They work fine. You hardly run into those guys on upper ladder. Just smoke them before they get there with aggro.
I disagree. I don't think it is a solution to play agro to avoid a somewhat broken card in the late game. It solves not facing it, but a solution should not just be to play something specific to avoid it.
I disagree. I believe the solution to avoiding late games is to play aggro. You misunderstand how a card game works. Think of it like rock paper scissors. If you're scared of this man and his rock play paper to defeat him. You can't guarantee you'll always have favorable match ups but this is simple principle. A person playing MR TNT believes a person playing aggro is a problem for them. They want to get to the late game and you are trying to stop them. You are claiming its such a big deal that you made a post about it which means you're seeing it a lot and/or losing to it a lot. Big Spell Mage is insane, play Death Knight plague to stop it. This is what meta is all about. When I faced a lot of Big Spell Mages I played the deck I mentioned and was successful at climbing up the ladder. Does that mean they should nerf Big Spell Mage because I wan't to play a Demon Hunter that uses his face to hit your face but you keep freezing me with your elementals?
I get your point. Perhaps my frustration is not a single card or combo, but level of power some cards and combos have now. Began with or around Tickatus.
Have standard come closer to the craziness in the wild format? I think so.
They work fine. You hardly run into those guys on upper ladder. Just smoke them before they get there with aggro.
I disagree. I don't think it is a solution to play agro to avoid a somewhat broken card in the late game. It solves not facing it, but a solution should not just be to play something specific to avoid it.
Putting aside that we can get 6 TNT's into the decks with Deepminer Brann...
But it seems like the TNT's won't blow up other TNT's in your deck? I got 6 added to my decks and had one card left in my deck, but it still draw 6 TNT's destroying my hand and my board.
I would not be angry, if they changed the TNT's from Boomboss Tho'grun. My suggestion would be either:
1. blow up two random cards (board, deck or hand)
2. blow up only a card from the hand and one from the deck (so it isn't a board clear as well in the late game...
Updating the regular Tavern Brawl reward pack from a Standard Pack to a pack from the latest expansion!
I always get all the cards when we get a new expansion. Call me a whale if you like, but I like to have no limits when it comes to deckbuilding from the start.
This change makes packs from the brawls pure dust for me, while standard could be saved and be useful when they add new standard cards.
Really no incentive to replay it considering its just all Big Priest or common aggro decks playing their late game within the first few turns.
Wanting to try out Avatar of Hearthstone made me play this brawl more than once and since its a quick brawl most of the time, then its a easy way to do class quests.
Blizzard must have calculated that this pricetag would give them the most profit... I wonder if its true, that they could not sell more than double if the pricetag was half of what it is.
Extended brawl.. my thoughts exactly. I prefer twist when it gives the opportunity to play with older cards, without facing the craziness that wild is (and supposed to be).
I hate the win quest. But my mild OCD forces me to finish all quests I get.
I don't play to win. It nice to win, but I don't play the decks with the highest win rate, but I will be inclined to do so more, if they increase it from 5. Give me a quest where I need to spend 1000 mana or play 50 deathrattle cards, but stick with 5 wins...
1
I get your point. Perhaps my frustration is not a single card or combo, but level of power some cards and combos have now. Began with or around Tickatus.
Have standard come closer to the craziness in the wild format? I think so.
I look forward to Twist format again I think.
0
I disagree. I don't think it is a solution to play agro to avoid a somewhat broken card in the late game. It solves not facing it, but a solution should not just be to play something specific to avoid it.
0
Putting aside that we can get 6 TNT's into the decks with Deepminer Brann...
But it seems like the TNT's won't blow up other TNT's in your deck? I got 6 added to my decks and had one card left in my deck, but it still draw 6 TNT's destroying my hand and my board.
I would not be angry, if they changed the TNT's from Boomboss Tho'grun. My suggestion would be either:
1. blow up two random cards (board, deck or hand)
2. blow up only a card from the hand and one from the deck (so it isn't a board clear as well in the late game...
1
Everytime.... So many opponents with no new cards in their decks... boring /sadface
4
I always get all the cards when we get a new expansion. Call me a whale if you like, but I like to have no limits when it comes to deckbuilding from the start.
This change makes packs from the brawls pure dust for me, while standard could be saved and be useful when they add new standard cards.
0
Wanting to try out Avatar of Hearthstone made me play this brawl more than once and since its a quick brawl most of the time, then its a easy way to do class quests.
0
Blizzard must have calculated that this pricetag would give them the most profit... I wonder if its true, that they could not sell more than double if the pricetag was half of what it is.
1
60 Euros is a lot for a skin for a game. I could get a Triple-A titel for the same amount.
0
I want this, but 60 Euros... I could buy Baldurs Gate III for that amount :-/
0
Remove mech from it... even though it does not makes sense, when looking at it
0
Extended brawl.. my thoughts exactly. I prefer twist when it gives the opportunity to play with older cards, without facing the craziness that wild is (and supposed to be).
1
God, I am tired of players taking forever on each turn and looking at all their cards each turn... At least learn your cards after netdecking.
0
I hate the win quest. But my mild OCD forces me to finish all quests I get.
I don't play to win. It nice to win, but I don't play the decks with the highest win rate, but I will be inclined to do so more, if they increase it from 5. Give me a quest where I need to spend 1000 mana or play 50 deathrattle cards, but stick with 5 wins...
0
I am having a blast playing old decks in twist.
But sad that they decided to infuse new cards every 24 hours. It would have been nice with 3-4 days with each expansion.
0
And in the store. My question was which packs and more specific, could they be obtained from standard packs.