I dunno. I get the idea, but maybe it's a bit wordy; 4 lines or less is the general line to draw. And maybe it's a little understatted - sure you may be able to summon your opponent's Ysera or something, but that still means they have Ysera in hand, PLUS they drew 3 cards.
If you play this early, when decks are still full, then this is probably just a 4 mana 5/4 Battlecry: Your opponent draws 3 cards.
Believe me when I say this had more lines and that was the best I could shrink into. So, the current mechanic is actually "unplayable", regardless of mana cost or stats? :/
Hi, guys. In order to not flood the forum I'll make this thread where I'll post cards that I'm in doubt about the balance, which may happen a lot.
Today's card is a mechanic based on Curious Glimmerroot. The problem is that regarding both things: your opponent draws cards and you get a benefit from them drawing the right one, makes this not too viable for Mill decks since you can't risk making your opponent loose cards and made me struggle inside of what stats could be not so bad or overpower because of this risky effect.
Hope y'all have an awesome day/night, thanks for your attention.
Regarding that there would be Loot Interactions like: 'If your Loot is at least 8, do this'; 'If you already picked your Loot, do this, if not, do that'; or a minion that transforms depending on the Loot you picked up; and other stuff like that, that's not a bad mechanic, it is actually pretty interesting. But as the friend up there said, I only see it on Tavern Brawl, as a unique mechanic for Pirate Day or anything similar, than in actual game.
Mkay, you need a big enemy minion on board and freeze it. (+1 mana and one card), you will often do this on enemy minions in best chase 8/8 or higher... So you pay 6 Mana, two cards for a 8/8 and "give" youe opponent a 3/3 ... thats still not good? ^^
I thought more with Moorabi on battlefield, you'd use Cryotasis onthe minion, add the 8/8 to your hand, decrease it to a 3/3 and summon a 11/11, all for 7 mana. A crazy combo, but that's what I planned haha.
If Freeze Shaman is ever to become a thing they need to print some seriously overpowered cards for that archetype, else I don't see it working. I like the design of your card though :)
Thanks! It's good to have new kinds of decks that work on unusual ways .
Behold the glory of a new deck! As my first post I wanted to show an old card idea. I was thinking of what could make Freeze Shaman a thing having odd Freeze Interactions than Freezing itself. Honestly I wondered why there wasn't a card like this one here for Shaman, that's why I made it. What do you guys think?
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So, the current mechanic is actually "unplayable", regardless of mana cost or stats? :/
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Hi, guys. In order to not flood the forum I'll make this thread where I'll post cards that I'm in doubt about the balance, which may happen a lot.
Today's card is a mechanic based on Curious Glimmerroot. The problem is that regarding both things: your opponent draws cards and you get a benefit from them drawing the right one, makes this not too viable for Mill decks since you can't risk making your opponent loose cards and made me struggle inside of what stats could be not so bad or overpower because of this risky effect.
Hope y'all have an awesome day/night, thanks for your attention.
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Next: A card that improves a already existent keyword, for instance: Your Divine Shield is now 'Immune until this takes damage'.
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Regarding that there would be Loot Interactions like: 'If your Loot is at least 8, do this'; 'If you already picked your Loot, do this, if not, do that'; or a minion that transforms depending on the Loot you picked up; and other stuff like that, that's not a bad mechanic, it is actually pretty interesting. But as the friend up there said, I only see it on Tavern Brawl, as a unique mechanic for Pirate Day or anything similar, than in actual game.
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Behold the glory of a new deck!
As my first post I wanted to show an old card idea. I was thinking of what could make Freeze Shaman a thing having odd Freeze Interactions than Freezing itself. Honestly I wondered why there wasn't a card like this one here for Shaman, that's why I made it. What do you guys think?