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    posted a message on Jumping on Twitch, come say hi! https://www.twitch.tv/hindered_

    The triumphant(?) return of Hearthstone Daily Quests!  Also live on twitch https://twitch.tv/hindered_ come say hi!

    Posted in: Streams and Videos
  • 0

    posted a message on Jumping on Twitch, come say hi! https://www.twitch.tv/hindered_

    Latest Video - Go Big or Go Home

    Jumping on twitch too, to play some games with my wife! https://www.twitch.tv/hindered_

    Posted in: Streams and Videos
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    posted a message on Username / Nickname Change Request Thread

    Can you change my name to hindered?  If that's not available, hindered_ is good. 

    Posted in: Site Feedback & Support
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    posted a message on 30 - 5 to Rank 3 Secret Mage (85% winrate, small sample size)

    Sorry I never saw this question. It's probably way too late to matter, but I don't think Coldlight Oracle would be a good choice. If you were to play something in place of Aluneth, maybe Pyroblast would be a good choice (despite what I said to the person below :))

    The role of Aluneth isn't "card draw" so much as it is "lets you win once you have lost the board by getting burn into your hand". Pyroblast does the same. 

    Posted in: 30 - 5 to Rank 3 Secret Mage (85% winrate, small sample size)
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    posted a message on ABSOLUTELY the worst play I have ever seen in arena.

    Lol.. I don't think people fully understand how bad the play was (especially compared to like "coin, ping", for example)- 

    1: He played a 1/1 into my 1/3  - 1 card burned.

    2: He Hallucinated after playing the 1/1 instead of before.  

    3: Once he got soulfire, he coined it out to do 4 damage to my face, knocking me all the way down to 26, discarding a mastodon.

    So, he gave up 4 cards (snowflipper penguin, coin, soulfire, mastodon) to do absolutely nothing.  On turn 1.   Hands down worst play ever. If he had just coin, pinged (as a mage) it wouldn't even be worth talking about.

    Posted in: The Arena
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    posted a message on ABSOLUTELY the worst play I have ever seen in arena.

    MMM maybe it is a bit harsh. But even if he is new, he might legitimately be the worst ever. I challenge someone to tell me about a worse one and if they do, I will change the thumbnail to be nicer. :)  

    EDIT: you know what, you're right. I will call it the worst play ever instead of the worst player.  I should challenge the play, not the person, and it was harsh of me to do the latter.

    Posted in: The Arena
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    posted a message on ABSOLUTELY the worst play I have ever seen in arena.
    Quote from jpw81 >>

    The poor guy probably wasted his Newbie arena ticket.  :)

     I was wondering that too. 
    Posted in: The Arena
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    posted a message on ABSOLUTELY the worst play I have ever seen in arena.

    Uh, how am I being salty? I'm pointing out somebody making a bad play, and bringing awareness to why you shouldn't burn 4 cards to do 4 damage to face turn 1 in arena?

    Posted in: The Arena
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    posted a message on ABSOLUTELY the worst play I have ever seen in arena.

    Here's a video of what is absolutely the worst play I've ever seen in arena (full disclosure, video is mine). He threw away 4 cards including the coin on the first turn! What's the worst play you've ever seen? 

     

    Posted in: The Arena
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    posted a message on 30 - 5 to Rank 3 Secret Mage (85% winrate, small sample size)

    Lol, if you can't get past rank 16 with this deck, the problem is _not_ the deck.  Look within, my friend. 

    Posted in: 30 - 5 to Rank 3 Secret Mage (85% winrate, small sample size)
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    posted a message on Jumping on Twitch, come say hi! https://www.twitch.tv/hindered_

    Latest Video - Worst arena player ever?

    I'm also on stream for a bit, come say hi https://www.twitch.tv/hindered_

    Posted in: Streams and Videos
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    posted a message on Nerfs: Will Blizzard Ever Learn How to do them Right
    Quote from scorpyon >>

    I completely agree with the comment about Wild. It was intended to be power-mad and full of crazy cards and combos.

    I seriously can't believe there are people actually complaining about Wild being unfair and unbalanced - and forcing Blizzard to change cards that should never have been changed in the first place. Relegating to HoF is such a better idea than makling the cards unplayable anywhere.

