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    posted a message on Tinkmaster overspark tech?

    Tinkmaster is only a tech against stealthed minions. Against anything you can actually target there are always way better options.

    Posted in: Card Discussion
  • 0

    posted a message on Bloodmage Thalnos substitute?

    Harder when you don't tell us what deck you want him for. He has different uses in different decks.

    Posted in: Card Discussion
  • 1

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from AxletheBeast >>
    Quote from gabugga >>
    Quote from captram77 >>

    Hunter was viable with alley cat addition, at least every time I came across one that started that way usually dominated the board, just because patches joined the party, didn't make it better. Just another option. Plus hunter took alot of people to legend over the last few expansions, maybe not teir 1 decks but very visible.

    Woah WOAH WAIT. Someone got legend with hunter? 
    Damn, fuck me. I guess all the meta breakdowns for the past year were meaningless.
     Obviously I'm sarcastic. Someone getting legend with a deck is meaningless. Fibonacci gets legend with control warrior every expansion and that hasn't been legit for a long time. Hunter was practically nowhere in the competitive scene during un goro and mean streets.  You can't just use anecdotal evidence to declare what deck is good. If I win 5 games in a row with murloc priest that doesn't mean it's the top meta deck.
    Posted in: General Discussion
  • 1

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>

    Hunter was viable with alley cat addition, at least every time I came across one that started that way usually dominated the board, just because patches joined the party, didn't make it better. Just another option. Plus hunter took alot of people to legend over the last few expansions, maybe not teir 1 decks but very visible.

    Woah WOAH WAIT. Someone got legend with hunter? 
    Damn, fuck me. I guess all the meta breakdowns for the past year were meaningless. I guess all the tournaments people didn't bring hunter to...they just messed up, they could of had easy wins.
    Posted in: General Discussion
  • 0

    posted a message on Turns out fatigue is attached to the hero, not the deck
    Quote from WhatAChamp >>

    Man these responses... I'm sorry I'm not a super-genius like the rest of you. I thought your whole deck state got swapped, including fatigue counter. It doesn't seem that unreasonable since the number of cards gets swapped. Of course that turns out to not be the case but I feel like this shouldn't be some earth-shattering surprise that someone would actually think that...

    I guess if you think there are invisible fatigue cards under your deck it makes sense.
    Posted in: General Discussion
  • 3

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
     I disagree with this, hunter, suffers, from lack of healing and removal, not because of a certain pirate. With last few being more control focus.
     Hunter....isn't a control class. It didn't need any healing and removal when it was dominating. What are you talking about,
     What I am saying is that the last couple expansions,  control decks got alot more tools, and without healing or more removal options, hunter is more minion based, which would suffer as a result of. Secret hunter was good for a time, because it had a little more staying power. Hunter needs to stop being only 2 dimensional, it needs to have a control option, to not to struggle during those times.
     Do you remember when secret hunter stopped being good?
    I'll give you a hint, it was when an expansion launched featuring a legendary pirate.
     Again another person putting the sole blame on a certain pirate, which is why I made this thread?. Lol.
     It's actually true. 
    Look at hunter now. It's actually playable. Which version of hunter is the best? Oh look, the version that plays minions with a pirate activator weapon.
    Do you think these are just massive coincidences?
    If you're going to just ignore my points then you might as well be a troll. You asked for explanations and you go "haha its cause patches right". 
    This is very simple. Hunter NEEDS to win early board. Patches makes them unable to win the early board. That makes hunter bad. You can try to refute that argument if you want, but im not sure how hunter getting healing is going to solve this. 1/1 of stats is more than 0/0 of stats. Do I need to go deeper down the rabbit hole with you and explain how another early game with patches would beat any hunter opener? Because you need to stick beasts to land razormaw and houndmaster? 
    Patches is exceptional in those matchups. Hunter use to DESTROY rogue because they had to take so much face damage. Now with patches they can contest the early game combined with backstab and SI to never be in danger.
    I have explained this to you enough now, you wanted my "opinion" and you have it. 
    Posted in: General Discussion
  • 2

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
     I disagree with this, hunter, suffers, from lack of healing and removal, not because of a certain pirate. With last few being more control focus.
     Hunter....isn't a control class. It didn't need any healing and removal when it was dominating. What are you talking about,
     What I am saying is that the last couple expansions,  control decks got alot more tools, and without healing or more removal options, hunter is more minion based, which would suffer as a result of. Secret hunter was good for a time, because it had a little more staying power. Hunter needs to stop being only 2 dimensional, it needs to have a control option, to not to struggle during those times.
     Do you remember when secret hunter stopped being good?
    I'll give you a hint, it was when an expansion launched featuring a legendary pirate.
    You can argue all day about your hopes for hunter, but patches is a big reason that hunter was unplayable. What made hunter good was to take advantage of it's early board game to damage the opponent enough to make the hero power insane. WHen you lose the early game on turn 1 that doesn't work very well.
    Posted in: General Discussion
  • 1

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>
    Quote from gabugga >>
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
     I disagree with this, hunter, suffers, from lack of healing and removal, not because of a certain pirate. With last few being more control focus.
     Hunter....isn't a control class. It didn't need any healing and removal when it was dominating. What are you talking about,
    Posted in: General Discussion
  • 2

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>

    Ok you guys have explained why it's a good addition, but you all missed my main point of the thread, why is he the one taking all the blame for aggro decks. He is a good addition to aggro decks, but not the reason for them, or OP a deck?

