• 2

    posted a message on New Warrior Common Card Revealed - Imbued Axe

    Eventually, this is going to be the nuts. Don't think that in this expansion will see many play, but it'll at some point. Only key parts missing are some good 1 and 2 mana minions.

    Posted in: News
  • 2

    posted a message on New Hunter Legendary Card Revealed - Ara'lon
    Quote from Nekkro2 >>

    It's part of Hunters identity. It's the "I have a pet" class. I think that the classes are designed with different levels of complexity. And Hunter aims to be one of the simplest.
    It's like Paladin. Paladin is the "I have Stats" class. And all their cards are incredibly boring compared to classes like Rogue or Shaman. But the class was always like that, and I think the intention is that the range of things they can do is narrow enough to keep it an easy class.
    And sometimes they can afford to have some exceptions. Hunter's DK is one of the most fun Legendaries in the game in my opinion.

     I had that exact discussion some time ago with a friend. Paladin and Hunter are the noob friendly classes. I actually don't know why the tutorial is started with Mage, since Mage isn't that simple in general (with few exceptions).

    Not saying everyone who likes those 2 classes are noobs, don't get me wrong. But the game style is more simple than with others. Of course they have a ceiling and things where you can improve, but the ceiling is clearly different when you compare it with classes like Rogue or Priest.

    Posted in: News
  • 4

    posted a message on New Paladin Legendary Card Revealed - The Countess

    Just to be clear on my point, we were saying that 3 mana spell from Queen Azshara was bad for the same reason, 8 mana for a 5/5 and a random Colossal. And it turned out to be pretty good. And that spell is 100% random. This is Discover. If this costed 10 mana I'd agree. But costing 7... At turn 8 you throw Lightforged Cariel and you're good to go the next turn.

    Posted in: News
  • 3

    posted a message on New Hunter Legendary Card Revealed - Ara'lon

    I agree but I'd remove Tavish Stormpike from that list, aswell as Maxima Blastenheimer. Those were beautifully designed cards which required some setup to work, setup that was never viable.
    But totally agree with you on that.

    This expansion's cards for Hunter are StAtS.

    Posted in: News
  • 1

    posted a message on Murder at Castle Nathria Theorycrafting Livestreams and Pre-Launch Festivities - With Drops!

    Ok, I'll give you that. But that wasn't a problem with theorycrafting but with balance team lol. Sooner or later people was going to realize those cards were broken af. But, was it something good? At least it happened quicker, and thus, nerfs started before. 

    In any case, that expansion sucked. Don't think that's a problem of theorycrafts, as I said, but with the whole expansion and balance team.

    Can't think other case of all where theorycrafted decks shined that much from the start.

    Posted in: News
  • -1

    posted a message on Murder at Castle Nathria Theorycrafting Livestreams and Pre-Launch Festivities - With Drops!

    Theorycrafting is playtesting also. Do you think the game is better without playtesting? I mean, we already have so very little. Do you think is wise to not have ANY?

    And also, I've never seen decks in theorycrafting streams become meta. Probably I'm forgetting some, but most of them tend to suck ass due to the restriction of forcefully needing 10 cards of the new expansion.

    Before theorycrafting streams, usually meta in the first week was exactly the same than the previous one, all folks waiting for some pro's tweet of an specific deck is broken. Do you really think that's good? Because I think it sucks. I usually tend to test random shit and have fun, but it seems most of the people only care about netdecking. These streams give new flashy decks for netdeckers. That's good.

    Can you extend a little bit why do you think these streams are bad? Because I just can't think any reason.

    Posted in: News
  • 2

    posted a message on New Mage Legendary Card Revealed - Orion Mansion Manager

    I mean, maybe if we had one minion more with secret synergy in mage, and an additional secret... But this, although is cool AF, seems only to be support for Wild format.

    Posted in: News
  • 1

    posted a message on New Druid Epic Card Revealed - Widowbloom Seedsman

    Yes, if this was released 3 years ago it'll be nerfed 8 times lol, but for the power level we have today don't think this needs to be changed at all.

    Posted in: News
  • 4

    posted a message on New Druid Epic Card Revealed - Widowbloom Seedsman

    Targeted draw, ramp and a 3/2 sticked to it. There's no way this is bad lol.

    Posted in: News
  • 0

    posted a message on New Mage Legendary Card Revealed - Orion Mansion Manager

    Don’t know if this will lead to something but what a nice card, damn!

    Posted in: News
  • To post a comment, please login or register a new account.