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    posted a message on If I were Blizzard (Death Knight)

    Basically it sacrifices a target friendly minion to heal your hero whatever there life was at when you sacrificed them. It comes from WC3 where DK could sacrifice minions for a % of their max life. The Hero power may be underpowered, changing the power to heal you for the Minions max life would possibly balance it.   EX: youre huge 2/7 taunt is now at 2/1. you sacrifice it for the 7 hp hero heal.

    Posted in: Fan Creations
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    posted a message on If I were Blizzard (Death Knight)

    Many of the card designs were around the new Minion Type "Undead". Some cards do seem more situational in retrospect such as "Death Coil" which could be changed to "Deal 2 damage to an enemy minion or heal a friendly Undead minion by 3 life."

    Thanks for Feedback though.

    Posted in: Fan Creations
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