     That sounds like a control perspective. In those matchups he isn't as bad. Where he is a really dumb card or OP is in those tempo board based matchups
    Have you played hunter before? That alone should tell you why patches is so powerful. Do you know why hunter was unplayable for the last few expansions? It has to do with a certain pirate. Do you know why hunter is playable now? Maybe they got a weapon to synergize with deckhand to....summon a certain pirate?
    Posted in: General Discussion
  • 1

    posted a message on Patches! Patches! Patches!!!!!!!
    Quote from captram77 >>
    Quote from gabugga >>

    Probably the worst designed card in hearthstone and if you can't see that it's going to be tough to convince you otherwise. 

    No one singles out those tribes because patches has nothing to do with the pirate tribe power level. That's part of why it's a bad card. It encourages you to blindly throw a pirate into any deck so it brings it out. It doesn't encourage any creative deck building. 

    I hope you aren't one of those people that just thinks patches is just a 1600 dust stonetusk boar. Would you run a card that gave +1/+1 to the first card you played with 0 downside? I think you would.

    If you really want me to answer all of your things point by point I can, but this should be enough:

    Patches has warped the meta for every expansion since he has been released. That is a terrible thing for any neutral card. That alone means you can't argue against his power level. He is the most played legendary card BY FAR.

     Nothing wrong with the card, or design, it's a 1/1, I think it is more of a mental thing with those who think so. 
    Explain why you believe so, not stating your opinion without reasoning behind your statement.
    Change my mind or at least so I can come to understand why you believe so.
     Other than it being the worst designed card none of what I said was opinion.
    However, patches defines any board centric matchups, forcing every deck that cares about board to run him, even decks that have 0 pirate synergy in their class. This homogenizes the game in a horrible way. It is never good for the game for every deck to run the same cards. It makes the game way more expensive because no matter what you are forced to have him. Imagine a mirror match but one person has patches in their deck. That person will get ahead on board and most of the time win.
    It having charge is one of the worst parts because no matter your opening your opponent will get a free 1 damage in, or even 2 or 3, causing them to trade up with a card that wasn't even in your hand to begin with.
    It's extremely busted with keseleth but that doesn't really address the main issue with patches. Same with corridor creeper but at least in that case it will work with both sides.
     
    Posted in: General Discussion
  • 11

    posted a message on Patches! Patches! Patches!!!!!!!

    Probably the worst designed card in hearthstone and if you can't see that it's going to be tough to convince you otherwise. 

    No one singles out those tribes because patches has nothing to do with the pirate tribe power level. That's part of why it's a badly designed card. It encourages you to blindly throw a pirate into any deck so it brings it out. It doesn't encourage any creative deck building. 

    I hope you aren't one of those people that just thinks patches is just a 1600 dust stonetusk boar. Would you run a card that gave +1/+1 to the first card you played with 0 downside? I think you would. That alone should be explain how ridiculous he is.

    If you really want me to answer all of your things point by point I can, but this should be enough:

    Patches has warped the meta for every expansion since he has been released. That is a terrible thing for any neutral card. That alone means you can't argue against his power level. He is the most played legendary card BY FAR.

    Posted in: General Discussion
  • 0

    posted a message on About Gul'Dan in Zoo

    Depends on the list.

    If your list runs Bonemare and Dreadlord then your zoo can adapt to the midgame and gul dan makes sense.

    If your list is full aggressive and curves out at 5 then gul dan can be cut.

    Posted in: Warlock
  • 0

    posted a message on Limbo safe zone for minions?

    I wish i had a tech card for your pointless threads.

    Posted in: General Discussion
  • 0

    posted a message on Where is Santa Mr B.?
    Quote from captram77 >>

    That's leading up to Christmas, what about on Christmas. ?....lol. 

    That is like Christmas parties at work, I would still want a gift to open on the day.

     Yes you're right, let's have all the blizzard employees work on christmas so you can get your christmas gift in game. It's VERY IMPORTANT to only get it on the day of because anything before then would just be plain insulting.
    What a joke this is. You sound like a child.
    Posted in: General Discussion
  • 0

    posted a message on Where is Santa Mr B.?
    Quote from captram77 >>

    Well I wouldn't mind getting those. Did we received that on Christmas previously?

     No just making sure you're another misinformed poster.
    Posted in: General Discussion
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