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    posted a message on Weekly Card Design Competition 3.05 [Discussion Topic]
    Quote from nurgling13 >>
    Quote from havox112 >>
    Quote from nurgling13 >>
    Quote from havox112 >>
    Quote from nurgling13 >>

    Okay, I think maybe 3 mana is the right cost for this. I looked through all of the Beasts and determined their costs from this spell. I took out the costs of Battlecries and effects that are only effective with Beast synergy. For example, Ironbeak Owl is valued at 1 mana because it has 1 mana worth of stats and it's Battlecry is worthless when you get it from this spell. Scavenging Hyena is valued at 1.5 mana because it has 1.5 mana worth of stats and its ability is worthless without other beasts. 

    With that taken into account, Beasts are worth 3.4 mana on average from this spell (3.2 mana in Standard). The median value is 3 in both cases, so it is skewed higher by powerful beasts. If you use this on a friendly minion, you will be using it on something as weak as possible. That minion will probably be worth 0.5-1 mana to you, so you are gaining 2.5-3 mana max from this spell basically, on average. Using it on an opponent's minion is risky, because you might end up giving them something like Malorne. For 4 mana, you could have cast Polymorph, giving them a 0 mana creature guaranteed instead of what they do have. This is probably worth like 2-2.5 mana less than Polymorph when used on an enemy minion. Since it has the versatility to be used either on a friendly or enemy minion, it needs to cost more though, so I think 3 mana is about right. 

    Also, what do people think of the art? There's the classic MTG art on the left, and the art for Hexamorph for the WoW TCG on the right. I'm not sure which I like better. The right one looks better, but I think the left one better embodies the random nature of the spell.

     

    Polymorph Boar is objectively better in every way.  Why would I put this card into my deck when I can get a desired outcome every time?

     

     Maybe you don't want to give your opponent Huffer. Or you want a chance at getting something better than Huffer yourself. Polymorph: Boar is by no means objectively better, since randomness is not objectively worse. Are you sure you know what objectively means?
     I would rather give my opponent a Huffer with 2 health than give them a card I can't handle.  If you used this card on your opponent's minion, you are asking to get screwed by RNG.  Why would anyone wanting to be competitive put this in a deck, let alone a mage deck.

     

     Or win through RNG. Once again, RNG is not objectively bad, so you're just wrong.
    And this isn't a Hunter card. You don't necessarily always want Huffer yourself. Like you said, it only has 2 health.
    LOL.  Winning through a shit mana cost RNG result?  I would rather put Arcane Intellect, Forgotten Torch, Mirror Entity, Flamewaker, and other mediocre 3 drops over this unreliable card.  Huffer is easier for a mage to remove.  
    If you understand Worgen, the Worgen that Arugal summoned are from another dimension and are not the Worgen that are human infected.  There is a difference because those Worgen cannot shapeshift while Gilnean Worgen can shapeshift.  Also Arugal's worgen have no humanity or capacity to be civilized.  Gilnean Worgen still have their humanity, whether or not they are driven to madness is a different story.
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 3.05 [Discussion Topic]
    Quote from nurgling13 >>
    Quote from havox112 >>
    Quote from nurgling13 >>

    Okay, I think maybe 3 mana is the right cost for this. I looked through all of the Beasts and determined their costs from this spell. I took out the costs of Battlecries and effects that are only effective with Beast synergy. For example, Ironbeak Owl is valued at 1 mana because it has 1 mana worth of stats and it's Battlecry is worthless when you get it from this spell. Scavenging Hyena is valued at 1.5 mana because it has 1.5 mana worth of stats and its ability is worthless without other beasts. 

    With that taken into account, Beasts are worth 3.4 mana on average from this spell (3.2 mana in Standard). The median value is 3 in both cases, so it is skewed higher by powerful beasts. If you use this on a friendly minion, you will be using it on something as weak as possible. That minion will probably be worth 0.5-1 mana to you, so you are gaining 2.5-3 mana max from this spell basically, on average. Using it on an opponent's minion is risky, because you might end up giving them something like Malorne. For 4 mana, you could have cast Polymorph, giving them a 0 mana creature guaranteed instead of what they do have. This is probably worth like 2-2.5 mana less than Polymorph when used on an enemy minion. Since it has the versatility to be used either on a friendly or enemy minion, it needs to cost more though, so I think 3 mana is about right. 

