Shaman has another portal: 7 mana, destroy a minion, summon a random 7 mana minion. The only downside it's that's two cards.
- gnerkus
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Member for 7 years, 10 months, and 12 days
Last active Sat, Sep, 17 2016 01:54:30 -
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Lansa posted a message on Medivh, the GuardianPosted in: Medivh, the GuardianWas hoping for a Play3 button for Medivh, the Guardian played by Medivh against Medivh that played Medivh, the Guardian
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thebangzats posted a message on BarnesPosted in: BarnesBarnes seem to be missing his Play sound. "Tonight, a tale of true terror" or something like that.
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LordLukste posted a message on Wicked WitchdoctorPosted in: Wicked WitchdoctorNo "I'm melting!" for the death sound? I'm disappointed, Blizzard.
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figjam posted a message on One Night in Karazhan Patch - Golden Cards, Flavor Text, Card Sounds, and More!Posted in: NewsThe heroic cardback looks nice.
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sebolone2570 posted a message on Building Bases Finalist Voting - HearthPwn Card Design CompetitionPosted in: NewsObservatory Tower I think has some good chances, I love this type of stuff. Hope it will win!
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TheZeph posted a message on Building Bases Finalist Voting - HearthPwn Card Design CompetitionPosted in: NewsThis is clearly one of the most interesting themes ever for the card design competition! Great work, great submissions!
Just curious, why no token cards? Like Baraxxus, or "Undead Relic". What do they generate?
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Lexandur posted a message on If luck can decide just one game.... how does it not affect ALL games?Posted in: General DiscussionThere is one way to find out: play Yogg-Saron in every deck and see the results ... bwahahha
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AntonydusWurm posted a message on If luck can decide just one game.... how does it not affect ALL games?Posted in: General Discussionit evens out eventually, 'cuz of one word
mathematics
shocker, i know :)
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Missingtoez posted a message on If luck can decide just one game.... how does it not affect ALL games?Posted in: General Discussion"Luck is probability taken personally" - Chip Denman
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I think Auchenai Soulpriest has a better body.
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Doomguard is riskier because of the loss of cards. It'd be difficult to combine, say, two Power Overwhelming with the Doomguard if you only have fewer than five cards in your hand.