It is exactly good for dumping this tickets into packs. Never wanted to play arena. Maybe it was nice before when there was heroic duels. In reality its not some supper cool deal 300 gold for 4 packs (and this is on 5-6 win). But when you have useless tickets its supper. But somehow idea of the brawl is lost. Because you cant have cards needed to build new deck, you in reality play with old cards (cos I just didnt had a luck to open cards which was suitable for any deck). We cant even craft them... they should open craft for future imo and than you can play some new deck. But it is first braw (brawliseum) which I enjoy for long time.
I dont understand why they put mercenary pack bundle before they release new mercenaries... this is anoying. And the stupid part is that actually there is no way to open new mercenary without opening packs. Normal hearthstone works somehow better with dust and gold. If you have enough dust, you can craft 4 new legendary. But here everyone start from 0 dust with every new mercenary. So for 5 new mercenaries you need to open what? 50 new packs?
Because BG is absolutely free and nothing to collect. While mercenaries needs a lot of coins. If they dont give you coins for ldder it would he even harder. But I agree that they need to do something for pve to make it more engaging. Some weekly chalenges or dungeons for example.
I am not against selling decks, but this is awful idea only because of one reason. They would never want to nerf them! The main problem of expensive hearthstone is that they was really afraid to nerf before. Now hs imo is much more affordable than before. You earn twice more gold than before, you have much better preorders than before. And now they finally can nerf cards freely and again... they will be afraid to nerf cards, because this will ruin this decks. They would better just sell all class cards and that would sounds much better.
I can't understand what is thi DH with deathrattles :D... If that was in priest I would understand better, but in DH. But of course new archtype is always better.
I am 190 lvl. 5650 gold from reward track and 7000 from 120 lvl * 50 gold. 12650 gold. This is mainly by quest. I agree that I am with 25% bonus experience from the paid track, but anyway it would be not 12k gold, but 10k. Compared to previous 6k-7k it is much more.
Before when I do only quest I earned around 6-7k gold for expansion, while now I earned only with quest every day 12k for expansion . For sure it is more grinding than before....
It is good, but is it that good :). In general up to turn 10 it is holy nova without healing... it is cheaper, but I cant say that this is that significant. On turn 10 idk will that be that useful as a clear.
I don't know how powerful this would be, but this card is so awesome because it really do what Sigils should do. They activate after some time and do some effect. This is so awesome that some mechanic from DH from wow is so accurately put in hearthstone. The reason why I like hearthstone on the first place was that the game really transfer spirit of Warcraft universe.
As a main DH in WoW I know that feeling of putting the sigil and waiting this 1 turn (2 sec) of activation :).
Interesting legendary. I think it might happen that it is too slow in order to be played, but if it has some sunergy which increase hero power damage somehow it might be decent.
2
It is exactly good for dumping this tickets into packs. Never wanted to play arena. Maybe it was nice before when there was heroic duels. In reality its not some supper cool deal 300 gold for 4 packs (and this is on 5-6 win). But when you have useless tickets its supper. But somehow idea of the brawl is lost. Because you cant have cards needed to build new deck, you in reality play with old cards (cos I just didnt had a luck to open cards which was suitable for any deck). We cant even craft them... they should open craft for future imo and than you can play some new deck. But it is first braw (brawliseum) which I enjoy for long time.
10
I dont understand why they put mercenary pack bundle before they release new mercenaries... this is anoying. And the stupid part is that actually there is no way to open new mercenary without opening packs. Normal hearthstone works somehow better with dust and gold. If you have enough dust, you can craft 4 new legendary. But here everyone start from 0 dust with every new mercenary. So for 5 new mercenaries you need to open what? 50 new packs?
4
Because BG is absolutely free and nothing to collect. While mercenaries needs a lot of coins. If they dont give you coins for ldder it would he even harder. But I agree that they need to do something for pve to make it more engaging. Some weekly chalenges or dungeons for example.
0
Westfall, zone near stormwind in warcraft. They are popular over there… so I guess thats why.
-4
This is already a cool bundles.
3
I am not against selling decks, but this is awful idea only because of one reason. They would never want to nerf them! The main problem of expensive hearthstone is that they was really afraid to nerf before. Now hs imo is much more affordable than before. You earn twice more gold than before, you have much better preorders than before. And now they finally can nerf cards freely and again... they will be afraid to nerf cards, because this will ruin this decks. They would better just sell all class cards and that would sounds much better.
0
Nice :) it was time to see him again!
1
This is awesome idea :). Much better than Warrior tower from few years ago. This watch post now make sense as a concept and idea.
0
I can't understand what is thi DH with deathrattles :D... If that was in priest I would understand better, but in DH. But of course new archtype is always better.
1
I am 190 lvl. 5650 gold from reward track and 7000 from 120 lvl * 50 gold. 12650 gold. This is mainly by quest. I agree that I am with 25% bonus experience from the paid track, but anyway it would be not 12k gold, but 10k. Compared to previous 6k-7k it is much more.
0
Before when I do only quest I earned around 6-7k gold for expansion, while now I earned only with quest every day 12k for expansion . For sure it is more grinding than before....
0
It is good, but is it that good :). In general up to turn 10 it is holy nova without healing... it is cheaper, but I cant say that this is that significant. On turn 10 idk will that be that useful as a clear.
0
I don't know how powerful this would be, but this card is so awesome because it really do what Sigils should do. They activate after some time and do some effect. This is so awesome that some mechanic from DH from wow is so accurately put in hearthstone. The reason why I like hearthstone on the first place was that the game really transfer spirit of Warcraft universe.
As a main DH in WoW I know that feeling of putting the sigil and waiting this 1 turn (2 sec) of activation :).
-2
I guess this is strong for agro hunter, but so boring legendary....
0
Interesting legendary. I think it might happen that it is too slow in order to be played, but if it has some sunergy which increase hero power damage somehow it might be decent.