    Also, what do people think of the art? There's the classic MTG art on the left, and the art for Hexamorph for the WoW TCG on the right. I'm not sure which I like better. The right one looks better, but I think the left one better embodies the random nature of the spell.

     

    Polymorph Boar is objectively better in every way.  Why would I put this card into my deck when I can get a desired outcome every time?

     

     Maybe you don't want to give your opponent Huffer. Or you want a chance at getting something better than Huffer yourself. Polymorph: Boar is by no means objectively better, since randomness is not objectively worse. Are you sure you know what objectively means?
     I would rather give my opponent a Huffer with 2 health than give them a card I can't handle.  If you used this card on your opponent's minion, you are asking to get screwed by RNG.  Why would anyone wanting to be competitive put this in a deck, let alone a mage deck.
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 3.05 [Discussion Topic]
    Quote from nurgling13 >>

    Okay, I think maybe 3 mana is the right cost for this. I looked through all of the Beasts and determined their costs from this spell. I took out the costs of Battlecries and effects that are only effective with Beast synergy. For example, Ironbeak Owl is valued at 1 mana because it has 1 mana worth of stats and it's Battlecry is worthless when you get it from this spell. Scavenging Hyena is valued at 1.5 mana because it has 1.5 mana worth of stats and its ability is worthless without other beasts. 

    With that taken into account, Beasts are worth 3.4 mana on average from this spell (3.2 mana in Standard). The median value is 3 in both cases, so it is skewed higher by powerful beasts. If you use this on a friendly minion, you will be using it on something as weak as possible. That minion will probably be worth 0.5-1 mana to you, so you are gaining 2.5-3 mana max from this spell basically, on average. Using it on an opponent's minion is risky, because you might end up giving them something like Malorne. For 4 mana, you could have cast Polymorph, giving them a 0 mana creature guaranteed instead of what they do have. This is probably worth like 2-2.5 mana less than Polymorph when used on an enemy minion. Since it has the versatility to be used either on a friendly or enemy minion, it needs to cost more though, so I think 3 mana is about right. 

    Also, what do people think of the art? There's the classic MTG art on the left, and the art for Hexamorph for the WoW TCG on the right. I'm not sure which I like better. The right one looks better, but I think the left one better embodies the random nature of the spell.

     

    Polymorph Boar is objectively better in every way.  Why would I put this card into my deck when I can get a desired outcome every time?
    Posted in: Fan Creations
  • 7

    posted a message on Weekly Card Design Competition 3.05 [Submission Topic]

    "Archmage Arugal"

    Flavor Text: "The Worgen was a very effective tool to fight against the Scourge and very effective against the people fighting against the Scourge.  So he became their dad."

    Summon Sound: "You, too, shall serve."

    Transform a minion Sound: "Release your rage!"

    This card is intended for Mages looking to extract more value from their minions on the board.

    Archmage Arugal is a very solid card himself, being an 7 mana 6/6 so if he doesn't hit anything it is still a strong body on board.  However, if you happen to have some minions on board you can set yourself up for a lethal position.  There is risk in using this card because of the low health of Son of Arugal, but at this point of the game your opponent may have already used up an AoE. 

    A great potential combo is Archmage Arugal into Mirror Image to have two 4/1's at the end of your turn in addition to Arugal.  Or if you are holding onto early game cards in the late game that would not see much value in their current form.  Also it could work well with Deathlord and Sir Finley Mrrgglton Paladin hero power,  horrible Mirror Entity procs, silenced/debuffed minions (Aldor Peacekeeper), etc...

    Thanks for looking at my submission!

     

     

     no thanks

    Posted in: Fan Creations
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Final Poll]
    Quote from ForPonies11 >>

    Quite true, I expected more Captain Blackbeard to win this one with how ppl liked it and how balanced it was. At least winner's card is fun at first glance.

     Since when is a card with more RNG than Unstable Portal fun?  Especially in warrior where you can Brawl + Boom Party or vice versa
    This card is a joke to the card design competition.  Absolutely broken.
    Posted in: Fan Creations
  • 2

    posted a message on Love is in the Air - A Lovely Card Design Competition [Final Poll]

    Boom Party won?  Seriously?

    The RNG level is ridiculous and you can just win/lose the game by playing this card down.

    Why the hell would people vote for this?

