The cards in this expansion look much better than last cards, the only conditional if you have effect is Elementals and that is much less rng based because its if you played it last turn.
There are lots of cards like Tar Creeper that are designed so they are used in any deck that isn't aggro.
I think devs have really thought about the card design and can't wait to play again.
Its a decent card that has seen a lot of play in earlier Hearthstone history(Aggro). Paladin is of course bad right now so I dont know if you will use it, unless you are Paladin main.
The recently introduced hand buff mechanics have replaced the card anyway in my opinion, they are just better than what this card offers.
If you have 2 normal versions of the card you should DE, but even then I don't see much of a reason to keep it.
Personally I only disenchant cards if I really need to and only If in doing so it will let me afford something I actually want.
Draw well win the game, don't draw well put a one mana spell that doesn't do anything into your deck when you could have replaced that spell with something else.
It starts in your opening hand.
I'm referring to the deathrattle minions that are required to make this card worthwhile to give you one less effective card in your opening hand.
And what if for some reason you mulligan it away, which would defeat the purpose of the card anyway.
His first point is Valid because why would you mulligan the card away that defeats the whole point of putting it in your deck if you have to draw the card before you can start completing your quest.
Draw well win the game, don't draw well put a one mana spell that doesn't do anything into your deck when you could have replaced that spell with something else.
Its in the top 10 cards in game right now imo if not top 5
Did you ever see that card being played for 6 mana?! The worst I've seen is 4 mana and most of the times that is 1 mana or free so it doesn't count... I'd say Cairne... We'll get deathrattle support in the next expansion and Reno rotating out will make Kazakus way less played so N'zoth might make a comeback...
I think that because it says 6 on the card it counts.
All right, so with the latest post, blizzard gave us this image:
It's a bit small, but the year's first expansion has jungle leaves, the second expansion has arcane runes, and the third expansion has a bag of gold. I've heard rumors that the first expansion is about un'goro jungle - though I have yet to hear a source for that - but what do you people think the second and third expansions will be?
I'm just shooting in the dark, but I think that expansion 3 will be somehow about goblins - considering how much they love gold. What do you guys think?
The 'source' was unofficial, a leak in a voice actor's resume/CV. It was on the front page a little while ago, and was the subject of a Disguised Toast video you can find here: https://youtu.be/KNp-ariWzmg
It is far from confirmed but is pretty compelling.
So we're basically getting an expansion thats the same as MSG and GVG...
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The cards in this expansion look much better than last cards, the only conditional if you have effect is Elementals and that is much less rng based because its if you played it last turn.
There are lots of cards like Tar Creeper that are designed so they are used in any deck that isn't aggro.
I think devs have really thought about the card design and can't wait to play again.
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Looks like a pretty good aggro/midrange card.
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Old Gods was really good
As for Un'Goro, Dinosaurs look pretty gimmicky...
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Its a decent card that has seen a lot of play in earlier Hearthstone history(Aggro). Paladin is of course bad right now so I dont know if you will use it, unless you are Paladin main.
The recently introduced hand buff mechanics have replaced the card anyway in my opinion, they are just better than what this card offers.
If you have 2 normal versions of the card you should DE, but even then I don't see much of a reason to keep it.
Personally I only disenchant cards if I really need to and only If in doing so it will let me afford something I actually want.
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I like how theres a lot of text.
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The Boogeymonster
Trash tier selfish legendary that doesn't contribute anything to the game except another body.
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I'm referring to the deathrattle minions that are required to make this card worthwhile to give you one less effective card in your opening hand.
And what if for some reason you mulligan it away, which would defeat the purpose of the card anyway.
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His first point is Valid because why would you mulligan the card away that defeats the whole point of putting it in your deck if you have to draw the card before you can start completing your quest.
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Visions of Small-Time Buccaneer
Draw well win the game, don't draw well put a one mana spell that doesn't do anything into your deck when you could have replaced that spell with something else.
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So you have to beat them early which means you are essentially relying on good draw RNG to win.
I don't think that's very fun or interactive.
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Seems pretty aggro to me
Sacrifice your patches after turn one and get a 2 mana 5/4
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Where is Thing from Below
Its in the top 10 cards in game right now imo if not top 5
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