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    posted a message on Shamanstone is back! Evolving...again.

    Shamanstone is back again, 8 games and 5 of them against shaman, I can understand when the deck is so above of the others like old midrange and prenerf Galakrond but now? My highlander mage, a tier 4 deck, have 50% or a little more vs them, what so many players see so special about this deck?

    Posted in: Shaman
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    posted a message on Shamanstone is back! Evolving...again.
    Quote from Xeze >>
    Quote from hillandder >>

    I don't have a problem with this deck, it is way less opressive than midrange shaman or prenerf Galakrond era but something bugs me with this class, never in HS history shaman have a normal presence in the ladder, or is completely gone at a point you start to forgot the class even exist or infested at the point of vomit inducing.

    Why shaman never hit the mid ground?

     You probably forgot about Murloc Shaman or Control Shaman (used by Hunterace to win worlds) during Rise of Shadows or Token Shaman during Un'goro. Even Shaman was alright too.

     This control shaman uses Shudderwock? If yes is one of the times shaman infested the ladder but you are right about murloc and even shaman, are rare instances when shaman is not completely gone or 80% of the ladder.

    Posted in: Shaman
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    posted a message on Shamanstone is back! Evolving...again.

    I don't have a problem with this deck, it is way less opressive than midrange shaman or prenerf Galakrond era but something bugs me with this class, never in HS history shaman have a normal presence in the ladder, or is completely gone at a point you start to forgot the class even exist or infested at the point of vomit inducing.

    Why shaman never hit the mid ground?

    Posted in: Shaman
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    posted a message on tier 3 deck nerfed

    Mage is in the same boat, anytime the class have a card can M-A-Y-B-E can win some games the card is nerfed into the oblivion.

    Alexstraza for be a good pay-off of highlander build? Nerfed twice.

    A 1 mana legendary spell can save the game sometimes? Nerfed.

    A 3/2 good minion can shuffle a powerful 7 manas minion can make a comeback in a lost game (you can't survive until turn 9 anymore with mage)? Nerfed.

    Mage in your best moments barely reach the bottom of tier 2 and still being nerfed again, again and again.

    WHY???

    Posted in: Warlock
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    posted a message on Serious question about evolve shaman
    Quote from M0res >>

    Play a deck that beats evolve shaman and the matchmaking will make sure you don’t face any 

     That is the only absolute truth in this universe. :D

    Posted in: General Discussion
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    posted a message on Serious question about evolve shaman
    Quote from Ace1a >>
    Quote from champizgz >>

    I am having problems against evolve shaman, but certainly Kobold Stickyfinger help a lot in this matchup. I have added in my highlander priest.

    Playing Vs hunter, warrior, dh or a bit vs rogue  is also useful and against other classes at least is a pirate for N'Zoth, God of the Deep

     How does sticky fingers help if you are dead next turn from a full evolved board? isn't it better to just clear their board instead? Maybe ooze will work since you will still have left over mana for clears.

     The turn they play the weapon they can't evolve into massive boards, it is a free random 5 manas from the 3/3 taunt pirate and that is it, you get their weapon, kill one of the minions and turn your pirate into a random 6 manas minion, if they play something into turn 4 and you don't do nothing about then the blame is yours, you just can't doing nothing in turn 4 besides watching your opponent development a board and expect to win the game, don't matter if you are playing vs shaman, rogue, hunter, DH, etc... 

    Destroy the weapon instead stealing is way less effective because they can easily replace with the 4/2 pirate.

    Posted in: General Discussion
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    posted a message on Shamanstone is back! Evolving...again.

    I don't get why people complain so much about this deck...

    All my decks have more or less 50% of chance against them when I don't draw my pirate tech and almost 100% winrate when I draw it.

    If this deck REALLY piss you just put x2 pirate 4/4 who stole the weapon and you are ready to go.

    Much, much worse was DH you can't do anything about it.

    Posted in: Shaman
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    posted a message on FINALLY!!! FINALLY!!! NERFS ARE COMING!!!

    Nerfs works much better than I expected, don't play a single time vs the cursed DH's,

    They are erradicated out of the existence forever!!! XD

    Posted in: General Discussion
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    posted a message on FINALLY!!! FINALLY!!! NERFS ARE COMING!!!
    Quote from DeafKnight >>

    That "nerf" to Polkeit is absolutely hilarious! 
    As a Demon Hunter, you don't want to play him until turn 5 anyway (As you will be getting a 6-cost card next turn normally), so the mana change does literally nothing to slow you down.

    In fact, the mana changes to most of these cards feel completely pointless and nowhere near enough of a change. 
    And 1 less damage for the weapon?! Really? For Demon Hunter - a class that excels in boosting Hero damage? Who even suggested these "nerfs"? XDDD

    Oh Blizzard, you so silly. :-)

     DH usually play in turn 5 and use hero power to attack and buff the 1/2 minion, now they can't do that, any slowdown in this BS class are welcome.

    Posted in: General Discussion
  • 4

    posted a message on FINALLY!!! FINALLY!!! NERFS ARE COMING!!!

    Polkelt and Brann will be reduced to dust...

    Posted in: General Discussion
  • 8

    posted a message on FINALLY!!! FINALLY!!! NERFS ARE COMING!!!
    Quote from PrincessKenny >>

    Was hoping for more changes, still don't think these are enough. Especially for demon hunter

     Impressive to see how the cards still strong even after the nerfs.

    They changed from "insanely broken undercosted BS" for only "broken".

    Posted in: General Discussion
  • 10

    posted a message on FINALLY!!! FINALLY!!! NERFS ARE COMING!!!

    DIE CURSED DH'S!!!

    DIE!!!

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Quest: Play Old Gods 10 times in a meta full of DH's.

     

    Posted in: General Discussion
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    posted a message on What Is The Weakness Of DH?
    Quote from Bushmaster22 >>
    Quote from emkarab >>
    Quote from Bushmaster22 >>
    Quote from hillandder >>

    Priest, paladin and shaman lacks card draw.

    Hunter, rogue don't have healing or good mass removal.

    DH have the best draw in the game, the cheap hero power, very good weapons, healing, the more cheap and effective mass removal and now don't even need a board anymore to give massive damage.

    The class need to be nerfed again?

     No. Just because one person (or thousands) think that DH is OP doesn't mean it needs to be nerfed. 

     No, just being 50% of meta is enough though.

     Every class gets their day in the sun. Last season it was Face Hunters taking over the meta. Next season will be something different...if it's not and DH gets to be top dog two seasons in a row...perhaps you have a reason to piss and moan. 

     DH is the top dog since the release of the class, suffer several nerfs and still the top dog and now is shapping the meta to "Play DH" or "Play something can have a chance vs DH", everything else is dead, when one class alone completely shutdown 6 classes something need to be done, DH need to be massively overnerfed in a least 5 cards, but real nerfs, don't that BS they do with Twin Slice.

    Posted in: Demon Hunter
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