I don't think this card is too good, in control mage you don't really need the spell damage to clear board, in aggro mage it's a 2 mana 2/1 that deals 2 damage, but you can't really play it on turn 2. Maybe it can be good with Unexpected Results, but it's just two 4 cost minions on turn 6, not that crazy.
- grimmco
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PunkDaft posted a message on New Mage Card Reveal - Celestial EmissaryPosted in: News -
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FirePalyHSplayer posted a message on New Mage Card Reveal - AstromancerPosted in: NewsI'd say it is good. You basicaly need 4 mana minion often to make it as a prenerfed Bonemare statwise. More than 5 cards means that you will summon more stats and that means we are entering Spitefull Summoner zone here. If some deck will be build around Archmage Arugal, Arcane Intellect, Mountain Giant and Book of Specters, then this card is definitelly going to be added.
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Ninehills42 posted a message on Three New Warlock Card Reveals - Blood Witch, Deathweb Spider, DuskbatPosted in: NewsWARNING: Bats may explode.
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Shuaib posted a message on New Shaman Card Reveal: Unstable EvolutionPosted in: NewsSnowflipper Penguin -> Stonetusk Boar -> Bluegill Warrior -> Wolfrider -> Kor'kron Elite -> Leeroy Jenkins -> Reckless Rocketeer -> Charged Devilsaur -> Grommash Hellscream -> King Krush
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SpectraWaves posted a message on New Dragon Card Reveal: Hoarding DragonPosted in: NewsGood stats + the ability to mill your opponent
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Gooaa posted a message on Feral GibbererPosted in: Feral GibbererAlmost sure it will be 1/1 copy.
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Lenoh posted a message on The Kobolds and Catacombs Information and Card Reveals PanelPosted in: News> Cushing Walls
"You may fire when ready." -
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stonefuzz posted a message on Everything You Need to Know for the Journey to Un'Goro Launch This ThursdayPosted in: News -
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tsyndrome posted a message on New Card Revealed: Terrorscale StalkerPosted in: News -
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user-25757888 posted a message on New Card Revealed: King MoshPosted in: NewsThe son of deathwing.
Seems fine to me. Whirlwind + this guy are destroying all jades and put a huge card, to pressure your opponent. Moreover, you still have cards in your hand and options for the next turn. The son seems stronger than his father to me.
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I would equate it to a D&D rogue- "Pick 4 pockets"
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Feelsbad when this comes off Diseased Vulture
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There's one additional benefit- your opponent doesn't know what you've seen. They'll have to assume you saw their plays and that will lead to some sub-optimal turns.
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From a Blizzard Forum on Feb 27, from a guy named "Warsong". This was based on the images given to us for Year of the Raven.
1. Corrupted Time Bronze Dragon
2. Tempest Keep in Outland (Kael'thas)
3. Probably Zandalari or Armani.
Guy was off on one, close on two, and appears to have gotten 3 dead on.
Original Post
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(proposal) The next iteration of trying to kill quest rogue:
Sonya Shadowdancer, "After a friendly minion dies, at the end of your turn, add a 1/1 copy of the minion into your hand. It costs (1)."
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For Deathrattle Priest- Cloning Gallery into ... Dollmaster Dorian and Reckless Experimenter. Throw in Spriritsinger Umbra for more hijinks.
Any cycling cards you draw ( Loot Hoarder, Dead Ringer, Bloodmage Thalnos ) die at the end of turn from experimenter, drawing you x cards, which procs Dorian, bringing you more 1/1 copies in play immediately.
It's cute, but the trouble with Dollmaster decks (if that's a thing) is the number of impact deathrattles. You don't have things like Sylvanas Windrunner or Sneed's Old Shredder to really swing things. Mechanical Whelp does hold promise.
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I think getting other class spells is not going to be as valuable other class Minions, mostly because of the random targeting mechanic.
I did some fuzzy math on getting class minions from some of the 'random summons' and this is what I got.
Face Collector (Random Legendary)- 56% to get a class minion (45/80)
Tanglefur Mystic (Random 2-drop)- 50% (44/89)
Shallow Gravedigger (Random DR)- 47% (33/69). I'd give this a priority since DR are worth more than battlecries on the replay.
Ravencaller (2 random 1-drops)- 37% x2 (20/55)
Bone Drake/Swamp Dragon Egg (random dragon)- 25% (5/20)
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DK cards are considered to be from the 'Death Knight' Class, so I think they will get replayed.
BTW, if you want to test any of these interactions today, get a test deck with Obsidian Shard and see if the cost goes down. That should confirm it.
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Now we know why the Kobolds are so afraid of people taking their candles.
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It's 3 void walkers in one. It's exactly triple a voidwalker stats. Blizz likes those kind of continuities.