     Thanks for the kind words, and congratulations on your 100% correct opinions. ;)
    Quote from Haussenfuss >>

    My biggest point about the nerfs (see video in my signature) is that, while sometimes Blizzard makes reasonable nerfs that allow a card to still be played (Soulfire, Spreading Plague), quite often they nerf cards so hard that the cards are never played, effectively banning them (Starving Buzzard, Warsong Commander, Arcane Golem) in both Wild and Standard. I would prefer, instead of nerfing, Blizzard to just HoF or otherwise ban these cards from standard, but allow them into Wild unchanged, so the cards and the decks they enabled can still be played. To me, that's what Wild is about -- being able to play powerful cards and decks that are no longer allowed in standard (due to rotation or power level issues).  I'm OK with Wild being comparatively high power to standard. 

    Congrats on posting a perfectly well-developed opinion on hearthpwn - there should be an achievement for folks who don't mindlessly complain on these forums.
    I've played MtG since The Dark, and have never really played a single game that wasn't Vintage or Legacy. I quite enjoy older formats with well-developed "pillars" - there are decks in Vintage which have dominated that format for well over twenty years. But Wild won't be a genuine, independent format for many years - currently, the two formats differ by fewer than 400 cards.  Ten years from now, a card like Patches won't be problematic in Wild - but it currently dominates the format, and determines the build of virtually every aggressive deck. The same goes for Raza - there will be plenty of 2TK control decks over the next ten years, and the format will learn how to deal with them. But the combo currently pushes every other kind of Priest deck, and plenty of non-Priest control decks, out of the format. I would have been happy either way - I want Wild to ultimately have its own "Power Nine," and if Wild had gained its identity in part as the "Aggro = Patches" format, there really wouldn't be a problem in the long term. But HS releases less than half as many cards each year as IRL card games - MtG Standard typically peaks with a card pool between 1600-1900 cards prior to rotation. Wild won't have a similarly-sized card pool until the end of this year, five years after the open beta. It would take years and years for the format to truly come to grips with Patches, and Raza, if they weren't future-proofed now. Wild won't begin gaining its own identity until the Wild-only card pool is considerably larger than the shared card pool - 19 of the 20 most-played decks in Wild are currently "up-graded" Standard decks. So I understand why Patches and Raza were nerfed, and don't really criticize the decision - it will be interesting to watch Wild mature over the next five to ten years . . .
    FWIW - I suspect that Patches will still see play in Pirate decks, given its synergy with Ship's Cannon. Raza remains good enough to see play as well, but the nerf opens up space for non-combo Reno Priest - during Un'Goro, Quest Priest was the most common Reno variant in Wild, and the Raza nerf might open up enough room for Quest Priest to return.
     Thanks to you, too!  I can see Patches still being played, and mayyybe Raza. Corridior Creeper is no longer a card, though.
    Posted in: Card Discussion
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    posted a message on Nerfs: Will Blizzard Ever Learn How to do them Right

    My biggest point about the nerfs (see video in my signature) is that, while sometimes Blizzard makes reasonable nerfs that allow a card to still be played (Soulfire, Spreading Plague), quite often they nerf cards so hard that the cards are never played, effectively banning them (Starving Buzzard, Warsong Commander, Arcane Golem) in both Wild and Standard. I would prefer, instead of nerfing, Blizzard to just HoF or otherwise ban these cards from standard, but allow them into Wild unchanged, so the cards and the decks they enabled can still be played. To me, that's what Wild is about -- being able to play powerful cards and decks that are no longer allowed in standard (due to rotation or power level issues).  I'm OK with Wild being comparatively high power to standard. 

    Posted in: Card Discussion
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    posted a message on Jumping on Twitch, come say hi! https://www.twitch.tv/hindered_

    Latest Video - My thoughts on the upcoming ladder changes, and the nerfs to Raza Patches Bonemare and Corridor Creeper

    Also I'm about to jump on twitch for the day too, come say hi and give me a follow https://www.twitch.tv/hindered_

    Posted in: Streams and Videos
  • 0

    posted a message on Jumping on Twitch, come say hi! https://www.twitch.tv/hindered_

    Latest Video - Trying Doomsayer in Rin Control Warlock

    Posted in: Streams and Videos
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