    Posted in: Fan Creations
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Final Poll]
    Quote from havox112 >>

    I don't understand the technical appeal of Captain Blackbeard.  It's a vanilla 5/5 with a VERY rare chance of becoming an 8/8 which gets hit by BGH.  This is very similar to Druid of the Fang but Druid of the Fang is more reliable because you can play a beast and get the buff and not lose out on value.

    The only card I actually like is Ammo Crate because not only does it give fuel for Hunter's Lock and Load (and Hunter's terrible card draw), it would allow hunter to "control" by flooding the opponents hand with cards.  Hunter doesn't have the most efficient board clears or minion removal and by going at it like this gives Hunter another option for control.  It is extremely weak against Flamewaker mage but, solid in control vs control lineups.

     

     I'd be thrilled if my opponent used BGH on a 5 mana minion, now my Dr. Boom/Ragnaros/Whatever is safe and has a bigger effect on the board. Plus (as others have said) it makes the Parrot playable which is cool.
     If you put this card in your deck, you probably wouldn't run big minions seeing as it is a Pirate deck.  Maybe Dr. Boom but that's about it.
    On another note, this card gets WEAKER with more Pirates you put into your deck.  This card is working against its own deck.
    Posted in: Fan Creations
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Final Poll]

    I don't understand the technical appeal of Captain Blackbeard.  It's a vanilla 5/5 with a VERY rare chance of becoming an 8/8 which gets hit by BGH.  This is very similar to Druid of the Fang but Druid of the Fang is more reliable because you can play a beast and get the buff and not lose out on value.

    The only card I actually like is Ammo Crate because not only does it give fuel for Hunter's Lock and Load (and Hunter's terrible card draw), it would allow hunter to "control" by flooding the opponents hand with cards.  Hunter doesn't have the most efficient board clears or minion removal and by going at it like this gives Hunter another option for control.  It is extremely weak against Flamewaker mage but, solid in control vs control lineups.

    Posted in: Fan Creations
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Discussion Topic]
    Quote from AngryChicken >>

    Alternative Reina Jackson Idea:

    Battlecry: If your hand contains two copies of any card, add a copy of Reno Jackson to your hand.

     Double Reno Jackson Kreygasm.
    I wouldn't mind using that card to pull off insane random combos to keep myself alive.  [Deathrattle Joust Shaman w/ The Skeleton Knight.]  But if that was in constructed, it could make control decks even stronger.  I feel like nothing good can come out of a really easy way to add a Reno to your hand.
    Posted in: Fan Creations
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Discussion Topic]
    Quote from Crucinel >>

    Exchanging cards counts for the "token of affection" clause, right? 

    Is this the card that keeps getting plastered all over /hsg/?  Blizzard isn't going to implement disrupting player's hands.  Adding cards to their hand is fine, but taking away cards is not "fun and interactive".
    Posted in: Fan Creations
  • -1

    posted a message on Collections Update: View Your Cycled Set Dust Value, Old Adventures Will Return, Deck Spotlight: Tempo Mage, Value Town #60

    "We are excited to make use of that content [Naxx and other adventures] in the future."

    LOL 4Head.  All the people who said they will re-release adventures were right!  Anyone who doesn't think this is a money grab still, just got their confirmation in this blue post...

     

    Posted in: News
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Discussion Topic]
    Quote from Markyww >>

    Can I reference to an uncollectable card?

    What else can I change about this?

     Tokens in the game are fine.
    Posted in: Fan Creations
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Discussion Topic]
    Quote from BPC >>
    Quote from havox112 >>

    Could spell success or doom.  So much future potential for this card.  A FUN card.  Thoughts?

     Check the first page of the submissions thread, I did basically the same card.
     I didn't intend to copy your card when I made it.  But your submission implies cards from your hand as well plus a healing bonus so I believe mine is still different.
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 3.04 [Final Poll]

    Very disappointed my card did not perform as well as I think it should have.

    Congrats to the winners.

    Posted in: Fan Creations
  • 0

    posted a message on Love is in the Air - A Lovely Card Design Competition [Discussion Topic]
    Quote from Zerewa >>

    Wasn't there a card on the previous page that did almost the same thing as Insanity, but as a Warlock card?

    I don't understand the direction that guy is trying to take with his card.  He didn't specify minion or card just that you are controlling it.  It could be interpreted that you could give your opponent a card from your hand as well to gain life.  
     
    Posted in: Fan Creations
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